Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Elmo694893
Nu Wa
Level 154
God Stats
227W - 141L
1,583 SR
Queue Stats
774W - 767L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
KingKj649
Baron Samedi
Level 155
God Stats
10W - 6L
1,688 SR
Queue Stats
130W - 132L
1,541 Elo+
Party 2
Ravana
Ravana
Nusaith
Ravana
Level 126
God Stats
4W - 1L
1,836 SR
Queue Stats
177W - 168L
1,501 Elo+
Solo
Xbalanque
Xbalanque
SixLayerDrip
Xbalanque
Level 169
God Stats
8W - 9L
1,640 SR
Queue Stats
247W - 223L
1,565 Elo+
Party 2
Team Averages
Level 135
1,649 SR
1,507 Elo+

VS

Team Averages
Level 131
1,484 SR
1,534 Elo+
Tsukuyomi
Tsukuyomi
AÐRENALINE
Tsukuyomi
Level 159
God Stats
16W - 15L
1,565 SR
Queue Stats
383W - 354L
1,512 Elo+
Party 1
Hercules
Hercules
Cupa 5817
Hercules
Level 106
God Stats
6W - 8L
1,466 SR
Queue Stats
49W - 44L
1,513 Elo+
Party 1
Anhur
Anhur
Rulex 3
Anhur
Level 144
God Stats
6W - 8L
1,447 SR
Queue Stats
629W - 562L
1,536 Elo+
Party 1
Vulcan
Vulcan
VICENT1HD
Vulcan
Level 106
God Stats
8W - 8L
1,652 SR
Queue Stats
127W - 115L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
temp-343427
Kuzenbo
Level 142
God Stats
1W - 3L
1,292 SR
Queue Stats
259W - 239L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 0 / 4
8,822
630
6,583
10,243
6,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
14
3 / 5 / 4
8,347
596
10,746
7,581
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
KingKj649
Baron Samedi
13
4 / 0 / 6
8,827
631
8,132
8,899
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Nusaith
Ravana
12
1 / 2 / 0
6,882
492
2,114
4,746
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
SixLayerDrip
Xbalanque
15
2 / 1 / 2
8,451
604
5,887
6,865
2,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AÐRENALINE
Tsukuyomi
14
3 / 4 / 2
7,769
555
4,243
11,659
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
Cupa 5817
Hercules
12
1 / 5 / 0
6,423
459
2,662
11,451
10,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Anhur
Rulex 3
Anhur
14
0 / 2 / 1
7,414
530
1,238
7,077
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vulcan
VICENT1HD
Vulcan
13
3 / 3 / 2
7,902
564
7,134
7,412
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kuzenbo
temp-343427
Kuzenbo
12
1 / 0 / 0
6,885
492
3,717
9,659
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
14
Kills
8
8
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
4
6
L
Tsukuyomi
AÐRENALINE
Tsukuyomi
3
4
2
1
L
Hercules
Cupa 5817
Hercules
1
5
0
0.2
W
Nu Wa
3
5
4
1
W
Baron Samedi
KingKj649
Baron Samedi
4
0
6
7
W
Ravana
Nusaith
Ravana
1
2
0
0.5
L
Anhur
Rulex 3
Anhur
0
2
1
0.25
W
Xbalanque
SixLayerDrip
Xbalanque
2
1
2
3
L
Vulcan
VICENT1HD
Vulcan
3
3
2
1.33
L
Kuzenbo
temp-343427
Kuzenbo
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,462
Damage
18,994
38,334
Taken
47,258
16,910
Mitigated
26,406
13,880
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,583
1,892
0
2,647
10,243
6,735
324
634
9,267
0
60,555
L
Tsukuyomi
AÐRENALINE
Tsukuyomi
4,243
524
0
5,089
11,659
3,819
119
3,768
7,615
0
64,641
L
Hercules
Cupa 5817
Hercules
2,662
381
0
2,514
11,451
10,626
0
2,257
8,539
0
33,396
W
Nu Wa
10,746
3,725
0
1,512
7,581
1,857
748
2,695
4,693
58,596
1,164
W
Baron Samedi
KingKj649
Baron Samedi
8,132
1,233
365
4,300
8,899
3,996
46
5,031
3,634
40,217
0
W
Ravana
Nusaith
Ravana
2,114
422
0
1,820
4,746
1,555
464
981
3,631
0
30,089
L
Anhur
Rulex 3
Anhur
1,238
468
0
2,531
7,077
1,778
824
1,798
4,949
0
58,575
W
Xbalanque
SixLayerDrip
Xbalanque
5,887
1,355
0
3,236
6,865
2,767
721
1,366
5,493
0
68,188
L
Vulcan
VICENT1HD
Vulcan
7,134
359
0
72
7,412
2,171
560
4,565
2,486
51,638
1,715
L
Kuzenbo
temp-343427
Kuzenbo
3,717
1,826
0
2,762
9,659
8,012
0
5,500
3,760
27,931
851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,329
Gold Earned
36,393
420
Minions Killed
423
0
Camps Cleared
0
1,421,328
Distance Traveled
1,394,858
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,822
630
91
7
0
298,850
3
L
Tsukuyomi
7,769
555
96
7
0
343,658
0
L
Hercules
6,423
459
50
4
0
257,370
3
W
Nu Wa
8,347
596
107
8
0
269,789
0
W
Baron Samedi
8,827
631
52
4
0
269,880
0
W
Ravana
6,882
492
60
4
0
307,798
2
L
Anhur
7,414
530
128
9
0
286,623
4
W
Xbalanque
8,451
604
110
8
0
275,011
0
L
Vulcan
7,902
564
107
8
0
276,010
2
L
Kuzenbo
6,885
492
42
3
0
231,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role