Player Matchup

Ymir
Ymir
Angrex
Ymir
Level 25
God Stats
8W - 5L
1,138 SR
Queue Stats
56W - 59L
1,448 Elo+
Party 1
Hun Batz
Hun Batz
BrklynJo
Hun Batz
Level 153
God Stats
2W - 1L
1,556 SR
Queue Stats
18W - 21L
1,447 Elo+
Solo
Apollo
Apollo
POTATOGODSUCK
Apollo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 97L
1,439 Elo+
Party 1
Ares
Ares
Schlawpp
Ares
Level 27
God Stats
1W - 2L
1,196 SR
Queue Stats
38W - 44L
1,391 Elo+
Party 1
Anubis
Anubis
ZigZagElk17
Anubis
Level 87
God Stats
11W - 8L
1,743 SR
Queue Stats
312W - 322L
1,507 Elo+
Solo
Team Averages
Level 71
1,427 SR
1,446 Elo+

VS

Team Averages
Level 107
1,554 SR
1,477 Elo+
Bacchus
Bacchus
KatayaVaenn
Bacchus
Level 88
God Stats
5W - 2L
1,753 SR
Queue Stats
53W - 43L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
NappyHammer
Gilgamesh
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 131L
1,468 Elo+
Solo
Medusa
Medusa
bumbubblegum
Medusa
Level 164
God Stats
27W - 20L
1,547 SR
Queue Stats
46W - 31L
1,566 Elo+
Solo
Ra
Ra
hycarnihy
Ra
Level 55
God Stats
1W - 2L
1,452 SR
Queue Stats
131W - 150L
1,397 Elo+
Solo
Hun Batz
Hun Batz
tonebone8003
Hun Batz
Level 165
God Stats
2W - 3L
1,521 SR
Queue Stats
106W - 96L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Angrex
Ymir
13
4 / 3 / 6
7,770
555
7,324
9,188
2,646
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
BrklynJo
Hun Batz
16
8 / 1 / 4
10,147
725
10,578
11,288
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 2 / 0
7,179
513
1,435
7,992
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
12
1 / 1 / 4
7,242
517
2,841
8,721
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
13
6 / 3 / 4
8,435
603
10,981
8,275
3,531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KatayaVaenn
Bacchus
12
1 / 2 / 6
7,483
535
2,104
12,211
9,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NappyHammer
Gilgamesh
12
2 / 5 / 0
6,700
479
4,742
12,583
8,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
14
4 / 1 / 3
7,802
557
9,162
5,296
1,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
1 / 6 / 1
6,392
457
3,150
7,838
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
tonebone8003
Hun Batz
13
2 / 6 / 0
6,977
498
5,174
12,895
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
20
Kills
10
10
Deaths
20
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
Angrex
Ymir
4
3
6
2.33
W
Hun Batz
BrklynJo
Hun Batz
8
1
4
10
L
Bacchus
KatayaVaenn
Bacchus
1
2
6
2
L
Gilgamesh
NappyHammer
Gilgamesh
2
5
0
0.4
W
1
2
0
0.5
W
Ares
1
1
4
3
W
Anubis
6
3
4
2.67
L
Medusa
4
1
3
5.5
L
1
6
1
0.25
L
Hun Batz
tonebone8003
Hun Batz
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,159
Damage
24,332
45,464
Taken
50,823
18,730
Mitigated
24,456
12,591
Healing
10,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Angrex
Ymir
7,324
1,144
0
1,645
9,188
2,646
0
1,029
7,951
34,720
2,199
W
Hun Batz
BrklynJo
Hun Batz
10,578
1,243
0
3,228
11,288
4,044
0
139
10,746
0
67,618
L
Bacchus
KatayaVaenn
Bacchus
2,104
96
5
2,030
12,211
9,445
0
7,580
4,631
17,336
0
L
Gilgamesh
NappyHammer
Gilgamesh
4,742
1,275
0
1,329
12,583
8,073
0
2,525
10,058
0
23,321
W
1,435
664
0
2,066
7,992
2,258
1,812
583
7,409
0
52,515
W
Ares
2,841
184
0
1,727
8,721
6,251
0
800
7,849
19,852
0
W
Anubis
10,981
278
0
3,925
8,275
3,531
0
2,425
5,622
60,366
1,103
L
Medusa
9,162
3,073
0
1,720
5,296
1,640
0
1,548
3,748
0
66,199
L
3,150
241
108
1,162
7,838
1,674
0
5,190
2,648
28,174
0
L
Hun Batz
tonebone8003
Hun Batz
5,174
586
0
3,982
12,895
3,624
0
3,790
9,105
0
54,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,773
Gold Earned
35,354
377
Minions Killed
325
0
Camps Cleared
0
1,431,385
Distance Traveled
1,330,019
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,770
555
61
4
0
307,602
0
W
Hun Batz
10,147
725
117
8
0
296,157
5
L
Bacchus
7,483
535
20
1
0
293,975
7
L
Gilgamesh
6,700
479
45
3
0
248,513
0
W
Apollo
7,179
513
89
6
0
266,834
0
W
Ares
7,242
517
23
2
0
275,582
0
W
Anubis
8,435
603
87
6
0
285,210
1
L
Medusa
7,802
557
113
8
0
288,183
4
L
Ra
6,392
457
54
4
0
205,416
0
L
Hun Batz
6,977
498
93
7
0
293,932
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role