Player Matchup

Olorun
Olorun
BadBoy2099902
Olorun
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 80L
1,533 Elo+
Solo
Cthulhu
Cthulhu
DeViLDoNuT6671
Cthulhu
Level 148
God Stats
3W - 2L
1,662 SR
Queue Stats
175W - 160L
1,441 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Herobrineem2144
Morgan Le Fay
Level 65
God Stats
10W - 4L
1,351 SR
Queue Stats
97W - 95L
1,422 Elo+
Party 1
Thanatos
Thanatos
PowerPusheen
Thanatos
Level 88
God Stats
12W - 9L
1,716 SR
Queue Stats
176W - 162L
1,474 Elo+
Party 1
Skadi
Skadi
mellowpanda420
Skadi
Level 179
God Stats
2W - 4L
1,303 SR
Queue Stats
14W - 20L
1,345 Elo+
Solo
Team Averages
Level 115
1,506 SR
1,443 Elo+

VS

Team Averages
Level 123
1,539 SR
1,440 Elo+
Ymir
Ymir
BeardedAngel315
Ymir
Level 121
God Stats
6W - 9L
1,501 SR
Queue Stats
466W - 428L
1,429 Elo+
Solo
Vulcan
Vulcan
IMPACTO1932
Vulcan
Level 69
God Stats
66W - 71L
1,522 SR
Queue Stats
230W - 263L
1,439 Elo+
Solo
Charybdis
Charybdis
JollyCannibal
Charybdis
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 40L
1,444 Elo+
Solo
Hel
Hel
XxZEPPAxX
Hel
Level 156
God Stats
8W - 5L
1,657 SR
Queue Stats
754W - 727L
1,452 Elo+
Solo
Bellona
Bellona
dawgforlife1001
Bellona
Level 149
God Stats
146W - 132L
1,517 SR
Queue Stats
182W - 180L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,571
714
2,720
3,402
841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

5
1 / 0 / 0
3,461
692
1,784
2,372
1,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Herobrineem2144
Morgan Le Fay
6
0 / 0 / 0
3,349
670
1,239
2,429
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
PowerPusheen
Thanatos
7
0 / 0 / 1
3,461
692
1,136
3,449
1,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

4
1 / 1 / 0
3,116
623
805
834
187
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,635
727
1,082
3,352
1,916
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
1
0 / 0 / 0
1,064
213
0
0
0
Charybdis
JollyCannibal
Charybdis
6
0 / 0 / 1
3,716
743
825
3,012
685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 0 / 0
3,705
741
1,443
2,543
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
4,215
843
1,734
3,879
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
1
2
0
0.5
W
1
0
0
1
W
Morgan Le Fay
Herobrineem2144
Morgan Le Fay
0
0
0
0
L
Vulcan
0
0
0
0
L
Charybdis
JollyCannibal
Charybdis
0
0
1
0.5
W
Thanatos
PowerPusheen
Thanatos
0
0
1
0.5
L
0
0
0
0
L
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,684
Damage
5,084
12,486
Taken
12,786
3,858
Mitigated
5,102
6,294
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,720
1,073
60
1,850
3,402
841
0
0
3,402
19,407
0
L
1,082
182
0
614
3,352
1,916
0
701
2,651
11,183
0
W
1,784
337
42
913
2,372
1,189
0
443
1,897
9,889
0
W
Morgan Le Fay
Herobrineem2144
Morgan Le Fay
1,239
90
0
745
2,429
564
0
1,043
1,150
12,544
1,548
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
JollyCannibal
Charybdis
825
612
0
2,014
3,012
685
0
931
2,081
0
18,143
W
Thanatos
PowerPusheen
Thanatos
1,136
419
0
2,684
3,449
1,077
0
546
2,903
0
19,512
L
1,443
57
0
1,343
2,543
630
0
1,381
1,162
20,196
0
L
1,734
391
0
2,629
3,879
1,871
0
2,720
1,159
0
23,784
W
805
505
0
0
834
187
0
225
609
0
7,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,958
Gold Earned
16,335
127
Minions Killed
147
0
Camps Cleared
0
536,933
Distance Traveled
428,014
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,571
714
38
8
0
102,112
0
L
Ymir
3,635
727
21
4
0
114,105
0
W
Cthulhu
3,461
692
19
4
0
118,420
4
W
Morgan Le Fay
3,349
670
26
5
0
103,164
0
L
Vulcan
1,064
213
0
0
0
0
0
L
Charybdis
3,716
743
29
6
0
92,082
0
W
Thanatos
3,461
692
35
7
0
131,658
0
L
Hel
3,705
741
47
9
0
113,736
0
L
Bellona
4,215
843
50
10
0
108,091
0
W
Skadi
3,116
623
9
2
0
81,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role