Player Matchup

Sobek
Sobek
GrizloOnDaBeat
Sobek
Level 69
God Stats
9W - 13L
1,425 SR
Queue Stats
246W - 263L
1,487 Elo+
Party 1
Hades
Hades
StillMandoh
Hades
Level 61
God Stats
2W - 1L
1,669 SR
Queue Stats
130W - 142L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
deciiphered
Danzaburou
Level 99
God Stats
17W - 7L
1,622 SR
Queue Stats
149W - 142L
1,510 Elo+
Party 1
Amaterasu
Amaterasu
lbakalbakal
Amaterasu
Level 171
God Stats
9W - 9L
1,692 SR
Queue Stats
375W - 361L
1,461 Elo+
Solo
Ne Zha
Ne Zha
weluvgrey
Ne Zha
Level 62
God Stats
24W - 19L
1,626 SR
Queue Stats
142W - 115L
1,576 Elo+
Solo
Team Averages
Level 92
1,607 SR
1,511 Elo+

VS

Team Averages
Level 107
1,584 SR
1,495 Elo+
Guan Yu
Guan Yu
Lil_Stxcy
Guan Yu
Level 125
God Stats
2W - 2L
1,746 SR
Queue Stats
13W - 14L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Ricardoxgonzalez
Sylvanus
Level 44
God Stats
8W - 12L
1,463 SR
Queue Stats
48W - 53L
1,430 Elo+
Solo
Cliodhna
Cliodhna
SkS Lemon
Cliodhna
Level 83
God Stats
1W - 2L
1,525 SR
Queue Stats
15W - 17L
1,535 Elo+
Party 2
Jing Wei
Jing Wei
SkS Mega
Jing Wei
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 123L
1,500 Elo+
Party 2
Vulcan
Vulcan
txcdino
Vulcan
Level 136
God Stats
1W - 2L
1,687 SR
Queue Stats
128W - 128L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,385
539
2,944
6,221
4,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 0
5,515
552
2,068
5,617
1,613
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
deciiphered
Danzaburou
11
3 / 0 / 1
6,165
617
5,352
3,632
1,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
lbakalbakal
Amaterasu
12
1 / 0 / 0
6,359
636
3,595
6,233
3,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
weluvgrey
Ne Zha
10
2 / 0 / 2
5,395
540
3,267
6,221
2,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lil_Stxcy
Guan Yu
10
0 / 1 / 0
5,773
577
2,980
7,037
5,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 1 / 1
4,464
446
2,476
4,979
1,881
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
SkS Lemon
Cliodhna
9
0 / 0 / 0
4,773
477
938
6,055
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
SkS Mega
Jing Wei
8
0 / 3 / 0
4,428
443
2,737
6,674
1,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
txcdino
Vulcan
9
1 / 2 / 0
5,222
522
4,764
3,923
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Guan Yu
Lil_Stxcy
Guan Yu
0
1
0
0
L
0
1
1
0.5
L
Cliodhna
SkS Lemon
Cliodhna
0
0
0
0
L
Jing Wei
SkS Mega
Jing Wei
0
3
0
0
W
1
1
0
1
W
Danzaburou
deciiphered
Danzaburou
3
0
1
3.5
W
Amaterasu
lbakalbakal
Amaterasu
1
0
0
1
L
Vulcan
txcdino
Vulcan
1
2
0
0.5
W
Ne Zha
weluvgrey
Ne Zha
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,226
Damage
13,895
27,924
Taken
28,668
12,716
Mitigated
11,737
14,154
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,944
300
0
4,173
6,221
4,348
0
2,539
3,588
18,195
2,941
L
Guan Yu
Lil_Stxcy
Guan Yu
2,980
250
0
3,096
7,037
5,606
0
0
6,520
0
40,804
L
2,476
929
437
2,029
4,979
1,881
0
1,349
3,630
16,141
0
L
Cliodhna
SkS Lemon
Cliodhna
938
0
0
3,435
6,055
1,592
0
595
5,460
0
29,180
L
Jing Wei
SkS Mega
Jing Wei
2,737
2,003
0
1,209
6,674
1,519
0
1,123
5,551
0
26,972
W
2,068
364
220
3,306
5,617
1,613
0
2,671
2,667
31,130
2,798
W
Danzaburou
deciiphered
Danzaburou
5,352
2,556
0
2,073
3,632
1,109
0
613
3,019
0
47,343
W
Amaterasu
lbakalbakal
Amaterasu
3,595
1,157
0
2,948
6,233
3,489
0
0
6,233
0
46,696
L
Vulcan
txcdino
Vulcan
4,764
90
0
752
3,923
1,139
0
1,750
2,173
28,612
0
W
Ne Zha
weluvgrey
Ne Zha
3,267
823
0
1,434
6,221
2,157
0
893
5,177
0
43,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,819
Gold Earned
24,660
353
Minions Killed
273
0
Camps Cleared
0
1,000,281
Distance Traveled
971,731
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,385
539
35
4
0
215,018
4
L
Guan Yu
5,773
577
87
9
0
194,724
2
L
Sylvanus
4,464
446
30
3
0
193,208
2
L
Cliodhna
4,773
477
56
6
0
196,946
0
L
Jing Wei
4,428
443
44
4
0
187,176
0
W
Hades
5,515
552
77
8
0
168,971
2
W
Danzaburou
6,165
617
92
9
0
203,538
0
W
Amaterasu
6,359
636
93
9
0
182,471
4
L
Vulcan
5,222
522
56
6
0
199,677
0
W
Ne Zha
5,395
540
56
6
0
230,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role