Player Matchup

Ishtar
Ishtar
Chimerathe5th
Ishtar
Level 162
God Stats
0W - 2L
1,308 SR
Queue Stats
150W - 140L
1,536 Elo+
Solo
Hel
Hel
CrushedPenny692
Hel
Level 18
God Stats
0W - 5L
1,115 SR
Queue Stats
55W - 66L
1,488 Elo+
Party 1
Janus
Janus
ItrollUsmite
Janus
Level 19
God Stats
1W - 2L
1,667 SR
Queue Stats
11W - 17L
1,464 Elo+
Party 1
Arachne
Arachne
SniperLuke2000
Arachne
Level 129
God Stats
41W - 41L
1,556 SR
Queue Stats
881W - 826L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
Tacotickle6140
Kuzenbo
Level 47
God Stats
10W - 12L
1,532 SR
Queue Stats
16W - 26L
1,449 Elo+
Party 1
Team Averages
Level 75
1,436 SR
1,490 Elo+

VS

Team Averages
Level 124
1,479 SR
1,522 Elo+
Cabrakan
Cabrakan
Conknbjalls
Cabrakan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
Gh0stTalk
Cthulhu
Level 129
God Stats
4W - 2L
1,506 SR
Queue Stats
42W - 36L
1,487 Elo+
Party 2
Xing Tian
Xing Tian
Synnyy
Xing Tian
Level 108
God Stats
1W - 1L
1,290 SR
Queue Stats
90W - 73L
1,556 Elo+
Solo
Chaac
Chaac
That1Summer
Chaac
Level 157
God Stats
8W - 1L
1,601 SR
Queue Stats
186W - 163L
1,576 Elo+
Solo
Medusa
Medusa
TheLegendaryus
Medusa
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,776
525
2,191
5,252
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 1
5,495
500
3,559
6,879
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 1
5,868
533
2,000
6,207
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
5,707
519
5,651
9,216
4,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 3 / 1
5,759
524
3,120
8,511
7,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Conknbjalls
Cabrakan
10
1 / 0 / 6
5,495
500
2,998
3,645
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Gh0stTalk
Cthulhu
11
3 / 2 / 0
6,221
566
3,595
7,511
2,558
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xing Tian
Synnyy
Xing Tian
12
7 / 1 / 5
6,886
626
5,632
6,701
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
0 / 0 / 3
6,508
592
5,462
9,411
8,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
4 / 2 / 4
6,084
553
6,281
7,019
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
15
15
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Cabrakan
Conknbjalls
Cabrakan
1
0
6
4
L
2
3
1
0.83
W
Cthulhu
Gh0stTalk
Cthulhu
3
2
0
1.5
L
1
4
1
0.38
L
0
2
0
0
W
Xing Tian
Synnyy
Xing Tian
7
1
5
9.5
L
1
3
1
0.5
W
0
0
3
1.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,521
Damage
23,968
36,065
Taken
34,287
17,850
Mitigated
17,525
10,009
Healing
11,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,191
1,052
0
1,359
5,252
1,708
0
1,162
4,024
0
40,883
W
Cabrakan
Conknbjalls
Cabrakan
2,998
389
0
717
3,645
1,776
35
769
2,876
20,479
0
L
3,559
470
1,411
1,995
6,879
2,468
0
3,210
3,661
32,748
2,055
W
Cthulhu
Gh0stTalk
Cthulhu
3,595
285
248
2,955
7,511
2,558
0
2,402
4,985
44,270
0
L
2,000
76
0
401
6,207
1,996
0
4,063
2,092
37,022
763
L
5,651
3,490
0
3,308
9,216
4,213
119
979
7,733
1,487
36,149
W
Xing Tian
Synnyy
Xing Tian
5,632
635
160
1,833
6,701
2,930
0
1,645
4,971
34,832
0
L
3,120
1,177
0
1,535
8,511
7,465
0
2,483
5,826
10,579
0
W
5,462
446
0
4,016
9,411
8,160
0
1,184
7,704
0
51,975
W
6,281
2,323
0
1,231
7,019
2,101
240
2,586
4,433
0
32,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,605
Gold Earned
31,194
316
Minions Killed
336
0
Camps Cleared
0
1,117,120
Distance Traveled
1,087,025
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,776
525
84
8
0
193,766
1
W
Cabrakan
5,495
500
48
4
0
194,049
0
L
Hel
5,495
500
54
5
0
234,798
0
W
Cthulhu
6,221
566
62
6
0
234,454
2
L
Janus
5,868
533
96
9
0
217,277
3
L
Arachne
5,707
519
74
7
0
228,620
2
W
Xing Tian
6,886
626
54
5
0
243,864
2
L
Kuzenbo
5,759
524
8
1
0
242,659
0
W
Chaac
6,508
592
111
10
0
208,191
4
W
Medusa
6,084
553
61
6
0
206,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role