Player Matchup

Cernunnos
Cernunnos
DimeBagDyl75
Cernunnos
Level 21
God Stats
3W - 7L
1,295 SR
Queue Stats
8W - 39L
1,145 Elo+
Party 1
Odin
Odin
Dr Dirtnap
Odin
Level 108
God Stats
0W - 2L
1,364 SR
Queue Stats
42W - 76L
1,312 Elo+
Party 1
Anubis
Anubis
Jolly_Rabbit420
Anubis
Level 24
God Stats
1W - 19L
1,077 SR
Queue Stats
6W - 30L
1,200 Elo+
Party 1
Lancelot
Lancelot
Mustang08788
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,117 Elo+
Party 1
Maui
Maui
iTzHamBone
Maui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,352 Elo+
Party 1
Team Averages
Level 37
1,347 SR
1,225 Elo+

VS

Team Averages
Level 128
1,554 SR
1,492 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GianY1995
Mercury
Level 131
God Stats
42W - 40L
1,435 SR
Queue Stats
415W - 403L
1,451 Elo+
Solo
Horus
Horus
ho3ein72
Horus
Level 140
God Stats
8W - 6L
1,685 SR
Queue Stats
70W - 95L
1,472 Elo+
Solo
Nu Wa
Nu Wa
realolvi
Nu Wa
Level 110
God Stats
64W - 34L
1,651 SR
Queue Stats
425W - 383L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DimeBagDyl75
Cernunnos
9
0 / 3 / 0
4,635
464
2,348
5,077
1,561
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 4 / 0
4,115
412
919
6,374
2,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 6 / 0
4,927
493
3,042
7,706
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
Mustang08788
Lancelot
7
0 / 3 / 0
4,218
422
1,447
6,146
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 3 / 0
4,409
441
540
5,721
2,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
4 / 0 / 1
7,453
745
4,301
5,936
3,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
 
Medusa
9
1 / 0 / 1
5,572
557
2,128
2,438
656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
GianY1995
Mercury
11
6 / 0 / 3
6,571
657
3,761
4,971
1,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
ho3ein72
Horus
9
0 / 0 / 4
6,169
617
2,316
7,565
4,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
realolvi
Nu Wa
12
6 / 0 / 3
7,799
780
7,795
4,923
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
17
19
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
0
1
4.5
W
Medusa
 
Medusa
1
0
1
1.5
L
Cernunnos
DimeBagDyl75
Cernunnos
0
3
0
0
L
0
4
0
0
W
Mercury
GianY1995
Mercury
6
0
3
7.5
L
0
6
0
0
L
Lancelot
Mustang08788
Lancelot
0
3
0
0
W
Horus
ho3ein72
Horus
0
0
4
2
L
0
3
0
0
W
Nu Wa
realolvi
Nu Wa
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,296
Damage
20,301
31,024
Taken
25,833
12,147
Mitigated
10,922
4,306
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,301
781
0
1,049
5,936
3,120
0
111
5,700
0
45,919
W
Medusa
 
Medusa
2,128
737
0
329
2,438
656
0
34
2,404
0
27,928
L
Cernunnos
DimeBagDyl75
Cernunnos
2,348
868
0
1,361
5,077
1,561
0
242
4,807
0
27,373
L
919
54
0
908
6,374
2,299
0
361
5,965
0
13,017
W
Mercury
GianY1995
Mercury
3,761
2,271
0
741
4,971
1,534
0
1,497
3,474
0
39,906
L
3,042
85
0
1,355
7,706
3,312
0
4,542
2,810
38,528
0
L
Lancelot
Mustang08788
Lancelot
1,447
369
0
0
6,146
2,331
0
1,779
4,195
0
19,140
W
Horus
ho3ein72
Horus
2,316
1,036
1,210
3,806
7,565
4,591
0
653
6,912
0
17,518
L
540
465
0
682
5,721
2,644
0
241
5,452
7,579
0
W
Nu Wa
realolvi
Nu Wa
7,795
1,742
0
731
4,923
1,021
812
1,731
3,192
41,768
1,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,304
Gold Earned
33,564
187
Minions Killed
314
0
Camps Cleared
0
954,855
Distance Traveled
1,033,583
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,453
745
82
8
0
193,648
2
W
Medusa
5,572
557
48
5
0
174,502
1
L
Cernunnos
4,635
464
48
5
0
196,989
0
L
Odin
4,115
412
27
3
0
173,801
4
W
Mercury
6,571
657
70
7
0
279,073
0
L
Anubis
4,927
493
64
6
0
177,059
0
L
Lancelot
4,218
422
33
3
0
242,678
0
W
Horus
6,169
617
26
3
0
196,203
2
L
Maui
4,409
441
15
2
0
164,328
1
W
Nu Wa
7,799
780
88
9
0
190,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role