Player Matchup

Persephone
Persephone
DUZI__101
Persephone
Level 121
God Stats
1W - 3L
1,288 SR
Queue Stats
68W - 61L
1,405 Elo+
Party 2
Anhur
Anhur
HZ-Ascending
Anhur
Level 157
God Stats
1W - 1L
1,710 SR
Queue Stats
292W - 329L
1,441 Elo+
Party 3
Scylla
Scylla
JulieBean627
Scylla
Level 103
God Stats
3W - 3L
1,568 SR
Queue Stats
345W - 373L
1,407 Elo+
Party 3
Chaac
Chaac
Sir-Bahuya
Chaac
Level 148
God Stats
2W - 2L
1,608 SR
Queue Stats
265W - 286L
1,418 Elo+
Party 3
Sol
Sol
The_Big_Sherm
Sol
Level 106
God Stats
0W - 1L
1,441 SR
Queue Stats
61W - 48L
1,459 Elo+
Party 2
Team Averages
Level 127
1,523 SR
1,426 Elo+

VS

Team Averages
Level 103
1,555 SR
1,399 Elo+
Cernunnos
Cernunnos
Knoccout44FromPB
Cernunnos
Level 126
God Stats
16W - 6L
1,588 SR
Queue Stats
419W - 441L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
SebasM18
Danzaburou
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 138L
1,446 Elo+
Solo
Set
Set
Tokinjones_85
Set
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 34L
1,307 Elo+
Party 1
Heimdallr
Heimdallr
porbas
Heimdallr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 32L
1,429 Elo+
Solo
Cthulhu
Cthulhu
qwwes
Cthulhu
Level 154
God Stats
9W - 4L
1,688 SR
Queue Stats
485W - 502L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DUZI__101
Persephone
15
2 / 3 / 7
8,738
794
7,869
8,976
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 7
7,010
637
3,931
9,071
3,065
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
15
5 / 3 / 3
8,558
778
8,040
9,520
3,587
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
15
3 / 2 / 7
8,764
797
6,593
14,153
16,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 5 / 3
8,045
731
5,035
9,950
3,131
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
14
5 / 3 / 2
8,815
801
8,656
8,592
3,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
SebasM18
Danzaburou
16
5 / 2 / 6
9,526
866
8,910
8,116
3,120
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 3 / 5
8,217
747
2,910
6,598
2,882
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Heimdallr
porbas
Heimdallr
15
1 / 3 / 11
8,732
794
7,948
7,258
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
qwwes
Cthulhu
16
4 / 3 / 9
10,124
920
12,626
10,724
11,270
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
14
Kills
17
17
Deaths
14
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Persephone
DUZI__101
Persephone
2
3
7
1.83
L
0
4
7
0.88
L
Scylla
5
3
3
2.17
W
Cernunnos
5
3
2
2
W
Danzaburou
SebasM18
Danzaburou
5
2
6
4
L
Chaac
3
2
7
3.25
L
4
5
3
1.1
W
2
3
5
1.5
W
Heimdallr
porbas
Heimdallr
1
3
11
2.17
W
Cthulhu
qwwes
Cthulhu
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,468
Damage
41,050
51,670
Taken
41,288
29,681
Mitigated
23,539
19,204
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DUZI__101
Persephone
7,869
473
352
2,241
8,976
3,373
140
3,468
5,459
20,971
0
L
3,931
1,774
1,923
810
9,071
3,065
38
1,121
7,950
289
7,543
L
Scylla
8,040
209
1,065
2,100
9,520
3,587
72
2,248
7,272
14,353
0
W
Cernunnos
8,656
2,958
1,819
2,123
8,592
3,338
0
4,367
4,225
0
18,130
W
Danzaburou
SebasM18
Danzaburou
8,910
3,165
704
2,990
8,116
3,120
1,502
5,313
2,803
0
18,826
L
Chaac
6,593
565
2,312
5,886
14,153
16,525
214
2,880
11,273
0
17,798
L
5,035
1,664
487
2,028
9,950
3,131
261
1,774
8,176
14,386
0
W
2,910
875
0
0
6,598
2,882
0
3,637
2,961
0
5,904
W
Heimdallr
porbas
Heimdallr
7,948
2,707
0
735
7,258
2,929
1,858
3,803
3,455
0
16,407
W
Cthulhu
qwwes
Cthulhu
12,626
158
665
2,253
10,724
11,270
28
4,113
6,611
25,261
2,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,115
Gold Earned
45,414
103
Minions Killed
101
0
Camps Cleared
0
993,880
Distance Traveled
963,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,738
794
34
3
0
223,279
0
L
Anhur
7,010
637
14
1
0
168,133
0
L
Scylla
8,558
778
18
2
0
189,088
0
W
Cernunnos
8,815
801
15
1
0
199,567
0
W
Danzaburou
9,526
866
29
3
0
186,397
0
L
Chaac
8,764
797
20
2
0
213,185
0
L
Sol
8,045
731
17
2
0
200,195
0
W
Set
8,217
747
7
1
0
189,540
0
W
Heimdallr
8,732
794
25
2
0
181,626
0
W
Cthulhu
10,124
920
25
2
0
205,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role