Player Matchup

Ymir
Ymir
ELKROMOS
Ymir
Level 145
God Stats
82W - 76L
1,618 SR
Queue Stats
210W - 220L
1,549 Elo+
Solo
Fenrir
Fenrir
Ecjeux24
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,440 Elo+
Solo
Chernobog
Chernobog
Gh0st Boomer
Chernobog
Level 154
God Stats
0W - 1L
1,336 SR
Queue Stats
25W - 11L
1,665 Elo+
Solo
Persephone
Persephone
Silexx__
Persephone
Level 101
God Stats
51W - 86L
1,445 SR
Queue Stats
288W - 253L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
xXxOv3rkill
Gilgamesh
Level 158
God Stats
8W - 8L
1,655 SR
Queue Stats
244W - 233L
1,556 Elo+
Solo
Team Averages
Level 137
1,511 SR
1,551 Elo+

VS

Team Averages
Level 128
1,410 SR
1,490 Elo+
Bakasura
Bakasura
BDK BIDEN
Bakasura
Level 48
God Stats
1W - 3L
1,143 SR
Queue Stats
137W - 164L
1,428 Elo+
Party 1
Eset
Eset
FluffyAdorbPanda
Eset
Level 199
God Stats
12W - 6L
1,664 SR
Queue Stats
416W - 401L
1,542 Elo+
Solo
Nut
Nut
FreeTxnner
Nut
Level 79
God Stats
2W - 2L
1,224 SR
Queue Stats
666W - 637L
1,419 Elo+
Party 1
Zeus
Zeus
Spaghetti_Lord__
Zeus
Level 160
God Stats
3W - 3L
1,331 SR
Queue Stats
137W - 135L
1,568 Elo+
Solo
Chaac
Chaac
ThatNerdLOL
Chaac
Level 155
God Stats
16W - 7L
1,687 SR
Queue Stats
450W - 396L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 3 / 1
6,905
628
3,097
9,628
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Ecjeux24
Fenrir
10
2 / 3 / 3
5,630
512
3,384
5,590
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Gh0st Boomer
Chernobog
11
0 / 2 / 3
6,006
546
2,501
7,133
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Silexx__
Persephone
10
1 / 2 / 2
5,798
527
3,095
5,765
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
xXxOv3rkill
Gilgamesh
11
3 / 4 / 1
6,669
606
8,249
12,987
9,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BDK BIDEN
Bakasura
12
1 / 3 / 3
6,162
560
2,445
8,399
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 3 / 8
6,340
576
3,902
7,819
4,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 1 / 0
6,607
601
5,403
5,155
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
8 / 1 / 0
8,528
775
7,819
7,501
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 1 / 3
6,876
625
7,360
11,280
9,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
14
14
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BDK BIDEN
Bakasura
1
3
3
0.83
L
Ymir
3
3
1
1.17
L
Fenrir
Ecjeux24
Fenrir
2
3
3
1.17
W
0
3
8
1.33
W
4
1
0
4
L
Chernobog
Gh0st Boomer
Chernobog
0
2
3
0.75
L
Persephone
Silexx__
Persephone
1
2
2
1
W
8
1
0
8
W
1
1
3
2.5
L
Gilgamesh
xXxOv3rkill
Gilgamesh
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,326
Damage
26,929
41,103
Taken
40,154
21,034
Mitigated
20,704
8,218
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BDK BIDEN
Bakasura
2,445
1,927
0
2,144
8,399
3,362
0
821
7,538
0
29,523
L
Ymir
3,097
691
0
2,063
9,628
5,622
0
3,019
6,567
22,119
0
L
Fenrir
Ecjeux24
Fenrir
3,384
623
0
147
5,590
2,015
17
1,323
4,197
0
23,999
W
3,902
276
0
1,554
7,819
4,059
0
1,279
6,460
17,049
0
W
5,403
2,937
0
1,793
5,155
1,734
0
1,541
3,614
0
38,477
L
Chernobog
Gh0st Boomer
Chernobog
2,501
1,053
0
2,654
7,133
2,123
0
1,604
5,491
0
41,137
L
Persephone
Silexx__
Persephone
3,095
42
0
876
5,765
1,516
0
3,264
2,199
32,957
595
W
7,819
1,612
0
1,490
7,501
2,196
796
2,626
4,835
55,314
706
W
7,360
1,573
0
3,575
11,280
9,353
0
245
10,444
1,342
47,546
L
Gilgamesh
xXxOv3rkill
Gilgamesh
8,249
2,828
0
2,478
12,987
9,758
0
2,464
10,389
0
43,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
34,513
310
Minions Killed
340
0
Camps Cleared
0
1,160,467
Distance Traveled
1,208,785
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,162
560
66
6
0
265,984
0
L
Ymir
6,905
628
37
3
0
230,882
4
L
Fenrir
5,630
512
56
5
0
254,327
0
W
Eset
6,340
576
11
1
0
243,233
0
W
Nut
6,607
601
71
6
0
218,203
2
L
Chernobog
6,006
546
83
8
0
229,701
0
L
Persephone
5,798
527
48
4
0
225,582
0
W
Zeus
8,528
775
101
9
0
215,841
2
W
Chaac
6,876
625
91
8
0
265,524
1
L
Gilgamesh
6,669
606
86
8
0
219,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role