Player Matchup

Bastet
Bastet
 
Bastet
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Arhymaan
Cupid
Level 128
God Stats
5W - 6L
1,397 SR
Queue Stats
255W - 257L
1,407 Elo+
Party 1
Anubis
Anubis
TedDeedee
Anubis
Level 125
God Stats
40W - 29L
1,687 SR
Queue Stats
108W - 98L
1,493 Elo+
Solo
Olorun
Olorun
zkíryu
Olorun
Level 61
God Stats
9W - 8L
1,764 SR
Queue Stats
69W - 86L
1,489 Elo+
Solo
Team Averages
Level 101
1,570 SR
1,478 Elo+

VS

Team Averages
Level 116
1,574 SR
1,490 Elo+
Hun Batz
Hun Batz
Darkschiri23
Hun Batz
Level 88
God Stats
31W - 30L
1,514 SR
Queue Stats
814W - 806L
1,465 Elo+
Solo
Ullr
Ullr
OceanTear
Ullr
Level 146
God Stats
528W - 465L
1,536 SR
Queue Stats
565W - 524L
1,517 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pablo_TheLlama
Cu Chulainn
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,525 Elo+
Solo
Janus
Janus
SIRbluntSmoke420
Janus
Level 159
God Stats
8W - 13L
1,519 SR
Queue Stats
219W - 234L
1,479 Elo+
Solo
Athena
Athena
UnclePickler
Athena
Level 121
God Stats
1W - 1L
1,802 SR
Queue Stats
103W - 91L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 1 / 3
8,417
526
6,328
13,089
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
 
Sun Wukong
12
3 / 3 / 2
7,823
489
7,431
12,309
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cupid
Arhymaan
Cupid
13
0 / 3 / 5
7,689
481
4,295
7,541
2,203
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
TedDeedee
Anubis
16
12 / 2 / 0
10,794
675
16,236
8,289
4,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
zkíryu
Olorun
17
0 / 0 / 3
9,539
596
5,922
6,394
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Darkschiri23
Hun Batz
13
2 / 4 / 0
7,742
484
3,383
13,582
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
16
6 / 2 / 0
9,604
600
10,699
10,039
4,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cu Chulainn
Pablo_TheLlama
Cu Chulainn
12
0 / 9 / 2
6,929
433
3,758
17,519
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 1 / 2
8,095
506
2,560
5,564
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
11
1 / 2 / 5
6,801
425
5,193
11,508
9,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
18
Kills
9
9
Deaths
18
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
3
4.5
W
Sun Wukong
 
Sun Wukong
3
3
2
1.33
W
Cupid
Arhymaan
Cupid
0
3
5
0.83
L
Hun Batz
Darkschiri23
Hun Batz
2
4
0
0.5
L
Ullr
6
2
0
3
L
Cu Chulainn
Pablo_TheLlama
Cu Chulainn
0
9
2
0.11
L
0
1
2
1
W
Anubis
TedDeedee
Anubis
12
2
0
6
L
Athena
1
2
5
1.75
W
Olorun
zkíryu
Olorun
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,212
Damage
25,593
47,622
Taken
58,212
24,411
Mitigated
28,054
22,442
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,328
1,379
0
7,307
13,089
4,261
6
2,002
11,006
0
56,714
W
Sun Wukong
 
Sun Wukong
7,431
1,222
0
3,688
12,309
10,507
66
2,446
9,863
0
27,132
W
Cupid
Arhymaan
Cupid
4,295
1,685
0
1,706
7,541
2,203
260
977
6,564
0
46,315
L
Hun Batz
Darkschiri23
Hun Batz
3,383
639
0
3,926
13,582
4,575
0
5,141
8,441
0
50,324
L
Ullr
10,699
4,751
0
3,451
10,039
4,693
0
0
10,039
0
92,247
L
Cu Chulainn
Pablo_TheLlama
Cu Chulainn
3,758
440
0
1,170
17,519
7,041
0
12,138
5,381
0
37,319
L
2,560
124
0
591
5,564
1,954
0
3,324
2,240
65,774
0
W
Anubis
TedDeedee
Anubis
16,236
681
0
4,893
8,289
4,975
2,169
846
7,070
74,246
867
L
Athena
5,193
1,719
0
2,727
11,508
9,791
0
1,915
9,593
19,627
1,622
W
Olorun
zkíryu
Olorun
5,922
2,953
330
4,518
6,394
2,465
1,110
1,395
4,999
89,760
4,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,262
Gold Earned
39,171
500
Minions Killed
434
0
Camps Cleared
0
1,439,745
Distance Traveled
1,529,219
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,417
526
82
5
0
307,654
0
W
Sun Wukong
7,823
489
36
2
0
309,859
3
W
Cupid
7,689
481
93
6
0
286,196
2
L
Hun Batz
7,742
484
76
5
0
336,393
0
L
Ullr
9,604
600
141
9
0
279,542
0
L
Cu Chulainn
6,929
433
65
4
0
282,256
0
L
Janus
8,095
506
121
8
0
310,796
4
W
Anubis
10,794
675
130
8
0
237,043
0
L
Athena
6,801
425
31
2
0
320,232
7
W
Olorun
9,539
596
159
10
0
298,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role