Player Matchup

Bastet
Bastet
Cheeto Bosquito
Bastet
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,655 Elo+
Solo
Surtr
Surtr
Eyasae Flia
Surtr
Level 218
God Stats
24W - 18L
1,646 SR
Queue Stats
310W - 310L
1,538 Elo+
Solo
Chiron
Chiron
LoreCotto
Chiron
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,242 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LoreMino
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,242 Elo+
Party 2
Poseidon
Poseidon
Sistema7
Poseidon
Level 197
God Stats
4W - 1L
1,630 SR
Queue Stats
73W - 68L
1,610 Elo+
Solo
Team Averages
Level 126
1,555 SR
1,458 Elo+

VS

Team Averages
Level 161
1,593 SR
1,520 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Looozid
Chaac
Level 202
God Stats
2W - 7L
1,367 SR
Queue Stats
516W - 525L
1,548 Elo+
Party 1
Ra
Ra
Sammywhammy210
Ra
Level 186
God Stats
21W - 14L
1,794 SR
Queue Stats
582W - 552L
1,514 Elo+
Solo
Sobek
Sobek
Trifelthan
Sobek
Level 50
God Stats
8W - 5L
1,738 SR
Queue Stats
163W - 200L
1,491 Elo+
Solo
Thor
Thor
VaniszH
Thor
Level 189
God Stats
501W - 512L
1,566 SR
Queue Stats
649W - 712L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,115
510
5,057
9,141
3,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 3 / 5
7,020
585
13,360
11,985
9,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chiron
LoreCotto
Chiron
11
2 / 0 / 3
6,325
527
4,665
6,090
1,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
LoreMino
Cu Chulainn
11
1 / 2 / 7
6,165
514
3,673
7,520
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Sistema7
Poseidon
14
8 / 1 / 3
8,223
685
10,864
4,831
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 1 / 1
5,996
500
4,524
5,666
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Looozid
Chaac
11
1 / 2 / 4
6,006
501
5,150
15,054
8,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
3 / 3 / 0
7,248
604
4,468
7,890
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
9
1 / 4 / 2
5,713
476
4,392
12,251
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
VaniszH
Thor
10
2 / 5 / 3
5,870
489
5,029
9,972
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
7
8
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
1
0.5
W
2
2
3
1.75
W
2
3
5
1.5
L
Chaac
Looozid
Chaac
1
2
4
1.5
W
Chiron
LoreCotto
Chiron
2
0
3
3.5
W
Cu Chulainn
LoreMino
Cu Chulainn
1
2
7
2.25
L
3
3
0
1
W
Poseidon
Sistema7
Poseidon
8
1
3
9.5
L
Sobek
1
4
2
0.5
L
Thor
VaniszH
Thor
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,619
Damage
23,563
39,567
Taken
50,833
18,142
Mitigated
24,994
14,454
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,524
2,088
0
2,033
5,666
2,028
241
436
5,168
0
50,512
W
5,057
1,413
0
2,159
9,141
3,403
0
2,040
7,101
0
29,141
W
13,360
3,261
0
5,726
11,985
9,065
0
997
10,819
10,924
41,296
L
Chaac
Looozid
Chaac
5,150
957
0
5,770
15,054
8,551
0
3,323
10,740
0
39,328
W
Chiron
LoreCotto
Chiron
4,665
1,925
437
2,535
6,090
1,645
0
1,100
4,990
0
39,281
W
Cu Chulainn
LoreMino
Cu Chulainn
3,673
912
0
2,322
7,520
2,550
0
1,268
6,222
0
35,803
L
4,468
412
195
1,698
7,890
2,330
0
4,160
3,276
53,789
834
W
Poseidon
Sistema7
Poseidon
10,864
1,470
0
1,275
4,831
1,479
0
2,680
1,791
61,286
779
L
Sobek
4,392
706
0
2,983
12,251
8,963
0
2,952
9,025
14,759
1,587
L
Thor
VaniszH
Thor
5,029
1,424
0
3,191
9,972
3,122
0
1,710
7,958
0
32,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
30,833
364
Minions Killed
376
0
Camps Cleared
0
1,252,481
Distance Traveled
1,164,940
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,996
500
95
8
0
199,325
2
W
Bastet
6,115
510
45
4
0
265,100
2
W
Surtr
7,020
585
68
6
0
243,922
2
L
Chaac
6,006
501
74
6
0
233,109
0
W
Chiron
6,325
527
71
6
0
234,628
2
W
Cu Chulainn
6,165
514
51
4
0
250,466
1
L
Ra
7,248
604
122
10
0
232,689
4
W
Poseidon
8,223
685
129
11
0
258,365
0
L
Sobek
5,713
476
30
3
0
252,735
6
L
Thor
5,870
489
55
5
0
247,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role