Player Matchup

Ra
Ra
Granickas
Ra
Level 151
God Stats
23W - 22L
1,490 SR
Queue Stats
118W - 122L
1,447 Elo+
Solo
Neith
Neith
SIRbluntSmoke420
Neith
Level 159
God Stats
2W - 3L
1,522 SR
Queue Stats
219W - 234L
1,479 Elo+
Solo
Cthulhu
Cthulhu
elloelloeloo
Cthulhu
Level 154
God Stats
5W - 5L
1,531 SR
Queue Stats
352W - 335L
1,570 Elo+
Solo
Amaterasu
Amaterasu
irucatus kishi
Amaterasu
Level 100
God Stats
6W - 7L
1,577 SR
Queue Stats
146W - 158L
1,486 Elo+
Solo
Bastet
Bastet
pedromsgr
Bastet
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,579 Elo+
Solo
Team Averages
Level 144
1,524 SR
1,512 Elo+

VS

Team Averages
Level 113
1,513 SR
1,486 Elo+
Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CiosseDK8
Merlin
Level 118
God Stats
12W - 13L
1,445 SR
Queue Stats
849W - 861L
1,381 Elo+
Solo
Zhong Kui
Zhong Kui
DervisDennis
Zhong Kui
Level 157
God Stats
6W - 2L
1,709 SR
Queue Stats
362W - 342L
1,570 Elo+
Solo
Ra
Ra
IGuardTowerI
Ra
Level 108
God Stats
14W - 12L
1,577 SR
Queue Stats
193W - 154L
1,652 Elo+
Solo
Izanami
Izanami
batgad
Izanami
Level 37
God Stats
4W - 8L
1,332 SR
Queue Stats
93W - 104L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
6,745
482
3,152
5,852
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 0
7,572
541
3,623
3,153
955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
elloelloeloo
Cthulhu
12
2 / 0 / 2
7,405
529
6,838
11,234
7,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
irucatus kishi
Amaterasu
11
0 / 8 / 2
5,939
424
5,390
15,406
12,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
pedromsgr
Bastet
13
1 / 3 / 1
7,414
530
7,404
13,109
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 2 / 1
7,109
508
5,603
11,792
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
CiosseDK8
Merlin
11
0 / 2 / 1
7,088
506
1,859
7,454
4,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
DervisDennis
Zhong Kui
15
8 / 1 / 2
10,516
751
18,917
14,352
9,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 1 / 3
8,029
574
5,133
7,303
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
batgad
Izanami
14
0 / 1 / 1
8,034
574
1,611
5,210
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
12
12
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
2
1
1.25
W
Merlin
CiosseDK8
Merlin
0
2
1
0.25
W
Zhong Kui
DervisDennis
Zhong Kui
8
1
2
9
L
0
1
1
0.5
W
2
1
3
3.5
L
3
0
0
3
W
Izanami
batgad
Izanami
0
1
1
0.5
L
Cthulhu
elloelloeloo
Cthulhu
2
0
2
3
L
Amaterasu
irucatus kishi
Amaterasu
0
8
2
0.13
L
Bastet
pedromsgr
Bastet
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,407
Damage
33,123
48,754
Taken
46,111
27,818
Mitigated
22,522
15,679
Healing
19,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,603
1,956
0
3,304
11,792
3,922
0
2,060
9,732
0
41,035
W
Merlin
CiosseDK8
Merlin
1,859
49
0
1,326
7,454
4,621
0
2,784
4,670
19,363
957
W
Zhong Kui
DervisDennis
Zhong Kui
18,917
5,005
0
9,615
14,352
9,655
1,564
1,375
12,977
75,838
13,406
L
3,152
93
868
2,408
5,852
2,402
0
2,919
2,745
53,772
40
W
5,133
588
1,297
3,007
7,303
2,653
0
2,933
4,370
56,680
917
L
3,623
852
0
756
3,153
955
1,441
243
2,742
0
54,579
W
Izanami
batgad
Izanami
1,611
931
0
1,133
5,210
1,671
687
1,159
4,051
0
61,363
L
Cthulhu
elloelloeloo
Cthulhu
6,838
375
2,292
3,501
11,234
7,787
0
4,588
6,472
30,573
2,419
L
Amaterasu
irucatus kishi
Amaterasu
5,390
1,486
0
3,664
15,406
12,012
0
9,111
6,240
0
34,814
L
Bastet
pedromsgr
Bastet
7,404
870
0
2,190
13,109
4,662
0
6,196
6,490
0
53,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,075
Gold Earned
40,776
416
Minions Killed
486
0
Camps Cleared
0
1,421,398
Distance Traveled
1,430,277
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,109
508
70
5
0
327,088
0
W
Merlin
7,088
506
27
2
0
283,576
6
W
Zhong Kui
10,516
751
140
10
0
231,809
0
L
Ra
6,745
482
95
7
0
298,385
2
W
Ra
8,029
574
125
9
0
322,160
6
L
Neith
7,572
541
107
8
0
211,105
2
W
Izanami
8,034
574
124
9
0
265,644
0
L
Cthulhu
7,405
529
52
4
0
293,941
4
L
Amaterasu
5,939
424
61
4
0
275,803
0
L
Bastet
7,414
530
101
7
0
342,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role