Player Matchup

Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver V
GGianka
Chaac
Silver V
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,059 MMR
Solo
Janus
Janus
Silver II
Kriss13
Janus
Silver II
Level 157
God Stats
2W - 7L
1,469 SR
Queue Stats
198W - 238L
1,120 MMR
Solo
Artemis
Artemis
Silver II
PAPRIKAA
Artemis
Silver II
Level 147
God Stats
5W - 6L
1,564 SR
Queue Stats
131W - 142L
1,067 MMR
Solo
Bakasura
Bakasura
Silver II
menu-merecido4
Bakasura
Silver II
Level 65
God Stats
7W - 11L
1,466 SR
Queue Stats
57W - 65L
1,230 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,500 SR
1,195 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,495 SR
1,147 MMR
Shiva
Shiva
Gold V
Jz_Vrax68
Shiva
Gold V
Level 122
God Stats
144W - 126L
1,532 SR
Queue Stats
387W - 409L
1,244 MMR
Solo
Yu Huang
Yu Huang
Silver III
OxyFire98
Yu Huang
Silver III
Level 148
God Stats
18W - 24L
1,469 SR
Queue Stats
189W - 208L
1,037 MMR
Solo
Maui
Maui
Silver II
Trixio_Nix
Maui
Silver II
Level 92
God Stats
9W - 9L
1,456 SR
Queue Stats
207W - 230L
1,025 MMR
Party 1
Cupid
Cupid
Gold V
XFDS-TIDOCK57
Cupid
Gold V
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
328W - 350L
1,221 MMR
Party 1
Pele
Pele
Silver I
Yuppx
Pele
Silver I
Level 126
God Stats
6W - 4L
1,519 SR
Queue Stats
528W - 537L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 2 / 12
9,977
454
12,025
16,603
22,441
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
GGianka
Chaac
15
1 / 2 / 2
9,218
419
10,067
18,511
18,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
Kriss13
Janus
17
2 / 6 / 3
9,531
433
8,836
12,884
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
PAPRIKAA
Artemis
19
7 / 4 / 4
11,793
536
18,156
12,606
5,851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
18
4 / 4 / 6
10,545
479
12,698
22,252
11,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
MulanScyllaAgni

VS

Bans
AnubisAthenaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jz_Vrax68
Shiva
19
2 / 1 / 7
12,719
578
16,004
25,164
22,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yu Huang
OxyFire98
Yu Huang
18
5 / 4 / 6
12,218
555
10,778
11,769
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 4 / 10
11,032
501
14,205
22,926
21,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
3 / 5 / 8
12,243
557
8,109
16,926
6,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Yuppx
Pele
20
6 / 1 / 7
12,404
564
14,067
19,680
8,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
56
15
Kills
18
18
Deaths
15
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
12
3.5
L
Chaac
GGianka
Chaac
1
2
2
1
W
Shiva
Jz_Vrax68
Shiva
2
1
7
5.5
L
Janus
Kriss13
Janus
2
6
3
0.58
W
Yu Huang
OxyFire98
Yu Huang
5
4
6
2
L
Artemis
PAPRIKAA
Artemis
7
4
4
2.25
W
2
4
10
1.75
W
3
5
8
1.4
W
Pele
Yuppx
Pele
6
1
7
9.5
L
Bakasura
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,782
Damage
63,163
82,856
Taken
96,465
62,769
Mitigated
63,846
25,064
Healing
36,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
12,025
1,209
0
3,040
16,603
22,441
0
6,563
10,040
33,800
1,104
L
Chaac
GGianka
Chaac
10,067
1,113
0
5,213
18,511
18,733
0
677
17,834
0
68,037
W
Shiva
Jz_Vrax68
Shiva
16,004
3,795
615
7,200
25,164
22,824
89
2,750
22,269
280
97,399
L
Janus
Kriss13
Janus
8,836
364
0
2,403
12,884
4,184
0
6,155
6,729
74,194
1,168
W
Yu Huang
OxyFire98
Yu Huang
10,778
316
0
1,212
11,769
4,725
1,390
5,909
5,740
77,340
1,966
L
Artemis
PAPRIKAA
Artemis
18,156
6,967
0
3,381
12,606
5,851
998
4,967
7,639
0
88,073
W
14,205
2,891
0
7,272
22,926
21,049
428
6,372
15,469
62,151
15,976
W
8,109
3,478
977
9,031
16,926
6,700
1,722
3,170
13,193
0
102,114
W
Pele
Yuppx
Pele
14,067
2,550
0
10,314
19,680
8,548
155
5,445
13,815
0
118,652
L
Bakasura
12,698
8,519
0
11,027
22,252
11,560
285
5,481
16,771
0
65,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,064
Gold Earned
60,616
560
Minions Killed
668
0
Camps Cleared
0
2,123,862
Distance Traveled
2,268,337
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,977
454
35
2
0
452,149
6
L
Chaac
9,218
419
108
5
0
375,617
5
W
Shiva
12,719
578
148
7
0
464,996
8
L
Janus
9,531
433
129
6
0
419,202
0
W
Yu Huang
12,218
555
117
5
0
378,350
7
L
Artemis
11,793
536
139
6
0
410,368
1
W
Maui
11,032
501
108
5
0
473,714
7
W
Cupid
12,243
557
138
6
0
442,956
5
W
Pele
12,404
564
157
7
0
508,321
6
L
Bakasura
10,545
479
149
7
0
466,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role