Player Matchup

Poseidon
Poseidon
CenturyAces
Poseidon
Level 157
God Stats
2W - 3L
1,582 SR
Queue Stats
121W - 124L
1,540 Elo+
Party 1
Loki
Loki
GamingObelisk
Loki
Level 106
God Stats
7W - 3L
1,679 SR
Queue Stats
43W - 32L
1,664 Elo+
Party 1
Baron Samedi
Baron Samedi
LordGriffinOG
Baron Samedi
Level 156
God Stats
6W - 5L
1,647 SR
Queue Stats
224W - 191L
1,534 Elo+
Solo
Charybdis
Charybdis
TheLaneTrain47
Charybdis
Level 129
God Stats
3W - 1L
1,565 SR
Queue Stats
51W - 46L
1,576 Elo+
Party 1
Xing Tian
Xing Tian
mexamericanmoose
Xing Tian
Level 154
God Stats
1W - 1L
1,666 SR
Queue Stats
97W - 86L
1,636 Elo+
Party 1
Team Averages
Level 140
1,628 SR
1,590 Elo+

VS

Team Averages
Level 169
1,501 SR
1,571 Elo+
Hercules
Hercules
AbortedWalnut
Hercules
Level 160
God Stats
1W - 3L
1,255 SR
Queue Stats
90W - 54L
1,688 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BanalWhimsy
Ah Muzen Cab
Level 154
God Stats
0W - 1L
1,337 SR
Queue Stats
25W - 32L
1,444 Elo+
Solo
Rama
Rama
Johnson4283
Rama
Level 151
God Stats
4W - 2L
1,699 SR
Queue Stats
366W - 323L
1,593 Elo+
Solo
Ymir
Ymir
MexicanTangents
Ymir
Level 278
God Stats
24W - 15L
1,755 SR
Queue Stats
563W - 497L
1,546 Elo+
Solo
Da Ji
Da Ji
imbakaran
Da Ji
Level 101
God Stats
5W - 8L
1,461 SR
Queue Stats
143W - 125L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CenturyAces
Poseidon
13
5 / 3 / 5
7,592
633
8,669
5,844
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 0 / 5
7,269
606
6,039
6,566
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
LordGriffinOG
Baron Samedi
13
3 / 2 / 3
8,060
672
8,487
9,283
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TheLaneTrain47
Charybdis
14
1 / 1 / 3
7,241
603
5,419
8,336
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
11
2 / 0 / 7
7,277
606
6,507
9,784
6,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AbortedWalnut
Hercules
10
2 / 4 / 0
6,537
545
4,879
10,614
8,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
BanalWhimsy
Ah Muzen Cab
10
2 / 6 / 1
6,262
522
2,352
9,422
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
0 / 4 / 1
6,541
545
4,785
7,209
1,989
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 1
5,621
468
4,332
14,001
8,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Da Ji
imbakaran
Da Ji
12
2 / 0 / 0
6,285
524
2,801
8,520
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
18
Kills
6
6
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
AbortedWalnut
Hercules
2
4
0
0.5
L
Ah Muzen Cab
BanalWhimsy
Ah Muzen Cab
2
6
1
0.42
W
Poseidon
CenturyAces
Poseidon
5
3
5
2.5
W
7
0
5
9.5
L
0
4
1
0.13
W
Baron Samedi
LordGriffinOG
Baron Samedi
3
2
3
2.25
L
0
4
1
0.13
W
Charybdis
TheLaneTrain47
Charybdis
1
1
3
2.5
L
Da Ji
imbakaran
Da Ji
2
0
0
2
W
Xing Tian
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,121
Damage
19,149
39,813
Taken
49,766
17,208
Mitigated
24,534
16,252
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AbortedWalnut
Hercules
4,879
1,967
0
3,394
10,614
8,340
0
6,761
3,100
0
34,899
L
Ah Muzen Cab
BanalWhimsy
Ah Muzen Cab
2,352
107
0
416
9,422
2,462
0
5,785
3,227
0
36,324
W
Poseidon
CenturyAces
Poseidon
8,669
1,072
0
960
5,844
1,580
77
1,170
4,674
48,733
1,020
W
6,039
1,827
0
3,564
6,566
1,978
0
866
5,700
0
46,837
L
4,785
3,731
0
2,201
7,209
1,989
0
1,322
5,843
0
56,895
W
Baron Samedi
LordGriffinOG
Baron Samedi
8,487
983
428
4,714
9,283
4,648
84
157
8,864
48,824
769
L
4,332
868
0
2,670
14,001
8,214
0
5,885
7,885
21,543
0
W
Charybdis
TheLaneTrain47
Charybdis
5,419
2,833
0
4,168
8,336
2,693
18
1,378
6,958
0
63,446
L
Da Ji
imbakaran
Da Ji
2,801
60
0
701
8,520
3,529
0
1,516
6,902
0
47,348
W
Xing Tian
6,507
710
0
2,418
9,784
6,309
0
857
8,810
22,952
3,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,439
Gold Earned
31,246
449
Minions Killed
347
0
Camps Cleared
0
1,275,558
Distance Traveled
1,230,318
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,537
545
68
6
0
245,565
0
L
Ah Muzen Cab
6,262
522
83
7
0
229,147
0
W
Poseidon
7,592
633
102
9
0
256,688
2
W
Loki
7,269
606
80
7
0
306,630
2
L
Rama
6,541
545
100
8
0
240,851
5
W
Baron Samedi
8,060
672
112
9
0
219,849
5
L
Ymir
5,621
468
21
2
0
210,915
2
W
Charybdis
7,241
603
113
9
0
224,387
0
L
Da Ji
6,285
524
75
6
0
303,840
0
W
Xing Tian
7,277
606
42
4
0
268,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role