Player Matchup

Charon
Charon
 
Charon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
EnVsable
Cernunnos
Level 156
God Stats
8W - 6L
1,607 SR
Queue Stats
208W - 216L
1,530 Elo+
Solo
Guan Yu
Guan Yu
SPACE SNIPERZ05
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 111L
1,344 Elo+
Solo
Ratatoskr
Ratatoskr
Ðîvîne
Ratatoskr
Level 164
God Stats
4W - 2L
1,452 SR
Queue Stats
171W - 142L
1,564 Elo+
Solo
Team Averages
Level 129
1,512 SR
1,487 Elo+

VS

Team Averages
Level 114
1,374 SR
1,493 Elo+
Heimdallr
Heimdallr
Aceryy
Heimdallr
Level 128
God Stats
0W - 3L
1,272 SR
Queue Stats
109W - 136L
1,495 Elo+
Party 1
Janus
Janus
Jaisho
Janus
Level 84
God Stats
0W - 2L
1,290 SR
Queue Stats
179W - 183L
1,499 Elo+
Solo
Kukulkan
Kukulkan
ashielbowz
Kukulkan
Level 51
God Stats
0W - 1L
1,295 SR
Queue Stats
8W - 10L
1,489 Elo+
Solo
Susano
Susano
irrvrnt
Susano
Level 204
God Stats
4W - 5L
1,512 SR
Queue Stats
210W - 228L
1,552 Elo+
Party 1
Horus
Horus
revzombie13
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
3 / 3 / 12
9,432
943
7,730
15,157
13,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
 
Nu Wa
16
3 / 3 / 15
9,210
921
15,484
9,943
3,151
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
EnVsable
Cernunnos
18
9 / 0 / 8
10,508
1,051
12,462
9,779
3,988
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

15
4 / 3 / 13
9,139
914
7,423
15,455
15,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ratatoskr
Ðîvîne
Ratatoskr
12
3 / 5 / 5
8,449
845
8,842
15,417
4,801
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aceryy
Heimdallr
13
2 / 4 / 10
7,676
768
12,270
8,110
3,665
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Janus
Jaisho
Janus
14
2 / 6 / 5
8,135
814
8,488
8,104
2,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
ashielbowz
Kukulkan
15
1 / 3 / 7
8,561
856
12,708
8,897
3,445
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
irrvrnt
Susano
13
5 / 6 / 4
8,323
832
9,667
9,074
3,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 3 / 8
8,439
844
12,566
20,411
15,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
48
22
Kills
14
14
Deaths
22
53
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
3
12
3
W
Nu Wa
 
Nu Wa
3
3
15
3.5
L
Heimdallr
Aceryy
Heimdallr
2
4
10
1.75
W
Cernunnos
EnVsable
Cernunnos
9
0
8
13
L
Janus
Jaisho
Janus
2
6
5
0.75
W
4
3
13
3.5
L
Kukulkan
ashielbowz
Kukulkan
1
3
7
1.5
L
Susano
irrvrnt
Susano
5
6
4
1.17
L
4
3
8
2.67
W
Ratatoskr
Ðîvîne
Ratatoskr
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,941
Damage
55,699
65,751
Taken
54,596
41,157
Mitigated
27,987
35,076
Healing
17,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,730
488
3,130
4,939
15,157
13,225
0
4,094
10,863
13,174
386
W
Nu Wa
 
Nu Wa
15,484
4,455
2,850
3,392
9,943
3,151
1,809
2,593
7,278
31,221
0
L
Heimdallr
Aceryy
Heimdallr
12,270
3,682
0
1,111
8,110
3,665
0
4,401
3,709
0
23,931
W
Cernunnos
EnVsable
Cernunnos
12,462
6,341
1,258
2,949
9,779
3,988
1,187
5,743
3,968
0
30,430
L
Janus
Jaisho
Janus
8,488
331
314
258
8,104
2,702
0
2,324
5,668
20,715
0
W
7,423
421
6,019
5,806
15,455
15,992
119
3,987
11,159
1,324
11,263
L
Kukulkan
ashielbowz
Kukulkan
12,708
508
1,228
1,541
8,897
3,445
0
4,727
4,009
36,466
691
L
Susano
irrvrnt
Susano
9,667
1,926
146
457
9,074
3,097
0
4,027
4,845
0
11,727
L
12,566
3,849
2,535
9,794
20,411
15,078
0
8,713
11,327
1,929
17,384
W
Ratatoskr
Ðîvîne
Ratatoskr
8,842
1,466
95
4,638
15,417
4,801
0
5,456
9,576
0
14,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,738
Gold Earned
41,134
115
Minions Killed
117
0
Camps Cleared
0
1,118,686
Distance Traveled
963,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,432
943
21
2
0
274,642
0
W
Nu Wa
9,210
921
22
2
0
177,330
0
L
Heimdallr
7,676
768
16
2
0
196,794
0
W
Cernunnos
10,508
1,051
49
5
0
205,530
0
L
Janus
8,135
814
38
4
0
168,429
0
W
Guan Yu
9,139
914
7
1
0
243,119
0
L
Kukulkan
8,561
856
52
5
0
198,277
0
L
Susano
8,323
832
4
0
0
174,520
0
L
Horus
8,439
844
7
1
0
225,854
0
W
Ratatoskr
8,449
845
16
2
0
218,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role