Player Matchup

Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
CHEPOSOMELOSO
Danzaburou
Bronze III
Level 67
God Stats
5W - 2L
1,500 SR
Queue Stats
62W - 67L
1,524 MMR
Solo
Ix Chel
Ix Chel
Silver II
Hanа
Ix Chel
Silver II
Level 67
God Stats
1W - 0L
1,878 SR
Queue Stats
9W - 6L
1,570 MMR
Party 3
Camazotz
Camazotz
Gold IV
Nicony
Camazotz
Gold IV
Level 157
God Stats
6W - 5L
1,575 SR
Queue Stats
96W - 97L
1,417 MMR
Party 2
Cabrakan
Cabrakan
Silver I
Thurvokun
Cabrakan
Silver I
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,515 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,591 SR
1,505 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,499 SR
1,525 MMR
Ravana
Ravana
Gold III
AngryGrandmaster
Ravana
Gold III
Level 47
God Stats
4W - 4L
1,629 SR
Queue Stats
262W - 265L
1,434 MMR
Party 1
Kukulkan
Kukulkan
Gold II
ChristianXDLOL
Kukulkan
Gold II
Level 159
God Stats
0W - 1L
1,475 SR
Queue Stats
61W - 57L
1,506 MMR
Solo
Cerberus
Cerberus
Platinum IV
SirLuthenford
Cerberus
Platinum IV
Level 177
God Stats
18W - 20L
1,604 SR
Queue Stats
451W - 444L
1,562 MMR
Solo
Guan Yu
Guan Yu
Gold I
ToxicGrandmaster
Guan Yu
Gold I
Level 61
God Stats
6W - 5L
1,497 SR
Queue Stats
336W - 339L
1,588 MMR
Party 1
Cupid
Cupid
Gold III
angelitus
Cupid
Gold III
Level 224
God Stats
2W - 6L
1,287 SR
Queue Stats
417W - 441L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 4 / 2
9,205
541
5,747
14,095
11,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
CHEPOSOMELOSO
Danzaburou
18
5 / 1 / 4
10,955
644
8,996
10,804
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
Hanа
Ix Chel
16
5 / 1 / 4
10,163
598
9,199
7,327
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Nicony
Camazotz
16
5 / 0 / 2
9,371
551
5,897
12,943
4,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Thurvokun
Cabrakan
15
4 / 0 / 9
9,920
584
6,996
11,135
11,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AgniHe BoThanatosCu Chulainn

VS

Bans
SusanoMedusaCthulhuHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,272
487
6,611
9,440
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
16
0 / 6 / 0
8,805
518
2,248
8,753
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SirLuthenford
Cerberus
13
1 / 6 / 1
8,249
485
5,651
16,053
9,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 1 / 3
10,004
588
9,031
11,898
12,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
angelitus
Cupid
11
0 / 5 / 1
7,636
449
4,625
10,115
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
20
Kills
6
6
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
4
2
0.5
L
3
3
1
1.17
W
Danzaburou
CHEPOSOMELOSO
Danzaburou
5
1
4
7
L
Kukulkan
0
6
0
0
W
Ix Chel
Hanа
Ix Chel
5
1
4
7
W
Camazotz
Nicony
Camazotz
5
0
2
6
L
Cerberus
SirLuthenford
Cerberus
1
6
1
0.25
W
Cabrakan
Thurvokun
Cabrakan
4
0
9
8.5
L
2
1
3
3.5
L
Cupid
angelitus
Cupid
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,835
Damage
28,166
56,304
Taken
56,259
34,297
Mitigated
31,202
25,044
Healing
14,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,747
381
0
6,141
14,095
11,493
96
3,279
10,816
0
62,198
L
6,611
1,453
0
2,811
9,440
3,766
68
2,452
6,988
0
53,613
W
Danzaburou
CHEPOSOMELOSO
Danzaburou
8,996
2,887
0
6,450
10,804
3,887
940
1,401
9,403
0
104,192
L
Kukulkan
2,248
273
0
1,013
8,753
2,859
0
3,492
5,261
73,195
0
W
Ix Chel
Hanа
Ix Chel
9,199
1,376
2,291
2,461
7,327
2,199
539
3,303
4,024
81,079
2,726
W
Camazotz
Nicony
Camazotz
5,897
653
0
3,977
12,943
4,979
0
1,127
11,816
0
79,982
L
Cerberus
SirLuthenford
Cerberus
5,651
130
1,460
3,713
16,053
9,672
0
5,823
10,230
43,836
399
W
Cabrakan
Thurvokun
Cabrakan
6,996
1,440
186
3,538
11,135
11,739
297
3,678
7,457
22,677
1,102
L
9,031
434
20
2,471
11,898
12,085
0
2,592
9,306
1,117
73,345
L
Cupid
angelitus
Cupid
4,625
1,990
82
3,329
10,115
2,820
352
1,579
8,536
0
46,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,614
Gold Earned
42,966
561
Minions Killed
554
0
Camps Cleared
0
1,780,541
Distance Traveled
1,564,861
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,205
541
124
7
0
363,686
0
L
Ravana
8,272
487
86
5
0
354,556
1
W
Danzaburou
10,955
644
146
9
0
318,908
0
L
Kukulkan
8,805
518
172
10
0
332,892
2
W
Ix Chel
10,163
598
154
9
0
344,833
6
W
Camazotz
9,371
551
104
6
0
399,882
1
L
Cerberus
8,249
485
82
5
0
312,026
4
W
Cabrakan
9,920
584
33
2
0
353,232
6
L
Guan Yu
10,004
588
127
7
0
340,906
3
L
Cupid
7,636
449
87
5
0
224,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role