Player Matchup

Rama
Rama
Heeks
Rama
Level 49
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
ImmaSeph
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KemonoRuka
Danzaburou
Level 4
God Stats
0W - 2L
1,611 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sathix
Ah Muzen Cab
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fafnir
Fafnir
WallNutz
Fafnir
Level 152
God Stats
0W - 1L
1,433 SR
Queue Stats
6W - 10L
1,505 Elo+
Party 1
Team Averages
Level 54
1,510 SR
1,501 Elo+

VS

Team Averages
Level 97
1,649 SR
1,506 Elo+
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ayo Cuh
Ymir
Level 66
God Stats
8W - 6L
1,674 SR
Queue Stats
244W - 220L
1,517 Elo+
Solo
Ullr
Ullr
Bat snatch
Ullr
Level 96
God Stats
3W - 1L
1,637 SR
Queue Stats
107W - 94L
1,502 Elo+
Solo
Vulcan
Vulcan
DanAeStar
Vulcan
Level 105
God Stats
2W - 0L
1,719 SR
Queue Stats
45W - 38L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
UwUNekoNekoNii
Ao Kuang
Level 59
God Stats
4W - 2L
1,717 SR
Queue Stats
62W - 57L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Heeks
Rama
12
0 / 5 / 2
6,966
435
5,042
9,960
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
ImmaSeph
Cerberus
14
7 / 5 / 0
8,355
522
6,327
17,780
10,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
KemonoRuka
Danzaburou
11
0 / 6 / 1
7,471
467
3,984
9,607
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Muzen Cab
Sathix
Ah Muzen Cab
11
0 / 3 / 1
6,842
428
3,776
10,069
2,693
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
WallNutz
Fafnir
10
1 / 3 / 1
7,551
472
3,696
12,327
11,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 2 / 4
8,269
517
7,407
7,937
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Ayo Cuh
Ymir
13
4 / 0 / 9
8,832
552
6,893
12,186
10,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 1 / 3
8,785
549
6,609
8,492
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Vulcan
DanAeStar
Vulcan
13
2 / 2 / 4
8,848
553
8,667
4,964
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ao Kuang
16
10 / 3 / 4
9,602
600
14,577
12,551
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
22
22
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
4
2
W
Ymir
Ayo Cuh
Ymir
4
0
9
8.5
W
4
1
3
5.5
W
Vulcan
DanAeStar
Vulcan
2
2
4
2
L
Rama
Heeks
Rama
0
5
2
0.2
L
Cerberus
ImmaSeph
Cerberus
7
5
0
1.4
L
Danzaburou
KemonoRuka
Danzaburou
0
6
1
0.08
L
Ah Muzen Cab
Sathix
Ah Muzen Cab
0
3
1
0.17
W
Ao Kuang
10
3
4
4
L
Fafnir
WallNutz
Fafnir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,825
Damage
44,153
59,743
Taken
46,130
32,293
Mitigated
22,126
10,868
Healing
16,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,407
3,051
245
2,837
7,937
2,437
758
2,380
5,557
0
58,486
W
Ymir
Ayo Cuh
Ymir
6,893
2,127
0
2,616
12,186
10,041
192
3,771
8,415
35,589
0
W
6,609
1,807
38
3,221
8,492
2,864
570
1,421
7,071
0
46,684
W
Vulcan
DanAeStar
Vulcan
8,667
483
0
475
4,964
1,645
414
742
4,222
56,232
532
L
Rama
Heeks
Rama
5,042
3,079
0
1,622
9,960
3,237
34
3,007
6,940
0
40,308
L
Cerberus
ImmaSeph
Cerberus
6,327
396
0
5,928
17,780
10,937
90
9,225
8,488
47,213
367
L
Danzaburou
KemonoRuka
Danzaburou
3,984
1,662
0
1,081
9,607
3,497
168
3,717
5,890
0
35,135
L
Ah Muzen Cab
Sathix
Ah Muzen Cab
3,776
1,345
0
450
10,069
2,693
0
7,598
2,364
0
40,930
W
Ao Kuang
14,577
4,026
0
7,090
12,551
5,139
10
2,193
10,358
78,944
2,067
L
Fafnir
WallNutz
Fafnir
3,696
926
0
1,787
12,327
11,929
0
6,143
6,126
17,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,185
Gold Earned
44,336
365
Minions Killed
459
0
Camps Cleared
0
1,365,352
Distance Traveled
1,410,258
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,269
517
96
6
0
282,622
7
W
Ymir
8,832
552
36
2
0
277,800
3
W
Ullr
8,785
549
80
5
0
215,014
0
W
Vulcan
8,848
553
116
7
0
287,341
0
L
Rama
6,966
435
72
5
0
282,401
0
L
Cerberus
8,355
522
126
8
0
307,719
0
L
Danzaburou
7,471
467
76
5
0
268,189
0
L
Ah Muzen Cab
6,842
428
75
5
0
281,426
0
W
Ao Kuang
9,602
600
131
8
0
347,481
1
L
Fafnir
7,551
472
16
1
0
225,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role