Player Matchup

Hercules
Hercules
Bloodaches
Hercules
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,711 Elo+
Party 1
Scylla
Scylla
MichelleMa
Scylla
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,708 Elo+
Party 1
Hun Batz
Hun Batz
NightCrawler608
Hun Batz
Level 140
God Stats
0W - 2L
1,565 SR
Queue Stats
85W - 83L
1,473 Elo+
Solo
Hachiman
Hachiman
Obishima
Hachiman
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
King Arthur
King Arthur
VegetaHulk
King Arthur
Level 156
God Stats
11W - 16L
1,443 SR
Queue Stats
329W - 318L
1,492 Elo+
Solo
Team Averages
Level 87
1,502 SR
1,577 Elo+

VS

Team Averages
Level 101
1,596 SR
1,461 Elo+
Ravana
Ravana
Alejandromar451
Ravana
Level 63
God Stats
9W - 4L
1,553 SR
Queue Stats
89W - 92L
1,456 Elo+
Solo
Cupid
Cupid
FruityPebbles07
Cupid
Level 67
God Stats
8W - 5L
1,669 SR
Queue Stats
192W - 179L
1,485 Elo+
Party 2
Khepri
Khepri
VikBozZ FG
Khepri
Level 129
God Stats
12W - 6L
1,675 SR
Queue Stats
90W - 83L
1,412 Elo+
Solo
Kukulkan
Kukulkan
vggvgg
Kukulkan
Level 144
God Stats
6W - 3L
1,615 SR
Queue Stats
148W - 128L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
xVitalxKillerx
Baron Samedi
Level 102
God Stats
17W - 18L
1,467 SR
Queue Stats
328W - 312L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bloodaches
Hercules
11
1 / 0 / 1
6,412
493
3,085
7,975
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
MichelleMa
Scylla
6
0 / 2 / 0
5,010
385
51
2,679
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
12
2 / 5 / 0
6,609
508
6,127
11,043
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Obishima
Hachiman
10
1 / 0 / 0
5,558
428
1,447
3,698
1,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
VegetaHulk
King Arthur
11
0 / 3 / 1
6,293
484
4,468
13,104
7,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
9,160
705
10,311
8,210
4,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
1 / 1 / 0
7,306
562
2,760
4,878
1,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Khepri
VikBozZ FG
Khepri
10
0 / 1 / 2
6,288
484
2,980
6,233
4,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
vggvgg
Kukulkan
16
3 / 1 / 2
9,379
721
3,950
4,374
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Baron Samedi
xVitalxKillerx
Baron Samedi
13
2 / 1 / 3
7,492
576
3,233
8,319
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
10
10
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Hercules
Bloodaches
Hercules
1
0
1
1.5
W
1
1
0
1
L
Scylla
MichelleMa
Scylla
0
2
0
0
L
Hun Batz
2
5
0
0.4
L
Hachiman
Obishima
Hachiman
1
0
0
1
L
King Arthur
VegetaHulk
King Arthur
0
3
1
0.17
W
Khepri
VikBozZ FG
Khepri
0
1
2
1
W
Kukulkan
vggvgg
Kukulkan
3
1
2
4
W
Baron Samedi
xVitalxKillerx
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,178
Damage
23,234
38,499
Taken
32,014
18,245
Mitigated
15,427
10,483
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,311
1,697
0
3,314
8,210
4,078
0
0
8,210
0
67,198
L
Hercules
Bloodaches
Hercules
3,085
981
0
3,975
7,975
4,901
0
1,884
6,091
0
22,442
W
2,760
1,608
29
1,812
4,878
1,499
459
0
4,878
0
46,745
L
Scylla
MichelleMa
Scylla
51
51
0
150
2,679
607
0
1,122
1,427
11,826
0
L
Hun Batz
6,127
1,076
0
2,075
11,043
3,899
0
4,340
6,440
0
51,689
L
Hachiman
Obishima
Hachiman
1,447
1,379
0
1,344
3,698
1,080
0
1,749
1,949
0
23,484
L
King Arthur
VegetaHulk
King Arthur
4,468
640
0
2,939
13,104
7,758
0
207
12,897
0
43,399
W
Khepri
VikBozZ FG
Khepri
2,980
373
144
2,849
6,233
4,817
228
109
6,124
24,713
1,436
W
Kukulkan
vggvgg
Kukulkan
3,950
462
0
1,853
4,374
1,693
1,553
0
4,374
74,239
3,021
W
Baron Samedi
xVitalxKillerx
Baron Samedi
3,233
265
98
5,194
8,319
3,340
0
163
8,156
50,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
39,625
282
Minions Killed
455
0
Camps Cleared
0
1,156,517
Distance Traveled
1,354,109
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,160
705
116
9
0
236,365
0
L
Hercules
6,412
493
33
3
0
283,851
1
W
Cupid
7,306
562
75
6
0
274,789
0
L
Scylla
5,010
385
31
2
0
127,250
2
L
Hun Batz
6,609
508
94
7
0
256,593
0
L
Hachiman
5,558
428
48
4
0
260,984
0
L
King Arthur
6,293
484
76
6
0
227,839
0
W
Khepri
6,288
484
32
2
0
279,162
0
W
Kukulkan
9,379
721
155
12
0
282,556
0
W
Baron Samedi
7,492
576
77
6
0
281,237
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role