Player Matchup

Chaac
Chaac
Checo01
Chaac
Level 25
God Stats
18W - 23L
1,399 SR
Queue Stats
18W - 25L
1,261 Elo+
Party 1
Discordia
Discordia
Ordaf
Discordia
Level 29
God Stats
30W - 26L
1,414 SR
Queue Stats
32W - 31L
1,303 Elo+
Party 1
Arachne
Arachne
solrac0206
Arachne
Level 65
God Stats
15W - 8L
1,366 SR
Queue Stats
45W - 42L
1,388 Elo+
Party 1
Team Averages
Level 40
1,393 SR
1,317 Elo+

VS

Team Averages
Level 58
1,446 SR
1,343 Elo+
Nu Wa
Nu Wa
doberdober
Nu Wa
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
43W - 42L
1,346 Elo+
Party 2
Bellona
Bellona
ritmo-pulmonar1
Bellona
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 66L
1,340 Elo+
Solo
Bastet
Bastet
strawwbeary
Bastet
Level 100
God Stats
2W - 4L
1,337 SR
Queue Stats
45W - 45L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Checo01
Chaac
15
0 / 2 / 6
8,560
713
4,255
8,081
7,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Ordaf
Discordia
16
3 / 0 / 2
9,541
795
8,056
6,285
1,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
solrac0206
Arachne
16
6 / 3 / 2
9,951
829
10,456
9,494
4,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
2 / 2 / 3
8,959
747
8,969
6,310
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 3 / 2
8,800
733
4,357
11,730
9,999
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Bastet
13
1 / 4 / 2
8,146
679
4,432
9,516
3,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
9
Kills
5
5
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
Checo01
Chaac
0
2
6
1.5
W
Discordia
Ordaf
Discordia
3
0
2
4
L
Nu Wa
2
2
3
1.75
L
2
3
2
1
W
Arachne
solrac0206
Arachne
6
3
2
2.33
L
Bastet
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,767
Damage
17,758
23,860
Taken
27,556
13,682
Mitigated
15,343
3,131
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Checo01
Chaac
4,255
32
0
753
8,081
7,875
0
3,450
4,631
0
27,287
W
Discordia
Ordaf
Discordia
8,056
29
0
183
6,285
1,653
152
3,658
2,627
49,731
149
L
Nu Wa
8,969
3,877
0
1,906
6,310
2,100
12
3,357
2,666
32,364
449
L
4,357
585
0
2,928
11,730
9,999
0
1,019
10,633
298
29,499
W
Arachne
solrac0206
Arachne
10,456
8,136
0
2,195
9,494
4,154
187
2,245
7,249
0
33,076
L
Bastet
4,432
1,268
0
1,400
9,516
3,244
0
3,051
6,225
0
20,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,052
Gold Earned
25,905
176
Minions Killed
131
0
Camps Cleared
0
693,993
Distance Traveled
586,526
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,560
713
42
4
0
212,026
0
W
Discordia
9,541
795
89
7
0
242,588
5
L
Nu Wa
8,959
747
38
3
0
176,730
0
L
Bellona
8,800
733
54
5
0
200,511
0
W
Arachne
9,951
829
45
4
0
239,379
1
L
Bastet
8,146
679
39
3
0
209,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role