Player Matchup

Ne Zha
Ne Zha
Alexmackma
Ne Zha
Level 106
God Stats
10W - 5L
1,674 SR
Queue Stats
139W - 142L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Eschzy
Morgan Le Fay
Level 79
God Stats
3W - 3L
1,109 SR
Queue Stats
499W - 501L
1,458 Elo+
Solo
Guan Yu
Guan Yu
PlantFanatic
Guan Yu
Level 65
God Stats
4W - 1L
1,708 SR
Queue Stats
216W - 209L
1,520 Elo+
Solo
Skadi
Skadi
PrettyKttyAspen
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 54L
1,479 Elo+
Solo
Charon
Charon
Thorshammerlava
Charon
Level 90
God Stats
5W - 2L
1,553 SR
Queue Stats
134W - 138L
1,552 Elo+
Party 1
Team Averages
Level 74
1,509 SR
1,512 Elo+

VS

Team Averages
Level 98
1,508 SR
1,504 Elo+
Baba Yaga
Baba Yaga
Aruma
Baba Yaga
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 191L
1,439 Elo+
Solo
Ne Zha
Ne Zha
DewNukem
Ne Zha
Level 110
God Stats
3W - 3L
1,538 SR
Queue Stats
93W - 72L
1,503 Elo+
Party 2
Geb
Geb
HalfWhiteBoy
Geb
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 32L
1,536 Elo+
Party 2
Zeus
Zeus
Itsnevermyfault
Zeus
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 34L
1,517 Elo+
Solo
Chang'e
Chang'e
ScottySquishi
Chang'e
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 102L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alexmackma
Ne Zha
19
8 / 3 / 9
11,322
871
15,175
12,661
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Eschzy
Morgan Le Fay
16
2 / 3 / 9
9,739
749
12,545
10,729
4,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
PlantFanatic
Guan Yu
18
2 / 4 / 13
10,560
812
8,496
18,310
21,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 4 / 11
9,954
766
6,560
10,938
4,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

17
7 / 2 / 13
11,029
848
13,297
16,935
13,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aruma
Baba Yaga
1
0 / 2 / 0
3,348
258
0
1,187
160
Ne Zha
DewNukem
Ne Zha
18
7 / 5 / 4
10,477
806
14,953
12,569
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 4 / 8
9,241
711
10,221
21,745
21,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 5 / 4
9,422
725
14,033
11,571
3,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
16
4 / 4 / 4
8,844
680
10,881
15,739
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
20
Kills
15
16
Deaths
20
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Alexmackma
Ne Zha
8
3
9
4.17
L
Baba Yaga
Aruma
Baba Yaga
0
2
0
0
L
Ne Zha
DewNukem
Ne Zha
7
5
4
1.8
W
Morgan Le Fay
Eschzy
Morgan Le Fay
2
3
9
2.17
L
0
4
8
1
L
4
5
4
1.2
W
Guan Yu
PlantFanatic
Guan Yu
2
4
13
2.13
W
1
4
11
1.63
L
Chang'e
4
4
4
1.5
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,073
Damage
50,088
69,573
Taken
62,811
48,869
Mitigated
37,169
29,532
Healing
19,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Alexmackma
Ne Zha
15,175
2,649
831
2,958
12,661
5,583
1,702
6,219
6,442
0
34,929
L
Baba Yaga
Aruma
Baba Yaga
0
0
0
0
1,187
160
0
757
343
0
0
L
Ne Zha
DewNukem
Ne Zha
14,953
3,999
0
1,614
12,569
5,996
0
4,397
7,743
0
30,807
W
Morgan Le Fay
Eschzy
Morgan Le Fay
12,545
783
1,067
2,557
10,729
4,267
1,597
3,863
6,866
22,045
337
L
10,221
913
2,799
4,248
21,745
21,148
0
9,527
11,195
18,491
0
L
14,033
666
197
1,613
11,571
3,965
0
4,749
6,505
29,030
254
W
Guan Yu
PlantFanatic
Guan Yu
8,496
1,530
6,213
6,132
18,310
21,126
676
8,922
9,388
0
16,814
W
6,560
1,968
1,360
1,631
10,938
4,560
1,674
7,063
3,875
0
35,012
L
Chang'e
10,881
947
4,627
4,814
15,739
5,900
0
4,817
10,273
24,277
514
W
13,297
3,780
789
5,994
16,935
13,333
1,042
8,816
8,119
20,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,604
Gold Earned
41,332
152
Minions Killed
115
0
Camps Cleared
0
1,191,879
Distance Traveled
913,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,322
871
35
3
0
264,696
0
L
Baba Yaga
3,348
258
0
0
0
147
0
L
Ne Zha
10,477
806
15
1
0
244,418
0
W
Morgan Le Fay
9,739
749
32
2
0
223,346
0
L
Geb
9,241
711
25
2
0
241,366
0
L
Zeus
9,422
725
36
3
0
207,606
0
W
Guan Yu
10,560
812
20
2
0
225,697
0
W
Skadi
9,954
766
58
4
0
238,019
0
L
Chang'e
8,844
680
39
3
0
219,948
0
W
Charon
11,029
848
7
1
0
240,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role