Player Matchup

Bacchus
Bacchus
CheerstoJP
Bacchus
Level 47
God Stats
5W - 4L
1,532 SR
Queue Stats
82W - 122L
1,348 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Grillomatador12
Tsukuyomi
Level 128
God Stats
11W - 2L
1,869 SR
Queue Stats
232W - 220L
1,489 Elo+
Party 3
Sol
Sol
R0MP3PN3S34
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 137L
1,497 Elo+
Party 3
Mulan
Mulan
VLS_Green
Mulan
Level 26
God Stats
6W - 15L
1,215 SR
Queue Stats
15W - 44L
1,184 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dminished
Ah Muzen Cab
Level 195
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 151L
1,476 Elo+
Solo
Team Averages
Level 92
1,523 SR
1,399 Elo+

VS

Team Averages
Level 54
1,496 SR
1,507 Elo+
Nox
Nox
AstarothDan
Nox
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Jafnir
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Surtr
Surtr
MoonWeilder
Surtr
Level 49
God Stats
8W - 12L
1,501 SR
Queue Stats
80W - 104L
1,442 Elo+
Solo
Thor
Thor
SansOMGkiller45
Thor
Level 109
God Stats
9W - 7L
1,710 SR
Queue Stats
339W - 332L
1,576 Elo+
Party 2
Chernobog
Chernobog
Tabgo
Chernobog
Level 85
God Stats
0W - 3L
1,268 SR
Queue Stats
60W - 48L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CheerstoJP
Bacchus
13
3 / 1 / 8
7,821
559
6,852
8,596
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Grillomatador12
Tsukuyomi
14
7 / 0 / 5
7,887
563
7,613
7,879
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 1 / 4
8,782
627
6,391
4,413
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
VLS_Green
Mulan
13
3 / 2 / 1
8,275
591
7,276
10,776
5,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ah Muzen Cab
dminished
Ah Muzen Cab
13
5 / 1 / 2
7,622
544
9,920
8,479
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,965
426
2,542
6,072
1,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Jafnir
Cthulhu
10
0 / 2 / 0
6,159
440
3,477
11,990
7,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 5 / 2
6,880
491
5,524
13,464
6,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
3 / 5 / 1
7,273
520
5,215
10,770
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Tabgo
Chernobog
10
1 / 6 / 1
6,140
439
3,576
10,929
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
23
Kills
5
5
Deaths
23
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Bacchus
CheerstoJP
Bacchus
3
1
8
7
W
Tsukuyomi
Grillomatador12
Tsukuyomi
7
0
5
9.5
L
Cthulhu
Jafnir
Cthulhu
0
2
0
0
L
1
5
2
0.4
W
5
1
4
7
L
3
5
1
0.7
L
Chernobog
Tabgo
Chernobog
1
6
1
0.25
W
Mulan
VLS_Green
Mulan
3
2
1
1.75
W
Ah Muzen Cab
dminished
Ah Muzen Cab
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,052
Damage
20,334
40,143
Taken
53,225
20,453
Mitigated
22,198
11,394
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,542
275
0
0
6,072
1,770
72
3,409
2,301
20,316
0
W
Bacchus
CheerstoJP
Bacchus
6,852
567
0
2,009
8,596
7,743
0
2,246
6,350
18,729
3,773
W
Tsukuyomi
Grillomatador12
Tsukuyomi
7,613
2,157
0
4,089
7,879
2,441
0
960
6,919
0
50,426
L
Cthulhu
Jafnir
Cthulhu
3,477
352
958
2,880
11,990
7,726
0
2,063
9,887
23,965
0
L
5,524
2,273
0
2,407
13,464
6,580
0
1,749
11,635
1,481
38,500
W
6,391
1,533
0
1,705
4,413
1,198
1,629
1,293
3,120
49,984
2,441
L
5,215
822
0
3,835
10,770
3,197
0
1,410
9,234
0
52,034
L
Chernobog
Tabgo
Chernobog
3,576
2,046
0
1,372
10,929
2,925
0
3,349
7,544
0
22,887
W
Mulan
VLS_Green
Mulan
7,276
1,559
0
2,745
10,776
5,961
474
839
9,937
0
52,930
W
Ah Muzen Cab
dminished
Ah Muzen Cab
9,920
2,338
0
846
8,479
3,110
100
1,014
7,465
0
59,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,387
Gold Earned
32,417
413
Minions Killed
300
0
Camps Cleared
0
1,402,811
Distance Traveled
1,261,159
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,965
426
42
3
0
239,819
0
W
Bacchus
7,821
559
32
2
0
302,863
2
W
Tsukuyomi
7,887
563
84
6
0
290,145
0
L
Cthulhu
6,159
440
36
3
0
237,899
0
L
Surtr
6,880
491
73
5
0
247,982
2
W
Sol
8,782
627
112
8
0
260,900
0
L
Thor
7,273
520
106
8
0
297,773
0
L
Chernobog
6,140
439
43
3
0
237,686
1
W
Mulan
8,275
591
96
7
0
274,771
5
W
Ah Muzen Cab
7,622
544
89
6
0
274,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role