Player Matchup

Maui
Maui
El_mercenario003
Maui
Level 88
God Stats
1W - 2L
1,309 SR
Queue Stats
127W - 179L
1,365 Elo+
Party 1
Janus
Janus
HamothyTheGreat
Janus
Level 155
God Stats
17W - 12L
1,567 SR
Queue Stats
401W - 365L
1,501 Elo+
Solo
Artemis
Artemis
Procrak20
Artemis
Level 129
God Stats
4W - 3L
1,298 SR
Queue Stats
286W - 328L
1,473 Elo+
Party 1
Mulan
Mulan
X-XZILENCIOX-X
Mulan
Level 122
God Stats
3W - 2L
1,606 SR
Queue Stats
203W - 238L
1,444 Elo+
Party 1
Jormungandr
Jormungandr
zXGoldenStrikeXz
Jormungandr
Level 108
God Stats
5W - 5L
1,429 SR
Queue Stats
285W - 312L
1,474 Elo+
Party 1
Team Averages
Level 120
1,442 SR
1,451 Elo+

VS

Team Averages
Level 133
1,505 SR
1,466 Elo+
Anubis
Anubis
 
Anubis
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Forsio99
Cthulhu
Level 99
God Stats
5W - 7L
1,472 SR
Queue Stats
466W - 451L
1,451 Elo+
Party 2
Mulan
Mulan
TurningTheStorm
Mulan
Level 159
God Stats
13W - 15L
1,553 SR
Queue Stats
359W - 347L
1,488 Elo+
Party 2
Susano
Susano
zachmaniac108
Susano
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 163L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,078
508
1,327
5,228
3,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
6 / 0 / 3
6,372
637
5,788
3,986
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Procrak20
Artemis
9
2 / 0 / 0
4,949
495
4,963
4,829
1,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 0 / 2
5,871
587
4,779
7,074
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
zXGoldenStrikeXz
Jormungandr
10
0 / 1 / 0
5,452
545
1,853
5,378
4,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 7 / 0
5,116
512
2,417
7,861
2,998
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
8
0 / 2 / 0
4,761
476
5,053
5,429
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Forsio99
Cthulhu
8
0 / 2 / 0
4,709
471
1,656
5,485
3,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 0
5,839
584
3,828
5,584
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 1 / 0
4,470
447
2,203
6,533
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
12
Kills
1
1
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
7
0
0
L
Medusa
 
Medusa
0
2
0
0
W
0
0
3
1.5
L
Cthulhu
Forsio99
Cthulhu
0
2
0
0
W
6
0
3
7.5
W
Artemis
Procrak20
Artemis
2
0
0
2
L
1
0
0
1
W
4
0
2
5
W
Jormungandr
zXGoldenStrikeXz
Jormungandr
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,710
Damage
15,157
26,495
Taken
30,892
12,446
Mitigated
12,502
10,363
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,417
50
31
1,629
7,861
2,998
0
3,743
3,628
32,774
0
L
Medusa
 
Medusa
5,053
1,929
0
1,689
5,429
1,394
0
1,099
4,290
0
31,367
W
1,327
159
259
2,383
5,228
3,018
0
578
4,650
10,459
0
L
Cthulhu
Forsio99
Cthulhu
1,656
68
0
1,368
5,485
3,219
0
1,096
4,337
14,604
0
W
5,788
235
0
536
3,986
850
0
2,231
1,755
34,157
704
W
Artemis
Procrak20
Artemis
4,963
1,376
0
768
4,829
1,420
0
843
3,986
0
35,521
L
3,828
426
0
2,644
5,584
3,065
0
1,538
3,817
0
39,474
W
4,779
1,618
0
5,333
7,074
2,715
0
421
6,653
0
36,195
W
Jormungandr
zXGoldenStrikeXz
Jormungandr
1,853
599
0
1,084
5,378
4,443
0
0
5,378
32,506
1,130
L
2,203
324
0
3,237
6,533
1,826
0
602
5,875
0
22,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,722
Gold Earned
24,895
288
Minions Killed
237
0
Camps Cleared
0
948,665
Distance Traveled
981,261
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,116
512
59
6
0
179,472
0
L
Medusa
4,761
476
42
4
0
191,611
0
W
Maui
5,078
508
21
2
0
188,808
0
L
Cthulhu
4,709
471
34
3
0
203,611
2
W
Janus
6,372
637
72
7
0
212,409
2
W
Artemis
4,949
495
55
6
0
169,888
0
L
Mulan
5,839
584
62
6
0
195,199
0
W
Mulan
5,871
587
64
6
0
233,611
0
W
Jormungandr
5,452
545
76
8
0
143,949
0
L
Susano
4,470
447
40
4
0
211,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role