Player Matchup

Chaac
Chaac
CARLOSAURO
Chaac
Level 137
God Stats
7W - 3L
1,534 SR
Queue Stats
148W - 119L
1,508 Elo+
Party 1
Ao Kuang
Ao Kuang
IlIlIlIlIlI9111
Ao Kuang
Level 101
God Stats
15W - 10L
1,488 SR
Queue Stats
124W - 113L
1,482 Elo+
Party 1
Zeus
Zeus
Off a Blizzy
Zeus
Level 127
God Stats
16W - 9L
1,674 SR
Queue Stats
424W - 408L
1,511 Elo+
Party 3
Ymir
Ymir
TicTak P
Ymir
Level 60
God Stats
18W - 13L
1,573 SR
Queue Stats
93W - 119L
1,333 Elo+
Solo
Medusa
Medusa
Yeet-_Man-_
Medusa
Level 86
God Stats
41W - 36L
1,570 SR
Queue Stats
369W - 353L
1,455 Elo+
Party 3
Team Averages
Level 102
1,568 SR
1,458 Elo+

VS

Team Averages
Level 101
1,522 SR
1,459 Elo+
Rama
Rama
BETTICOGAIMER17
Rama
Level 146
God Stats
0W - 1L
1,533 SR
Queue Stats
35W - 37L
1,517 Elo+
Solo
Apollo
Apollo
IIApexDraftsII
Apollo
Level 46
God Stats
1W - 3L
1,476 SR
Queue Stats
55W - 62L
1,423 Elo+
Party 2
Ah Puch
Ah Puch
Lemon Virtue
Ah Puch
Level 123
God Stats
7W - 3L
1,859 SR
Queue Stats
68W - 61L
1,504 Elo+
Solo
Chaac
Chaac
fallsky54
Chaac
Level 122
God Stats
21W - 21L
1,423 SR
Queue Stats
141W - 140L
1,377 Elo+
Solo
Ymir
Ymir
the1convict
Ymir
Level 69
God Stats
0W - 3L
1,321 SR
Queue Stats
172W - 167L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 0 / 1
6,950
869
3,578
5,529
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
8
0 / 1 / 0
4,541
568
825
6,105
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 0
5,747
718
3,886
4,099
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
0 / 2 / 2
4,881
610
1,330
5,297
2,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
9
2 / 0 / 0
4,834
604
4,566
4,456
1,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,259
532
4,856
4,514
1,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 1
4,711
589
2,618
4,425
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
Lemon Virtue
Ah Puch
10
1 / 1 / 0
5,442
680
2,575
4,327
1,153
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
fallsky54
Chaac
4
0 / 2 / 0
3,577
447
869
3,401
1,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
1 / 2 / 1
4,655
582
2,820
5,580
1,528
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
7
Kills
4
4
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Chaac
3
0
1
3.5
L
1
1
1
1.5
W
Ao Kuang
0
1
0
0
L
Ah Puch
Lemon Virtue
Ah Puch
1
1
0
1
W
2
1
0
2
W
Ymir
0
2
2
0.5
W
Medusa
2
0
0
2
L
Chaac
fallsky54
Chaac
0
2
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,185
Damage
13,738
25,486
Taken
22,247
8,788
Mitigated
6,218
8,535
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,856
3,810
0
1,498
4,514
1,167
0
932
3,582
0
27,988
W
Chaac
3,578
1,054
0
2,467
5,529
2,133
364
885
4,644
67
46,954
L
2,618
1,516
0
1,141
4,425
1,362
0
607
3,818
0
18,335
W
Ao Kuang
825
38
0
2,848
6,105
1,635
0
2,270
3,835
19,270
609
L
Ah Puch
Lemon Virtue
Ah Puch
2,575
47
0
2,275
4,327
1,153
0
3,000
1,057
45,975
0
W
3,886
189
0
919
4,099
1,054
0
1,911
2,188
33,647
0
W
Ymir
1,330
250
0
1,071
5,297
2,816
0
0
5,297
10,500
0
W
Medusa
4,566
1,070
0
1,230
4,456
1,150
0
329
4,127
0
28,984
L
Chaac
fallsky54
Chaac
869
182
0
850
3,401
1,008
0
67
3,334
0
8,279
L
2,820
721
0
952
5,580
1,528
0
1,161
4,348
22,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,953
Gold Earned
22,644
272
Minions Killed
235
0
Camps Cleared
0
894,461
Distance Traveled
717,513
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,259
532
48
6
0
160,969
0
W
Chaac
6,950
869
87
11
0
184,529
0
L
Apollo
4,711
589
41
5
0
181,653
3
W
Ao Kuang
4,541
568
48
6
0
199,509
0
L
Ah Puch
5,442
680
85
11
0
168,645
0
W
Zeus
5,747
718
76
10
0
160,824
0
W
Ymir
4,881
610
23
3
0
173,004
2
W
Medusa
4,834
604
38
5
0
176,595
1
L
Chaac
3,577
447
19
2
0
51,874
0
L
Ymir
4,655
582
42
5
0
154,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role