Player Matchup

Susano
Susano
Diamond I
 
Susano
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond II
 
Baron Samedi
Diamond II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum V
 
Neith
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold I
NezyrKato
Yemoja
Gold I
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 23L
1,658 MMR
Solo
Cliodhna
Cliodhna
Diamond V
troublemakR
Cliodhna
Diamond V
Level 121
God Stats
5W - 4L
1,710 SR
Queue Stats
120W - 92L
2,140 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,542 SR
1,660 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,471 SR
1,656 MMR
Ix Chel
Ix Chel
Diamond I
 
Ix Chel
Diamond I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum I
 
Camazotz
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond V
Lalaluxi
Athena
Diamond V
Level 177
God Stats
1W - 4L
1,183 SR
Queue Stats
158W - 147L
2,005 MMR
Solo
Cthulhu
Cthulhu
Gold I
Pybertat_Hokage
Cthulhu
Gold I
Level 109
God Stats
69W - 45L
1,673 SR
Queue Stats
222W - 233L
1,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
3 / 0 / 0
4,917
702
2,246
4,702
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
 
Baron Samedi
9
0 / 0 / 2
4,763
680
2,347
2,752
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
 
Neith
8
2 / 0 / 1
4,548
650
2,995
3,905
1,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Yemoja
NezyrKato
Yemoja
7
0 / 0 / 4
4,323
618
2,484
4,146
2,210
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cliodhna
troublemakR
Cliodhna
5
1 / 2 / 0
3,983
569
1,201
2,970
687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
SkadiKaliKuzenboPoseidon

VS

Bans
Ao KuangAresAgniFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 2 / 0
4,536
648
2,046
2,971
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
 
Camazotz
7
1 / 0 / 0
4,125
589
806
3,305
933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hou Yi
 
Hou Yi
7
0 / 2 / 0
3,943
563
3,503
4,754
1,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
Lalaluxi
Athena
7
0 / 1 / 0
4,230
604
1,474
6,598
3,326
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

9
1 / 1 / 1
5,224
746
1,143
2,936
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
2
2
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
0
0
3
L
Baron Samedi
 
Baron Samedi
0
0
2
1
L
Neith
 
Neith
2
0
1
2.5
W
Ix Chel
 
Ix Chel
0
2
0
0
W
Camazotz
 
Camazotz
1
0
0
1
W
Hou Yi
 
Hou Yi
0
2
0
0
W
Athena
Lalaluxi
Athena
0
1
0
0
L
Yemoja
NezyrKato
Yemoja
0
0
4
2
W
1
1
1
1.5
L
Cliodhna
troublemakR
Cliodhna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,273
Damage
8,972
18,475
Taken
20,564
6,926
Mitigated
7,824
10,438
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,246
261
0
3,240
4,702
1,383
0
381
4,321
0
34,411
L
Baron Samedi
 
Baron Samedi
2,347
174
83
1,186
2,752
1,555
17
1,588
1,164
30,427
0
L
Neith
 
Neith
2,995
1,706
0
1,782
3,905
1,091
0
154
3,751
0
30,045
W
Ix Chel
 
Ix Chel
2,046
406
359
690
2,971
909
0
1,278
1,693
31,978
0
W
Camazotz
 
Camazotz
806
268
0
1,400
3,305
933
0
477
2,828
0
17,075
W
Hou Yi
 
Hou Yi
3,503
2,581
0
1,682
4,754
1,174
0
1,318
3,436
0
21,557
W
Athena
Lalaluxi
Athena
1,474
784
0
1,222
6,598
3,326
0
1,758
4,840
11,856
0
L
Yemoja
NezyrKato
Yemoja
2,484
474
1,600
1,886
4,146
2,210
0
1,397
2,749
10,118
0
W
1,143
148
0
1,000
2,936
1,482
398
0
2,936
21,717
1,493
L
Cliodhna
troublemakR
Cliodhna
1,201
308
0
661
2,970
687
0
961
1,873
0
11,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,534
Gold Earned
22,058
217
Minions Killed
212
0
Camps Cleared
0
693,233
Distance Traveled
698,620
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,917
702
61
9
0
174,887
0
L
Baron Samedi
4,763
680
69
10
0
145,726
0
L
Neith
4,548
650
58
8
0
140,666
0
W
Ix Chel
4,536
648
68
10
0
151,674
2
W
Camazotz
4,125
589
34
5
0
119,347
0
W
Hou Yi
3,943
563
40
6
0
134,999
2
W
Athena
4,230
604
14
2
0
165,929
2
L
Yemoja
4,323
618
8
1
0
151,324
0
W
Cthulhu
5,224
746
56
8
0
126,671
0
L
Cliodhna
3,983
569
21
3
0
80,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role