Player Matchup

Neith
Neith
EltonJRH
Neith
Level 152
God Stats
5W - 3L
1,563 SR
Queue Stats
23W - 17L
1,541 Elo+
Party 3
Chaac
Chaac
Jopsh
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,551 Elo+
Party 3
Ix Chel
Ix Chel
Royal Turdle
Ix Chel
Level 139
God Stats
8W - 8L
1,556 SR
Queue Stats
186W - 188L
1,504 Elo+
Solo
Thanatos
Thanatos
ViceXVI
Thanatos
Level 89
God Stats
29W - 36L
1,451 SR
Queue Stats
640W - 583L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
valni96
Gilgamesh
Level 122
God Stats
8W - 3L
1,558 SR
Queue Stats
309W - 284L
1,503 Elo+
Solo
Team Averages
Level 126
1,526 SR
1,521 Elo+

VS

Team Averages
Level 134
1,515 SR
1,511 Elo+
Nut
Nut
 
Nut
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DreamRabbet
Ne Zha
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 93L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
Emilyguzz
Nu Wa
Level 165
God Stats
6W - 5L
1,597 SR
Queue Stats
167W - 167L
1,454 Elo+
Party 2
Zhong Kui
Zhong Kui
HUNGRYFATPANDA99
Zhong Kui
Level 121
God Stats
81W - 53L
1,526 SR
Queue Stats
540W - 520L
1,577 Elo+
Solo
Khepri
Khepri
Nightmare66c
Khepri
Level 145
God Stats
3W - 8L
1,449 SR
Queue Stats
88W - 87L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EltonJRH
Neith
13
3 / 0 / 7
8,011
616
8,570
6,657
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
Jopsh
Chaac
14
4 / 1 / 3
7,984
614
8,753
18,039
14,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ix Chel
Royal Turdle
Ix Chel
13
5 / 3 / 5
8,264
636
7,455
7,629
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
ViceXVI
Thanatos
16
7 / 1 / 7
8,780
675
11,447
11,620
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
valni96
Gilgamesh
13
7 / 2 / 3
7,775
598
8,645
11,632
6,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
0 / 3 / 1
6,402
492
3,333
7,760
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
13
2 / 7 / 2
7,093
546
4,752
16,021
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Emilyguzz
Nu Wa
13
3 / 6 / 2
7,768
598
9,441
11,478
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
13
1 / 6 / 0
8,131
625
12,637
13,613
8,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Khepri
10
1 / 4 / 0
6,452
496
3,174
12,349
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
26
Kills
7
7
Deaths
26
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
3
1
0.17
L
Ne Zha
2
7
2
0.43
W
Neith
EltonJRH
Neith
3
0
7
6.5
L
Nu Wa
Emilyguzz
Nu Wa
3
6
2
0.67
L
Zhong Kui
1
6
0
0.17
W
Chaac
Jopsh
Chaac
4
1
3
5.5
L
Khepri
1
4
0
0.25
W
Ix Chel
Royal Turdle
Ix Chel
5
3
5
2.5
W
Thanatos
ViceXVI
Thanatos
7
1
7
10.5
W
Gilgamesh
valni96
Gilgamesh
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,870
Damage
33,337
55,577
Taken
61,221
29,286
Mitigated
27,133
26,585
Healing
21,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,333
1,792
0
1,943
7,760
2,475
0
0
7,567
0
47,012
L
Ne Zha
4,752
2,361
0
7,056
16,021
4,982
0
2,000
13,755
0
46,764
W
Neith
EltonJRH
Neith
8,570
1,581
0
2,104
6,657
1,978
938
2,255
4,402
0
57,489
L
Nu Wa
Emilyguzz
Nu Wa
9,441
3,089
0
2,799
11,478
2,606
0
3,407
7,585
41,795
5,606
L
Zhong Kui
12,637
3,659
0
6,206
13,613
8,821
657
0
13,535
58,195
12,524
W
Chaac
Jopsh
Chaac
8,753
2,372
0
7,502
18,039
14,789
14
10,477
7,562
0
51,142
L
Khepri
3,174
417
163
2,878
12,349
8,249
0
1,466
10,680
25,842
810
W
Ix Chel
Royal Turdle
Ix Chel
7,455
1,408
217
2,352
7,629
1,886
102
3,800
3,829
56,933
0
W
Thanatos
ViceXVI
Thanatos
11,447
3,758
0
13,040
11,620
4,172
0
2,581
9,039
0
59,022
W
Gilgamesh
valni96
Gilgamesh
8,645
2,239
0
1,370
11,632
6,461
0
4,049
7,583
0
35,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,814
Gold Earned
35,846
440
Minions Killed
403
0
Camps Cleared
0
1,391,387
Distance Traveled
1,175,832
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,402
492
86
7
0
246,420
0
L
Ne Zha
7,093
546
80
6
0
269,146
0
W
Neith
8,011
616
101
8
0
266,335
0
L
Nu Wa
7,768
598
75
6
0
246,317
3
L
Zhong Kui
8,131
625
121
9
0
194,967
0
W
Chaac
7,984
614
83
6
0
274,083
0
L
Khepri
6,452
496
41
3
0
218,982
0
W
Ix Chel
8,264
636
113
9
0
269,209
2
W
Thanatos
8,780
675
90
7
0
314,491
0
W
Gilgamesh
7,775
598
53
4
0
267,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role