Player Matchup

Mulan
Mulan
DimeBagDyl75
Mulan
Level 21
God Stats
5W - 30L
1,134 SR
Queue Stats
8W - 39L
1,140 Elo+
Party 1
Fenrir
Fenrir
Dr Dirtnap
Fenrir
Level 108
God Stats
10W - 28L
1,284 SR
Queue Stats
42W - 76L
1,306 Elo+
Party 1
Cerberus
Cerberus
Jolly_Rabbit420
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 30L
1,193 Elo+
Party 1
Janus
Janus
Mustang08788
Janus
Level 17
God Stats
0W - 2L
1,269 SR
Queue Stats
4W - 21L
1,105 Elo+
Party 1
Xbalanque
Xbalanque
iTzHamBone
Xbalanque
Level 18
God Stats
0W - 3L
1,154 SR
Queue Stats
13W - 31L
1,342 Elo+
Party 1
Team Averages
Level 38
1,268 SR
1,217 Elo+

VS

Team Averages
Level 106
1,495 SR
1,458 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Ciertos
Discordia
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
335W - 353L
1,459 Elo+
Solo
Rama
Rama
ramaultime
Rama
Level 88
God Stats
781W - 826L
1,441 SR
Queue Stats
781W - 826L
1,408 Elo+
Solo
Sylvanus
Sylvanus
tasita1976
Sylvanus
Level 89
God Stats
36W - 45L
1,533 SR
Queue Stats
541W - 531L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,868
487
2,558
7,463
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Dr Dirtnap
Fenrir
9
2 / 3 / 0
5,225
523
3,182
8,378
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
9
0 / 2 / 0
4,814
481
1,128
7,402
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 4 / 2
5,154
515
3,283
4,816
1,068
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
iTzHamBone
Xbalanque
9
0 / 3 / 0
4,643
464
1,294
3,990
1,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
3 / 0 / 2
7,592
759
3,106
6,703
3,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
 
Hun Batz
12
6 / 2 / 1
6,321
632
3,330
8,063
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Ciertos
Discordia
11
1 / 1 / 2
6,257
626
4,611
3,144
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 3
7,054
705
3,365
5,224
1,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
tasita1976
Sylvanus
10
3 / 0 / 2
6,716
672
2,522
6,813
3,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
16
16
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
2
4
W
Hun Batz
 
Hun Batz
6
2
1
3.25
W
Discordia
Ciertos
Discordia
1
1
2
2
L
0
4
0
0
L
Fenrir
Dr Dirtnap
Fenrir
2
3
0
0.67
L
Cerberus
0
2
0
0
L
0
4
2
0.25
L
Xbalanque
iTzHamBone
Xbalanque
0
3
0
0
W
3
0
3
4.5
W
Sylvanus
tasita1976
Sylvanus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,445
Damage
16,934
32,049
Taken
29,947
11,569
Mitigated
11,884
6,379
Healing
13,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,106
1,020
0
2,310
6,703
3,852
0
0
6,703
0
56,181
W
Hun Batz
 
Hun Batz
3,330
792
0
1,752
8,063
2,364
0
123
7,940
0
43,175
W
Discordia
Ciertos
Discordia
4,611
377
0
737
3,144
822
522
1,148
1,900
36,031
790
L
2,558
265
0
1,581
7,463
2,498
0
544
6,676
0
26,521
L
Fenrir
Dr Dirtnap
Fenrir
3,182
661
0
2,805
8,378
2,375
0
2,042
6,302
0
26,644
L
Cerberus
1,128
389
0
1,749
7,402
4,578
0
1,363
6,039
22,569
0
L
3,283
553
0
0
4,816
1,068
0
2,718
2,098
27,621
0
L
Xbalanque
iTzHamBone
Xbalanque
1,294
551
0
244
3,990
1,050
0
329
3,661
0
22,466
W
3,365
2,878
0
3,076
5,224
1,658
607
323
4,901
0
56,295
W
Sylvanus
tasita1976
Sylvanus
2,522
732
2,143
3,731
6,813
3,188
215
2,553
4,092
20,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,704
Gold Earned
33,940
266
Minions Killed
382
0
Camps Cleared
0
958,654
Distance Traveled
971,266
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,592
759
104
10
0
178,601
0
W
Hun Batz
6,321
632
65
7
0
231,919
0
W
Discordia
6,257
626
68
7
0
197,960
0
L
Mulan
4,868
487
53
5
0
197,012
0
L
Fenrir
5,225
523
55
6
0
221,307
3
L
Cerberus
4,814
481
50
5
0
194,313
0
L
Janus
5,154
515
62
6
0
183,555
0
L
Xbalanque
4,643
464
46
5
0
162,467
0
W
Rama
7,054
705
116
12
0
186,277
0
W
Sylvanus
6,716
672
29
3
0
176,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role