Player Matchup

Neith
Neith
BBQDave716
Neith
Level 73
God Stats
166W - 131L
1,612 SR
Queue Stats
445W - 432L
1,544 Elo+
Solo
Ymir
Ymir
HonorthosFallen
Ymir
Level 127
God Stats
3W - 2L
1,152 SR
Queue Stats
171W - 156L
1,531 Elo+
Solo
Ne Zha
Ne Zha
Masterofall69
Ne Zha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 37L
1,547 Elo+
Solo
Janus
Janus
Protomartyr
Janus
Level 72
God Stats
16W - 17L
1,470 SR
Queue Stats
101W - 117L
1,487 Elo+
Solo
Anubis
Anubis
l1 Sin l1
Anubis
Level 67
God Stats
15W - 13L
1,535 SR
Queue Stats
231W - 277L
1,458 Elo+
Solo
Team Averages
Level 97
1,454 SR
1,513 Elo+

VS

Team Averages
Level 101
1,510 SR
1,513 Elo+
Artemis
Artemis
Chancla45
Artemis
Level 39
God Stats
3W - 4L
1,489 SR
Queue Stats
56W - 88L
1,381 Elo+
Solo
Arachne
Arachne
DSAC294
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,540 Elo+
Solo
Bacchus
Bacchus
DannielOC
Bacchus
Level 68
God Stats
3W - 8L
1,490 SR
Queue Stats
44W - 35L
1,589 Elo+
Party 1
Aphrodite
Aphrodite
PorritoAsesino
Aphrodite
Level 148
God Stats
9W - 14L
1,431 SR
Queue Stats
37W - 31L
1,491 Elo+
Solo
Agni
Agni
diegothedoor
Agni
Level 125
God Stats
1W - 2L
1,638 SR
Queue Stats
76W - 58L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 0 / 2
7,162
597
4,838
4,783
1,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 3
6,786
566
3,726
7,075
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 1 / 1
7,601
633
4,274
8,230
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 0
7,987
666
2,351
2,492
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
l1 Sin l1
Anubis
8
1 / 1 / 1
6,054
505
2,963
4,136
1,740
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chancla45
Artemis
10
0 / 2 / 1
5,359
447
3,486
6,854
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
DSAC294
Arachne
11
1 / 0 / 1
6,382
532
1,572
8,449
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
DannielOC
Bacchus
8
0 / 4 / 0
4,838
403
1,928
8,212
4,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
PorritoAsesino
Aphrodite
8
1 / 3 / 0
5,466
456
2,261
6,487
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
0 / 1 / 1
6,243
520
3,451
5,318
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
2
2
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
2
0
2
3
L
Artemis
Chancla45
Artemis
0
2
1
0.25
L
Arachne
DSAC294
Arachne
1
0
1
1.5
L
Bacchus
DannielOC
Bacchus
0
4
0
0
W
1
0
3
2.5
W
4
1
1
4.5
L
Aphrodite
PorritoAsesino
Aphrodite
1
3
0
0.33
W
1
0
0
1
L
0
1
1
0.5
W
Anubis
l1 Sin l1
Anubis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,152
Damage
12,698
26,716
Taken
35,320
12,820
Mitigated
12,587
11,002
Healing
7,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,838
1,321
0
1,578
4,783
1,484
265
630
4,153
0
58,588
L
Artemis
Chancla45
Artemis
3,486
800
0
175
6,854
1,802
0
548
6,306
0
37,085
L
Arachne
DSAC294
Arachne
1,572
939
0
2,752
8,449
3,111
0
1,910
6,539
0
34,373
L
Bacchus
DannielOC
Bacchus
1,928
31
0
1,512
8,212
4,799
0
1,405
6,807
14,768
477
W
3,726
836
0
2,007
7,075
5,920
58
2,301
4,774
22,418
0
W
4,274
2,194
0
4,973
8,230
2,802
0
1,161
7,069
0
57,900
L
Aphrodite
PorritoAsesino
Aphrodite
2,261
237
0
2,711
6,487
1,479
0
2,653
3,834
20,036
0
W
2,351
0
0
580
2,492
874
0
1,008
1,484
64,274
809
L
3,451
123
0
605
5,318
1,396
0
2,135
2,943
42,230
1,138
W
Anubis
l1 Sin l1
Anubis
2,963
75
0
1,864
4,136
1,740
0
2,213
1,875
17,450
1,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,590
Gold Earned
28,288
435
Minions Killed
278
0
Camps Cleared
0
1,172,641
Distance Traveled
1,144,309
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,162
597
125
10
0
227,292
0
L
Artemis
5,359
447
60
5
0
207,821
0
L
Arachne
6,382
532
65
5
0
275,763
0
L
Bacchus
4,838
403
24
2
0
225,897
0
W
Ymir
6,786
566
28
2
0
236,765
0
W
Ne Zha
7,601
633
103
9
0
279,776
1
L
Aphrodite
5,466
456
37
3
0
168,990
0
W
Janus
7,987
666
144
12
0
276,364
5
L
Agni
6,243
520
92
8
0
265,838
0
W
Anubis
6,054
505
35
3
0
152,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role