Player Matchup

Nut
Nut
 
Nut
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
AdorablissXOXO
Pele
Level 121
God Stats
1W - 3L
1,070 SR
Queue Stats
317W - 307L
1,483 Elo+
Party 2
Chang'e
Chang'e
Kid_Premo
Chang'e
Level 94
God Stats
3W - 1L
1,711 SR
Queue Stats
75W - 85L
1,486 Elo+
Solo
Cthulhu
Cthulhu
MAYHEM945
Cthulhu
Level 107
God Stats
4W - 2L
1,657 SR
Queue Stats
131W - 114L
1,506 Elo+
Party 2
Osiris
Osiris
doggy2000
Osiris
Level 118
God Stats
5W - 5L
1,524 SR
Queue Stats
279W - 271L
1,501 Elo+
Solo
Team Averages
Level 115
1,492 SR
1,495 Elo+

VS

Team Averages
Level 119
1,546 SR
1,525 Elo+
Bastet
Bastet
 
Bastet
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DeviantWolfgang
Baba Yaga
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo
Raijin
Raijin
Father_of_1000s
Raijin
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 95L
1,450 Elo+
Party 1
Terra
Terra
WHODEY-K
Terra
Level 140
God Stats
1W - 1L
1,738 SR
Queue Stats
251W - 247L
1,492 Elo+
Party 1
Thor
Thor
Xx360xN0Sc0pexX
Thor
Level 123
God Stats
1W - 3L
1,495 SR
Queue Stats
78W - 67L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
17
4 / 2 / 8
9,727
973
5,497
8,513
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 6
8,567
857
3,280
8,052
2,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Kid_Premo
Chang'e
14
2 / 3 / 7
8,949
895
7,542
7,862
2,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
MAYHEM945
Cthulhu
17
2 / 1 / 11
10,067
1,007
7,524
10,497
8,502
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Osiris
doggy2000
Osiris
13
4 / 3 / 5
8,943
894
6,709
13,843
10,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 1 / 2
5,747
575
741
895
251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Baba Yaga
DeviantWolfgang
Baba Yaga
12
3 / 3 / 1
7,227
723
5,311
5,355
2,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

5
0 / 0 / 0
5,508
551
0
0
0
Terra
WHODEY-K
Terra
17
2 / 5 / 8
8,869
887
7,562
16,770
13,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
6 / 5 / 1
9,063
906
10,440
11,103
5,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
14
Kills
11
13
Deaths
14
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
2
8
4
L
Bastet
 
Bastet
0
1
2
1
W
2
4
6
1.25
L
Baba Yaga
DeviantWolfgang
Baba Yaga
3
3
1
1.17
L
0
0
0
0
W
Chang'e
Kid_Premo
Chang'e
2
3
7
1.83
W
Cthulhu
MAYHEM945
Cthulhu
2
1
11
7.5
L
Terra
WHODEY-K
Terra
2
5
8
1.2
L
6
5
1
1.3
W
Osiris
doggy2000
Osiris
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,552
Damage
24,054
48,767
Taken
34,123
27,122
Mitigated
22,083
21,802
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,497
2,372
0
2,147
8,513
3,052
3,572
1,336
7,177
0
30,078
L
Bastet
 
Bastet
741
150
0
40
895
251
0
270
625
0
1,262
W
3,280
649
765
853
8,052
2,508
1,109
2,745
5,307
0
8,066
L
Baba Yaga
DeviantWolfgang
Baba Yaga
5,311
37
21
809
5,355
2,325
0
2,199
3,156
14,141
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
Kid_Premo
Chang'e
7,542
722
3,540
2,791
7,862
2,218
758
2,876
4,986
19,837
763
W
Cthulhu
MAYHEM945
Cthulhu
7,524
481
1,346
3,564
10,497
8,502
969
3,337
7,160
17,190
643
L
Terra
WHODEY-K
Terra
7,562
1,137
2,868
3,283
16,770
13,573
0
7,287
9,483
15,715
0
L
10,440
2,010
585
766
11,103
5,934
0
4,945
6,158
0
27,138
W
Osiris
doggy2000
Osiris
6,709
1,741
2,247
4,549
13,843
10,842
1,203
2,579
11,264
0
15,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,253
Gold Earned
36,414
115
Minions Killed
67
0
Camps Cleared
0
909,960
Distance Traveled
421,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,727
973
47
5
0
163,456
0
L
Bastet
5,747
575
0
0
0
18,371
0
W
Pele
8,567
857
14
1
0
155,428
0
L
Baba Yaga
7,227
723
17
2
0
105,970
0
L
Raijin
5,508
551
0
0
0
0
0
W
Chang'e
8,949
895
22
2
0
177,553
0
W
Cthulhu
10,067
1,007
14
1
0
202,497
0
L
Terra
8,869
887
4
0
0
150,474
0
L
Thor
9,063
906
46
5
0
146,258
0
W
Osiris
8,943
894
18
2
0
211,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role