Player Matchup

Danzaburou
Danzaburou
MereCoyolt
Danzaburou
Level 14
God Stats
6W - 6L
1,418 SR
Queue Stats
21W - 29L
1,394 Elo+
Party 1
Hercules
Hercules
MereDiviniti
Hercules
Level 35
God Stats
4W - 5L
1,438 SR
Queue Stats
111W - 134L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
Ricardoxgonzalez
Kukulkan
Level 44
God Stats
1W - 1L
1,291 SR
Queue Stats
48W - 53L
1,421 Elo+
Solo
King Arthur
King Arthur
SirRogelio
King Arthur
Level 112
God Stats
8W - 6L
1,563 SR
Queue Stats
311W - 290L
1,407 Elo+
Party 1
Guan Yu
Guan Yu
dany480
Guan Yu
Level 102
God Stats
9W - 3L
1,496 SR
Queue Stats
247W - 213L
1,514 Elo+
Solo
Team Averages
Level 61
1,441 SR
1,428 Elo+

VS

Team Averages
Level 58
1,295 SR
1,338 Elo+
Horus
Horus
GgsShakeMyHand
Horus
Level 72
God Stats
1W - 1L
1,641 SR
Queue Stats
108W - 117L
1,345 Elo+
Party 2
Mulan
Mulan
SonOfOlmpus
Mulan
Level 26
God Stats
0W - 6L
1,140 SR
Queue Stats
22W - 31L
1,345 Elo+
Party 2
Nox
Nox
XxZEPPAxX
Nox
Level 156
God Stats
0W - 6L
1,029 SR
Queue Stats
423W - 413L
1,464 Elo+
Solo
Danzaburou
Danzaburou
Yo_itz_Kutta
Danzaburou
Level 18
God Stats
0W - 2L
1,234 SR
Queue Stats
4W - 14L
1,199 Elo+
Party 2
Pele
Pele
o_Noize
Pele
Level 17
God Stats
9W - 13L
1,429 SR
Queue Stats
12W - 20L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MereCoyolt
Danzaburou
7
3 / 1 / 3
5,061
844
3,398
3,176
691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
MereDiviniti
Hercules
6
3 / 0 / 3
4,833
806
2,623
4,044
1,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 0 / 0
4,391
732
937
1,043
263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SirRogelio
King Arthur
6
0 / 1 / 0
3,608
601
82
4,409
903
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
dany480
Guan Yu
9
3 / 1 / 0
4,941
824
3,614
5,780
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
3,553
592
1,312
3,857
1,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 3 / 0
3,848
641
3,113
6,234
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8
0 / 0 / 0
4,167
695
231
1,916
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Yo_itz_Kutta
Danzaburou
4
0 / 3 / 0
3,147
525
1,493
2,673
514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Pele
o_Noize
Pele
5
0 / 1 / 0
3,292
549
1,582
4,047
1,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
2
3
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Danzaburou
MereCoyolt
Danzaburou
3
1
3
4.5
W
Hercules
MereDiviniti
Hercules
3
0
3
4.5
W
0
0
0
0
W
King Arthur
SirRogelio
King Arthur
0
1
0
0
L
1
3
0
0.33
L
0
0
0
0
L
Danzaburou
Yo_itz_Kutta
Danzaburou
0
3
0
0
W
Guan Yu
dany480
Guan Yu
3
1
0
3
L
Pele
o_Noize
Pele
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,654
Damage
7,731
18,452
Taken
18,727
7,202
Mitigated
6,382
6,643
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,312
637
40
827
3,857
1,974
0
0
3,857
0
8,965
W
Danzaburou
MereCoyolt
Danzaburou
3,398
1,401
0
1,174
3,176
691
534
0
3,176
0
24,959
W
Hercules
MereDiviniti
Hercules
2,623
1,011
102
1,555
4,044
1,604
105
0
4,044
0
8,300
W
937
82
0
255
1,043
263
0
181
862
25,562
0
W
King Arthur
SirRogelio
King Arthur
82
0
0
750
4,409
903
0
0
4,409
0
17,267
L
3,113
856
0
874
6,234
2,196
0
0
6,234
0
16,718
L
231
60
0
1,070
1,916
560
0
937
979
22,380
50
L
Danzaburou
Yo_itz_Kutta
Danzaburou
1,493
614
0
232
2,673
514
0
0
2,673
0
9,741
W
Guan Yu
dany480
Guan Yu
3,614
1,053
0
2,807
5,780
3,741
0
0
5,780
0
26,110
L
Pele
o_Noize
Pele
1,582
327
0
633
4,047
1,138
0
0
4,047
0
13,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,834
Gold Earned
18,007
191
Minions Killed
142
0
Camps Cleared
0
615,590
Distance Traveled
584,756
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,553
592
14
2
0
131,669
0
W
Danzaburou
5,061
844
49
8
0
107,536
0
W
Hercules
4,833
806
11
2
0
139,332
4
W
Kukulkan
4,391
732
46
8
0
127,041
2
W
King Arthur
3,608
601
38
6
0
123,579
0
L
Mulan
3,848
641
27
5
0
105,383
0
L
Nox
4,167
695
52
9
0
115,676
1
L
Danzaburou
3,147
525
19
3
0
79,976
1
W
Guan Yu
4,941
824
47
8
0
118,102
0
L
Pele
3,292
549
30
5
0
152,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role