Player Matchup

Bastet
Bastet
 
Bastet
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bysoriii_
Janus
Level 45
God Stats
1W - 2L
1,157 SR
Queue Stats
4W - 9L
1,146 Elo+
Party 1
Achilles
Achilles
Platine_D_Or
Achilles
Level 146
God Stats
6W - 4L
1,480 SR
Queue Stats
97W - 100L
1,518 Elo+
Solo
Izanami
Izanami
fabiooak
Izanami
Level 33
God Stats
0W - 1L
1,956 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 119
1,519 SR
1,433 Elo+

VS

Team Averages
Level 153
1,453 SR
1,535 Elo+
Vulcan
Vulcan
Biomis
Vulcan
Level 159
God Stats
1W - 1L
1,308 SR
Queue Stats
96W - 101L
1,531 Elo+
Solo
Ix Chel
Ix Chel
Crell664
Ix Chel
Level 129
God Stats
20W - 21L
1,526 SR
Queue Stats
159W - 157L
1,446 Elo+
Solo
Hun Batz
Hun Batz
Goldiez
Hun Batz
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,621 Elo+
Solo
Kuzenbo
Kuzenbo
Jhonny_88Kz
Kuzenbo
Level 155
God Stats
17W - 18L
1,432 SR
Queue Stats
176W - 175L
1,452 Elo+
Solo
Izanami
Izanami
UNIVERSALISM
Izanami
Level 256
God Stats
9W - 3L
1,500 SR
Queue Stats
241W - 77L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 2 / 2
7,219
1,031
3,787
5,852
2,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
 
Ra
12
0 / 2 / 1
7,162
1,023
5,630
5,535
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
Bysoriii_
Janus
12
1 / 4 / 0
7,564
1,081
4,640
7,641
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Platine_D_Or
Achilles
12
1 / 0 / 1
7,400
1,057
8,952
12,715
11,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
fabiooak
Izanami
12
0 / 5 / 0
7,082
1,012
3,779
9,010
2,476
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

238

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Biomis
Vulcan
13
5 / 0 / 4
8,537
1,220
7,087
3,366
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
Crell664
Ix Chel
14
4 / 1 / 5
8,908
1,273
10,996
5,296
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Goldiez
Hun Batz
13
1 / 1 / 4
7,778
1,111
5,552
6,576
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Jhonny_88Kz
Kuzenbo
14
0 / 0 / 12
8,396
1,199
6,029
9,472
11,199
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
UNIVERSALISM
Izanami
14
3 / 0 / 9
8,678
1,240
8,978
6,563
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
13
13
Deaths
2
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
2
0.5
L
Ra
 
Ra
0
2
1
0.25
W
Vulcan
Biomis
Vulcan
5
0
4
7
L
Janus
Bysoriii_
Janus
1
4
0
0.25
W
Ix Chel
Crell664
Ix Chel
4
1
5
6.5
W
Hun Batz
Goldiez
Hun Batz
1
1
4
3
W
Kuzenbo
Jhonny_88Kz
Kuzenbo
0
0
12
6
L
Achilles
Platine_D_Or
Achilles
1
0
1
1.5
W
Izanami
UNIVERSALISM
Izanami
3
0
9
7.5
L
Izanami
fabiooak
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,788
Damage
38,642
40,753
Taken
31,273
19,752
Mitigated
19,199
3,948
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,787
598
0
380
5,852
2,002
0
2,716
3,048
0
10,557
L
Ra
 
Ra
5,630
76
246
1,283
5,535
1,711
0
3,866
1,608
19,891
0
W
Vulcan
Biomis
Vulcan
7,087
87
0
0
3,366
1,100
0
1,497
1,768
15,115
417
L
Janus
Bysoriii_
Janus
4,640
55
0
0
7,641
2,222
0
4,485
3,054
18,627
0
W
Ix Chel
Crell664
Ix Chel
10,996
1,325
537
761
5,296
1,653
0
1,343
3,882
29,543
646
W
Hun Batz
Goldiez
Hun Batz
5,552
819
0
250
6,576
3,009
0
1,183
5,311
0
19,578
W
Kuzenbo
Jhonny_88Kz
Kuzenbo
6,029
1,952
0
450
9,472
11,199
0
4,059
4,484
10,820
1,338
L
Achilles
Platine_D_Or
Achilles
8,952
1,325
0
1,398
12,715
11,341
0
4,779
7,501
0
14,779
W
Izanami
UNIVERSALISM
Izanami
8,978
5,940
0
1,560
6,563
2,238
0
1,446
5,048
0
23,502
L
Izanami
fabiooak
Izanami
3,779
2,162
0
641
9,010
2,476
0
6,219
2,625
0
13,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,427
Gold Earned
42,297
133
Minions Killed
158
3
Camps Cleared
9
664,641
Distance Traveled
791,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,219
1,031
16
2
0
116,301
0
L
Ra
7,162
1,023
50
7
0
136,782
0
W
Vulcan
8,537
1,220
28
4
0
161,988
0
L
Janus
7,564
1,081
40
6
2
129,542
0
W
Ix Chel
8,908
1,273
38
5
2
160,138
0
W
Hun Batz
7,778
1,111
33
5
3
169,450
0
W
Kuzenbo
8,396
1,199
15
2
1
157,691
0
L
Achilles
7,400
1,057
8
1
0
158,266
0
W
Izanami
8,678
1,240
44
6
3
142,064
0
L
Izanami
7,082
1,012
19
3
1
123,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role