Player Matchup

Hera
Hera
GhettoGodJu
Hera
Level 148
God Stats
3W - 3L
1,495 SR
Queue Stats
1,195W - 1,245L
1,453 Elo+
Party 1
Pele
Pele
PumpkinJack0
Pele
Level 56
God Stats
17W - 7L
1,589 SR
Queue Stats
50W - 40L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
VualDaZart
Jormungandr
Level 67
God Stats
8W - 6L
1,490 SR
Queue Stats
74W - 60L
1,499 Elo+
Party 1
Team Averages
Level 90
1,525 SR
1,475 Elo+

VS

Team Averages
Level 52
1,299 SR
1,253 Elo+
Hou Yi
Hou Yi
AndriuGZ
Hou Yi
Level 145
God Stats
1W - 1L
1,225 SR
Queue Stats
9W - 12L
1,310 Elo+
Party 2
Cthulhu
Cthulhu
ITZDarkusITZ
Cthulhu
Level 5
God Stats
0W - 2L
1,189 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 2
Baron Samedi
Baron Samedi
JhonnyFM
Baron Samedi
Level 6
God Stats
1W - 1L
1,484 SR
Queue Stats
3W - 6L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 13
12,809
854
22,697
9,847
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
6 / 1 / 10
12,986
866
10,719
9,355
4,159
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
VualDaZart
Jormungandr
19
8 / 2 / 7
13,097
873
17,902
13,960
17,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AndriuGZ
Hou Yi
18
1 / 5 / 3
11,152
743
11,160
18,152
6,224
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
ITZDarkusITZ
Cthulhu
14
0 / 6 / 2
9,141
609
6,819
24,393
23,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
JhonnyFM
Baron Samedi
15
1 / 7 / 2
9,698
647
4,158
15,576
6,943
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
18
Kills
2
4
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AndriuGZ
Hou Yi
1
5
3
0.5
W
4
1
13
10.5
L
Cthulhu
ITZDarkusITZ
Cthulhu
0
6
2
0.17
L
Baron Samedi
JhonnyFM
Baron Samedi
1
7
2
0.29
W
6
1
10
11
W
Jormungandr
VualDaZart
Jormungandr
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,318
Damage
22,137
33,162
Taken
58,121
24,885
Mitigated
36,689
10,196
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AndriuGZ
Hou Yi
11,160
5,439
0
3,171
18,152
6,224
0
12,921
4,429
0
51,843
W
22,697
3,800
0
1,352
9,847
3,689
1,697
2,869
6,978
61,649
0
L
Cthulhu
ITZDarkusITZ
Cthulhu
6,819
360
0
50
24,393
23,522
0
13,622
9,761
19,214
905
L
Baron Samedi
JhonnyFM
Baron Samedi
4,158
511
568
485
15,576
6,943
0
9,852
5,017
14,093
0
W
10,719
2,136
0
4,421
9,355
4,159
943
2,856
6,499
0
54,763
W
Jormungandr
VualDaZart
Jormungandr
17,902
3,561
707
3,716
13,960
17,037
1,449
4,700
9,260
42,777
4,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,892
Gold Earned
29,991
199
Minions Killed
118
0
Camps Cleared
0
934,901
Distance Traveled
741,816
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,152
743
85
6
0
222,028
0
W
Hera
12,809
854
84
6
0
310,645
2
L
Cthulhu
9,141
609
11
1
0
292,907
0
L
Baron Samedi
9,698
647
22
1
0
226,881
0
W
Pele
12,986
866
63
4
0
338,736
0
W
Jormungandr
13,097
873
52
3
0
285,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role