Player Matchup

Scylla
Scylla
 
Scylla
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GugsuAi33
Atlas
Level 133
God Stats
7W - 1L
1,964 SR
Queue Stats
270W - 263L
1,512 Elo+
Solo
Nut
Nut
Khallgar
Nut
Level 109
God Stats
3W - 0L
1,939 SR
Queue Stats
120W - 109L
1,487 Elo+
Party 2
Janus
Janus
TexMex Joker512
Janus
Level 144
God Stats
3W - 1L
1,672 SR
Queue Stats
336W - 357L
1,550 Elo+
Party 2
Odin
Odin
uhmemory
Odin
Level 127
God Stats
3W - 3L
1,449 SR
Queue Stats
168W - 153L
1,599 Elo+
Party 2
Team Averages
Level 139
1,705 SR
1,530 Elo+

VS

Team Averages
Level 121
1,585 SR
1,516 Elo+
Thor
Thor
AdamBeingSweaty
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,522 Elo+
Party 1
Rama
Rama
ByJoseph42
Rama
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,505 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Cmanizzo
Kumbhakarna
Level 174
God Stats
14W - 12L
1,656 SR
Queue Stats
578W - 579L
1,447 Elo+
Solo
Ratatoskr
Ratatoskr
T1CKL3T1CKL3
Ratatoskr
Level 126
God Stats
1W - 2L
1,291 SR
Queue Stats
96W - 95L
1,503 Elo+
Solo
Bacchus
Bacchus
rikinal
Bacchus
Level 154
God Stats
0W - 1L
1,975 SR
Queue Stats
13W - 11L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 3 / 7
8,319
1,387
4,532
4,888
1,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
GugsuAi33
Atlas
11
1 / 1 / 10
6,883
1,147
6,005
5,724
4,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 1 / 7
7,204
1,201
8,085
4,558
1,598
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 7
6,489
1,082
1,975
3,861
1,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
12
5 / 0 / 7
7,101
1,184
3,706
5,370
3,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
5,656
943
3,729
5,309
1,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 3 / 2
7,128
1,188
8,035
6,691
2,499
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Cmanizzo
Kumbhakarna
12
2 / 5 / 3
6,600
1,100
6,472
9,123
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
T1CKL3T1CKL3
Ratatoskr
10
1 / 4 / 3
5,719
953
2,073
6,824
3,944
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
rikinal
Bacchus
5
0 / 0 / 0
4,636
773
0
190
104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
16
Kills
8
8
Deaths
16
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
3
7
2.5
L
0
4
4
0.5
L
5
3
2
2
L
Kumbhakarna
Cmanizzo
Kumbhakarna
2
5
3
0.7
W
Atlas
GugsuAi33
Atlas
1
1
10
6
W
4
1
7
7.5
L
Ratatoskr
T1CKL3T1CKL3
Ratatoskr
1
4
3
0.63
W
2
3
7
1.83
L
Bacchus
rikinal
Bacchus
0
0
0
0
W
Odin
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,303
Damage
20,309
24,401
Taken
28,137
12,464
Mitigated
12,371
9,201
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,532
635
422
795
4,888
1,293
229
874
4,014
12,166
213
L
3,729
406
251
434
5,309
1,762
0
2,460
2,849
0
7,462
L
8,035
5,239
107
1,718
6,691
2,499
0
4,040
2,651
0
15,753
L
Kumbhakarna
Cmanizzo
Kumbhakarna
6,472
732
338
2,013
9,123
4,062
0
2,882
6,241
13,552
378
W
Atlas
GugsuAi33
Atlas
6,005
1,890
1,431
1,251
5,724
4,516
0
1,507
4,217
11,739
651
W
8,085
5,120
712
1,419
4,558
1,598
842
1,761
2,797
0
20,057
L
Ratatoskr
T1CKL3T1CKL3
Ratatoskr
2,073
279
352
1,844
6,824
3,944
0
2,347
4,477
0
5,660
W
1,975
40
0
122
3,861
1,247
0
1,079
2,782
6,270
0
L
Bacchus
rikinal
Bacchus
0
0
0
76
190
104
0
0
190
0
0
W
Odin
3,706
1,186
1,095
1,954
5,370
3,810
0
980
4,390
0
5,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,996
Gold Earned
29,739
75
Minions Killed
53
0
Camps Cleared
0
601,024
Distance Traveled
456,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,319
1,387
25
4
0
112,432
0
L
Thor
5,656
943
14
2
0
91,140
0
L
Rama
7,128
1,188
17
3
0
97,487
0
L
Kumbhakarna
6,600
1,100
21
4
0
119,658
0
W
Atlas
6,883
1,147
6
1
0
111,115
0
W
Nut
7,204
1,201
29
5
0
119,430
0
L
Ratatoskr
5,719
953
1
0
0
116,904
0
W
Janus
6,489
1,082
10
2
0
122,820
0
L
Bacchus
4,636
773
0
0
0
31,673
0
W
Odin
7,101
1,184
5
1
0
135,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role