Player Matchup

Jormungandr
Jormungandr
ACLSCV
Jormungandr
Level 158
God Stats
6W - 4L
1,445 SR
Queue Stats
386W - 419L
1,493 Elo+
Solo
Chaac
Chaac
HemlocK420666
Chaac
Level 170
God Stats
2W - 4L
1,197 SR
Queue Stats
216W - 221L
1,413 Elo+
Solo
Yu Huang
Yu Huang
Pg3hree
Yu Huang
Level 67
God Stats
2W - 1L
1,474 SR
Queue Stats
25W - 29L
1,427 Elo+
Solo
Cerberus
Cerberus
SnorlaxSaint
Cerberus
Level 126
God Stats
8W - 4L
1,562 SR
Queue Stats
300W - 292L
1,511 Elo+
Solo
He Bo
He Bo
TeddySlayer2
He Bo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 119L
1,460 Elo+
Solo
Team Averages
Level 125
1,435 SR
1,461 Elo+

VS

Team Averages
Level 133
1,488 SR
1,438 Elo+
Jing Wei
Jing Wei
CryonicBasil720
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,464 Elo+
Party 1
Xing Tian
Xing Tian
FuNgUsThIzZ
Xing Tian
Level 144
God Stats
9W - 6L
1,620 SR
Queue Stats
362W - 373L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
M1chL
Ao Kuang
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,480 Elo+
Solo
Arachne
Arachne
VitinSilveira
Arachne
Level 165
God Stats
14W - 9L
1,590 SR
Queue Stats
655W - 664L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tha president23
Ah Muzen Cab
Level 85
God Stats
1W - 4L
1,227 SR
Queue Stats
48W - 71L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ACLSCV
Jormungandr
18
9 / 3 / 17
10,926
911
18,118
12,620
13,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 1 / 19
10,540
878
16,690
15,875
20,008
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
Pg3hree
Yu Huang
15
0 / 5 / 21
8,885
740
7,912
9,731
4,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
SnorlaxSaint
Cerberus
19
8 / 1 / 24
10,907
909
17,028
11,770
10,586
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
9 / 4 / 14
10,652
888
14,744
10,184
3,408
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
2 / 8 / 5
9,865
822
5,425
14,287
4,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
FuNgUsThIzZ
Xing Tian
14
3 / 7 / 2
9,153
763
7,962
28,971
18,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
M1chL
Ao Kuang
15
5 / 7 / 4
9,977
831
9,114
13,085
4,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
14
3 / 9 / 4
8,732
728
10,091
15,796
11,274
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Muzen Cab
tha president23
Ah Muzen Cab
18
1 / 2 / 7
9,792
816
15,266
12,075
4,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
36
33
Kills
14
14
Deaths
33
95
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ACLSCV
Jormungandr
9
3
17
5.83
L
Jing Wei
2
8
5
0.56
L
Xing Tian
FuNgUsThIzZ
Xing Tian
3
7
2
0.57
W
7
1
19
16.5
L
Ao Kuang
M1chL
Ao Kuang
5
7
4
1
W
Yu Huang
Pg3hree
Yu Huang
0
5
21
2.1
W
Cerberus
SnorlaxSaint
Cerberus
8
1
24
20
W
9
4
14
4
L
Arachne
3
9
4
0.56
L
Ah Muzen Cab
tha president23
Ah Muzen Cab
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,492
Damage
47,858
60,180
Taken
84,214
51,810
Mitigated
43,118
25,299
Healing
18,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ACLSCV
Jormungandr
18,118
4,587
554
1,164
12,620
13,606
285
2,565
10,055
40,961
1,266
L
Jing Wei
5,425
2,966
611
1,465
14,287
4,384
1,008
9,524
4,127
0
19,532
L
Xing Tian
FuNgUsThIzZ
Xing Tian
7,962
623
2,071
6,285
28,971
18,336
0
17,994
9,640
16,055
0
W
16,690
2,713
1,602
9,664
15,875
20,008
531
3,452
12,423
0
28,745
L
Ao Kuang
M1chL
Ao Kuang
9,114
1,787
335
2,487
13,085
4,535
0
8,677
3,604
10,711
291
W
Yu Huang
Pg3hree
Yu Huang
7,912
1,331
1,152
1,592
9,731
4,202
455
3,413
6,318
23,145
1,132
W
Cerberus
SnorlaxSaint
Cerberus
17,028
434
1,100
6,569
11,770
10,586
255
3,962
7,808
25,674
0
W
14,744
1,393
471
1,431
10,184
3,408
800
3,460
6,724
19,550
0
L
Arachne
10,091
5,836
447
2,596
15,796
11,274
0
10,424
4,316
0
14,514
L
Ah Muzen Cab
tha president23
Ah Muzen Cab
15,266
6,084
255
2,096
12,075
4,589
474
6,452
4,812
0
38,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,910
Gold Earned
47,519
225
Minions Killed
112
0
Camps Cleared
0
1,131,372
Distance Traveled
1,045,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,926
911
82
7
0
203,354
0
L
Jing Wei
9,865
822
34
3
0
192,568
0
L
Xing Tian
9,153
763
15
1
0
218,310
0
W
Chaac
10,540
878
35
3
0
259,821
0
L
Ao Kuang
9,977
831
2
0
0
189,905
0
W
Yu Huang
8,885
740
47
4
0
194,538
0
W
Cerberus
10,907
909
37
3
0
270,463
0
W
He Bo
10,652
888
24
2
0
203,196
0
L
Arachne
8,732
728
11
1
0
213,330
0
L
Ah Muzen Cab
9,792
816
50
4
0
231,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role