Player Matchup

Shiva
Shiva
Diamond II
 
Shiva
Diamond II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Diamond I
Infernal Jootz
Jormungandr
Diamond I
Level 159
God Stats
529W - 401L
1,729 SR
Queue Stats
695W - 735L
2,283 MMR
Party 1
Bacchus
Bacchus
Masters
XpiredReaction
Bacchus
Masters
Level 158
God Stats
63W - 23L
1,842 SR
Queue Stats
264W - 98L
2,380 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 161
1,690 SR
2,055 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,500 SR
1,344 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver V
 
Ah Muzen Cab
Silver V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
EatSleepPlay
Chaac
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Scylla
Scylla
Bronze V
TRD Mayuri
Scylla
Bronze V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 19L
1,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
4 / 0 / 3
5,844
1,169
4,188
3,505
2,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jormungandr
Infernal Jootz
Jormungandr
10
3 / 1 / 4
5,848
1,170
4,026
4,544
2,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
0 / 0 / 6
4,858
972
1,654
3,608
2,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
FafnirYmirCthulhuCerberusXing Tian

VS

Bans
AnubisKumbhakarnaAgniAresSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
1 / 1 / 0
4,182
836
1,289
2,862
892
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 2 / 1
4,158
832
1,119
4,790
2,430
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
TRD Mayuri
Scylla
8
0 / 4 / 0
4,112
822
1,407
3,472
805
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
3
5.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
0
1
L
0
2
1
0.25
W
Jormungandr
Infernal Jootz
Jormungandr
3
1
4
5
L
Scylla
TRD Mayuri
Scylla
0
4
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,868
Damage
3,815
11,657
Taken
11,124
6,799
Mitigated
4,127
5,144
Healing
1,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,188
1,435
165
1,755
3,505
2,024
354
437
3,068
0
16,099
L
Ah Muzen Cab
 
Ah Muzen Cab
1,289
250
0
738
2,862
892
0
1,462
1,223
0
5,543
L
1,119
271
0
700
4,790
2,430
0
2,408
2,324
0
3,758
W
Jormungandr
Infernal Jootz
Jormungandr
4,026
668
0
1,319
4,544
2,653
654
950
3,594
18,714
0
L
Scylla
TRD Mayuri
Scylla
1,407
237
0
146
3,472
805
0
1,455
1,869
9,915
0
W
1,654
191
0
1,905
3,608
2,122
264
313
3,295
9,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,550
Gold Earned
12,452
79
Minions Killed
35
0
Camps Cleared
0
309,220
Distance Traveled
238,818
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,844
1,169
25
5
0
116,061
0
L
Ah Muzen Cab
4,182
836
9
2
0
62,707
0
L
Chaac
4,158
832
7
1
0
98,067
1
W
Jormungandr
5,848
1,170
36
7
0
91,295
0
L
Scylla
4,112
822
19
4
0
78,044
2
W
Bacchus
4,858
972
18
4
0
101,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role