Player Matchup

Izanami
Izanami
BillyMorikken
Izanami
Level 51
God Stats
2W - 5L
1,459 SR
Queue Stats
20W - 30L
1,459 Elo+
Solo
Horus
Horus
Booggle
Horus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,462 Elo+
Party 3
Janus
Janus
G Raptor VI
Janus
Level 57
God Stats
5W - 10L
1,401 SR
Queue Stats
22W - 34L
1,408 Elo+
Party 3
Awilix
Awilix
PreppyChimp
Awilix
Level 141
God Stats
12W - 9L
1,722 SR
Queue Stats
89W - 108L
1,343 Elo+
Solo
Cthulhu
Cthulhu
PrimJellyfish
Cthulhu
Level 173
God Stats
1W - 1L
1,651 SR
Queue Stats
12W - 17L
1,407 Elo+
Party 3
Team Averages
Level 106
1,546 SR
1,416 Elo+

VS

Team Averages
Level 120
1,540 SR
1,481 Elo+
Vamana
Vamana
 
Vamana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
OlympianH
Hades
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,504 Elo+
Party 1
Bake Kujira
Bake Kujira
SUICIDALZOM8IES
Bake Kujira
Level 122
God Stats
5W - 3L
1,644 SR
Queue Stats
21W - 34L
1,438 Elo+
Party 2
Hachiman
Hachiman
SaDx Deku
Hachiman
Level 106
God Stats
4W - 4L
1,518 SR
Queue Stats
92W - 84L
1,445 Elo+
Party 2
Bakasura
Bakasura
ll Anton 044
Bakasura
Level 129
God Stats
2W - 2L
1,537 SR
Queue Stats
212W - 196L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
1 / 3 / 1
5,399
540
3,938
5,391
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Horus
Booggle
Horus
7
0 / 4 / 2
4,780
478
2,526
7,996
5,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
4,981
498
2,139
5,672
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
8
1 / 4 / 1
4,772
477
3,880
6,888
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
10
3 / 3 / 0
5,936
594
5,379
7,845
5,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
2 / 3 / 1
6,458
646
3,689
7,982
4,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
OlympianH
Hades
11
6 / 0 / 0
6,637
664
5,230
5,210
1,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
SUICIDALZOM8IES
Bake Kujira
11
2 / 2 / 7
6,195
620
5,723
8,007
5,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hachiman
SaDx Deku
Hachiman
11
4 / 0 / 4
6,120
612
4,018
4,936
1,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
ll Anton 044
Bakasura
11
5 / 0 / 2
6,140
614
3,659
7,495
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
19
19
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
3
1
0.83
L
Izanami
1
3
1
0.5
L
Horus
Booggle
Horus
0
4
2
0.25
L
0
5
0
0
W
Hades
OlympianH
Hades
6
0
0
6
L
Awilix
1
4
1
0.38
L
Cthulhu
3
3
0
1
W
Bake Kujira
SUICIDALZOM8IES
Bake Kujira
2
2
7
2.75
W
Hachiman
SaDx Deku
Hachiman
4
0
4
6
W
Bakasura
ll Anton 044
Bakasura
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,862
Damage
22,319
33,792
Taken
33,630
14,915
Mitigated
15,184
7,677
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,689
1,449
0
2,134
7,982
4,053
0
3,633
3,953
0
43,633
L
Izanami
3,938
2,264
0
799
5,391
1,423
0
689
4,377
0
40,922
L
Horus
Booggle
Horus
2,526
1,275
320
1,767
7,996
5,185
0
2,876
4,900
0
12,089
L
2,139
101
0
569
5,672
1,389
0
3,928
1,744
25,130
501
W
Hades
OlympianH
Hades
5,230
1,238
165
3,439
5,210
1,665
213
1,222
3,792
35,416
4,050
L
Awilix
3,880
1,391
0
1,152
6,888
1,858
0
2,372
4,365
0
28,072
L
Cthulhu
5,379
839
0
3,070
7,845
5,060
0
875
6,291
35,289
731
W
Bake Kujira
SUICIDALZOM8IES
Bake Kujira
5,723
2,156
0
1,360
8,007
5,516
151
951
6,984
32,388
0
W
Hachiman
SaDx Deku
Hachiman
4,018
2,314
0
2,584
4,936
1,076
776
268
4,660
0
27,673
W
Bakasura
ll Anton 044
Bakasura
3,659
2,514
0
2,130
7,495
2,874
0
488
6,965
0
31,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,868
Gold Earned
31,550
263
Minions Killed
323
0
Camps Cleared
0
932,472
Distance Traveled
1,023,565
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,458
646
85
9
0
199,202
3
L
Izanami
5,399
540
83
8
0
186,604
2
L
Horus
4,780
478
17
2
0
214,259
0
L
Janus
4,981
498
52
5
0
175,590
0
W
Hades
6,637
664
72
7
0
183,427
1
L
Awilix
4,772
477
46
5
0
191,444
2
L
Cthulhu
5,936
594
65
7
0
164,575
0
W
Bake Kujira
6,195
620
44
4
0
206,371
1
W
Hachiman
6,120
612
53
5
0
200,006
0
W
Bakasura
6,140
614
69
7
0
234,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role