Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AnEmptyJar
Chaac
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,194 Elo+
Party 1
Hachiman
Hachiman
Caffeiné
Hachiman
Level 134
God Stats
0W - 1L
1,762 SR
Queue Stats
4W - 5L
1,464 Elo+
Party 1
Geb
Geb
IVL 0wNd j00
Geb
Level 114
God Stats
5W - 7L
1,430 SR
Queue Stats
91W - 94L
1,540 Elo+
Solo
Ne Zha
Ne Zha
IriLikeTheLake
Ne Zha
Level 167
God Stats
4W - 8L
1,436 SR
Queue Stats
158W - 211L
1,390 Elo+
Party 2
Team Averages
Level 125
1,526 SR
1,418 Elo+

VS

Team Averages
Level 110
1,518 SR
1,513 Elo+
Neith
Neith
BrokenSolitude
Neith
Level 136
God Stats
1W - 0L
1,632 SR
Queue Stats
19W - 12L
1,535 Elo+
Party 3
Nu Wa
Nu Wa
Sirlancelot321
Nu Wa
Level 124
God Stats
9W - 6L
1,491 SR
Queue Stats
38W - 44L
1,428 Elo+
Solo
He Bo
He Bo
XxAaronMaidenxX
He Bo
Level 156
God Stats
10W - 6L
1,690 SR
Queue Stats
298W - 239L
1,502 Elo+
Solo
Ix Chel
Ix Chel
xTrippyswan
Ix Chel
Level 6
God Stats
1W - 0L
1,240 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
zetheyus
Hercules
Level 129
God Stats
1W - 0L
1,535 SR
Queue Stats
5W - 2L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 1 / 3
5,735
1,147
4,768
3,609
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
7
0 / 0 / 0
4,713
943
0
182
78
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Caffeiné
Hachiman
7
0 / 0 / 0
4,713
943
0
198
62
9
0 / 4 / 2
5,094
1,019
2,728
5,864
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 3
6,032
1,206
7,716
5,874
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,936
1,187
2,797
4,297
1,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
1 / 1 / 4
5,910
1,182
2,490
4,760
1,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
0 / 1 / 4
5,847
1,169
4,847
4,538
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ix Chel
xTrippyswan
Ix Chel
11
0 / 1 / 3
5,870
1,174
1,226
2,593
669
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
zetheyus
Hercules
10
2 / 2 / 4
5,750
1,150
1,450
6,361
5,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
6
6
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
1
3
3.5
L
Chaac
0
0
0
0
W
3
1
1
3.5
L
Hachiman
Caffeiné
Hachiman
0
0
0
0
L
0
4
2
0.25
L
3
1
3
4.5
W
1
1
4
3
W
0
1
4
2
W
Ix Chel
xTrippyswan
Ix Chel
0
1
3
1.5
W
Hercules
zetheyus
Hercules
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,212
Damage
12,810
15,727
Taken
22,549
6,751
Mitigated
10,095
2,312
Healing
4,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,768
50
0
500
3,609
1,053
0
1,577
1,922
12,455
0
L
Chaac
0
0
0
0
182
78
0
182
0
0
0
W
2,797
491
0
1,049
4,297
1,167
640
928
3,155
0
8,315
L
Hachiman
Caffeiné
Hachiman
0
0
0
0
198
62
0
198
0
0
0
L
2,728
72
0
0
5,864
3,429
0
2,800
2,784
7,748
0
L
7,716
781
0
1,812
5,874
2,129
0
3,082
2,565
0
19,521
W
2,490
611
639
918
4,760
1,995
862
1,195
3,305
12,743
0
W
4,847
125
0
209
4,538
1,035
48
1,336
2,904
17,153
1,170
W
Ix Chel
xTrippyswan
Ix Chel
1,226
69
135
481
2,593
669
656
887
1,540
13,469
300
W
Hercules
zetheyus
Hercules
1,450
136
0
1,102
6,361
5,229
0
1,956
4,149
0
6,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,287
Gold Earned
29,313
57
Minions Killed
118
0
Camps Cleared
0
346,494
Distance Traveled
603,974
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,735
1,147
17
3
0
111,560
0
L
Chaac
4,713
943
0
0
0
743
0
W
Neith
5,936
1,187
14
3
0
115,570
0
L
Hachiman
4,713
943
0
0
0
0
0
L
Geb
5,094
1,019
11
2
0
104,524
0
L
Ne Zha
6,032
1,206
29
6
0
129,667
0
W
Nu Wa
5,910
1,182
19
4
0
102,049
0
W
He Bo
5,847
1,169
39
8
0
134,852
0
W
Ix Chel
5,870
1,174
34
7
0
124,372
0
W
Hercules
5,750
1,150
12
2
0
127,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role