Player Matchup

Achilles
Achilles
 
Achilles
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 273
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
CrissClockman
Chaac
Level 121
God Stats
2W - 7L
1,411 SR
Queue Stats
315W - 303L
1,546 Elo+
Solo
Vamana
Vamana
HowsingCommish
Vamana
Level 94
God Stats
0W - 1L
1,098 SR
Queue Stats
43W - 59L
1,454 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pulling A Steve
Kumbhakarna
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 174L
1,557 Elo+
Party 2
Team Averages
Level 150
1,402 SR
1,511 Elo+

VS

Team Averages
Level 118
1,567 SR
1,493 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Iconistic
Gilgamesh
Level 88
God Stats
4W - 0L
1,886 SR
Queue Stats
107W - 88L
1,517 Elo+
Party 1
Hades
Hades
gogo5038
Hades
Level 82
God Stats
10W - 5L
1,576 SR
Queue Stats
289W - 263L
1,480 Elo+
Party 1
Discordia
Discordia
tachuela-verde7
Discordia
Level 55
God Stats
5W - 0L
1,425 SR
Queue Stats
201W - 201L
1,484 Elo+
Solo
Sobek
Sobek
xNivaira
Sobek
Level 210
God Stats
3W - 4L
1,448 SR
Queue Stats
342W - 362L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 3 / 6
7,254
907
5,254
10,187
12,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
 
Medusa
12
2 / 5 / 7
6,661
833
10,035
8,279
2,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
3 / 4 / 6
6,744
843
10,398
9,280
8,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 0 / 0
5,104
638
0
0
0
Kumbhakarna
Pulling A Steve
Kumbhakarna
13
4 / 5 / 7
7,099
887
7,012
10,326
5,787
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 2 / 11
7,336
917
4,925
5,323
1,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Iconistic
Gilgamesh
15
4 / 1 / 8
8,084
1,011
5,292
13,755
7,050
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
gogo5038
Hades
12
2 / 3 / 6
7,044
881
3,689
5,486
2,311
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
tachuela-verde7
Discordia
14
6 / 2 / 7
8,106
1,013
12,408
6,538
2,315
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
xNivaira
Sobek
12
3 / 3 / 7
6,950
869
6,412
11,241
13,030
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
56
11
Kills
17
17
Deaths
11
26
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
6
1.67
L
Medusa
 
Medusa
2
5
7
1.1
W
Medusa
 
Medusa
2
2
11
3.75
L
3
4
6
1.5
L
0
0
0
0
W
Gilgamesh
Iconistic
Gilgamesh
4
1
8
8
L
Kumbhakarna
Pulling A Steve
Kumbhakarna
4
5
7
1.5
W
Hades
gogo5038
Hades
2
3
6
1.67
W
Discordia
tachuela-verde7
Discordia
6
2
7
4.75
W
Sobek
xNivaira
Sobek
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,699
Damage
32,726
38,072
Taken
42,343
29,154
Mitigated
26,326
8,079
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,254
515
186
2,746
10,187
12,199
0
5,387
4,329
0
9,881
L
Medusa
 
Medusa
10,035
2,402
35
980
8,279
2,959
0
4,967
3,120
0
16,926
W
Medusa
 
Medusa
4,925
1,288
1,051
667
5,323
1,620
445
743
4,580
0
16,508
L
10,398
394
192
1,715
9,280
8,209
0
5,356
3,624
0
20,069
L
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Iconistic
Gilgamesh
5,292
442
1,161
4,823
13,755
7,050
0
1,767
11,988
0
11,583
L
Kumbhakarna
Pulling A Steve
Kumbhakarna
7,012
768
628
1,597
10,326
5,787
0
5,395
4,801
12,674
0
W
Hades
gogo5038
Hades
3,689
104
1,604
1,120
5,486
2,311
93
1,397
4,089
8,268
0
W
Discordia
tachuela-verde7
Discordia
12,408
228
290
710
6,538
2,315
528
362
6,176
22,292
0
W
Sobek
xNivaira
Sobek
6,412
263
134
2,507
11,241
13,030
0
2,743
8,498
9,383
1,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,862
Gold Earned
37,520
61
Minions Killed
95
0
Camps Cleared
0
683,571
Distance Traveled
806,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,254
907
16
2
0
191,429
0
L
Medusa
6,661
833
19
2
0
155,702
0
W
Medusa
7,336
917
24
3
0
142,424
0
L
Chaac
6,744
843
14
2
0
190,279
0
L
Vamana
5,104
638
0
0
0
0
0
W
Gilgamesh
8,084
1,011
14
2
0
188,371
0
L
Kumbhakarna
7,099
887
12
2
0
146,161
0
W
Hades
7,044
881
19
2
0
159,674
0
W
Discordia
8,106
1,013
31
4
0
179,880
0
W
Sobek
6,950
869
7
1
0
135,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role