Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
EternalMatsume
Neith
Level 91
God Stats
1W - 2L
1,258 SR
Queue Stats
12W - 12L
1,541 Elo+
Solo
Atlas
Atlas
FewestDolphin18
Atlas
Level 100
God Stats
1W - 4L
1,341 SR
Queue Stats
212W - 187L
1,506 Elo+
Solo
Thoth
Thoth
Osky_Nexuz
Thoth
Level 126
God Stats
1W - 2L
1,143 SR
Queue Stats
47W - 52L
1,398 Elo+
Party 1
Anubis
Anubis
PanzerVGrenadier
Anubis
Level 121
God Stats
83W - 66L
1,610 SR
Queue Stats
242W - 223L
1,565 Elo+
Solo
Team Averages
Level 92
1,370 SR
1,502 Elo+

VS

Team Averages
Level 92
1,564 SR
1,497 Elo+
Charybdis
Charybdis
DormantMirage
Charybdis
Level 89
God Stats
5W - 2L
1,711 SR
Queue Stats
31W - 37L
1,488 Elo+
Party 2
Maui
Maui
GrizloOnDaBeat
Maui
Level 69
God Stats
8W - 12L
1,521 SR
Queue Stats
233W - 254L
1,476 Elo+
Party 3
Hades
Hades
StillMandoh
Hades
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 139L
1,512 Elo+
Party 3
Odin
Odin
Zombievictim181
Odin
Level 144
God Stats
7W - 4L
1,650 SR
Queue Stats
388W - 368L
1,509 Elo+
Party 2
Thanatos
Thanatos
deciiphered
Thanatos
Level 99
God Stats
2W - 2L
1,439 SR
Queue Stats
141W - 140L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
1 / 2 / 3
3,840
640
1,961
4,288
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
2 / 2 / 1
3,732
622
3,520
4,267
1,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 1
3,860
643
1,342
4,796
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
6
1 / 2 / 1
3,763
627
1,801
3,790
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

4
0 / 2 / 0
3,108
518
948
1,860
634
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DormantMirage
Charybdis
7
0 / 2 / 3
3,801
634
3,009
4,157
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
3 / 0 / 0
4,388
731
1,663
4,349
3,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

8
2 / 1 / 1
4,364
727
2,629
3,613
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
3 / 0 / 0
4,774
796
1,463
2,791
1,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
deciiphered
Thanatos
6
1 / 2 / 1
3,751
625
1,969
5,554
1,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
5
Kills
9
9
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
3
1.25
W
Charybdis
DormantMirage
Charybdis
0
2
3
0.75
L
2
2
1
1.25
L
1
1
1
1.5
W
3
0
0
3
L
Thoth
1
2
1
0.75
L
0
2
0
0
W
2
1
1
2.5
W
3
0
0
3
W
Thanatos
deciiphered
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,572
Damage
10,733
19,001
Taken
20,464
6,232
Mitigated
8,198
6,324
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,961
1,166
0
1,464
4,288
941
0
627
3,661
0
15,156
W
Charybdis
DormantMirage
Charybdis
3,009
2,387
0
2,033
4,157
1,217
0
657
3,500
0
18,130
L
3,520
2,036
0
1,320
4,267
1,060
0
680
3,587
0
19,730
L
1,342
371
0
2,093
4,796
2,734
0
983
3,813
10,308
845
W
1,663
574
0
1,456
4,349
3,067
0
537
3,812
15,255
0
L
Thoth
1,801
356
0
1,000
3,790
863
0
1,988
1,765
15,136
0
L
948
141
0
447
1,860
634
0
0
1,742
8,546
167
W
2,629
506
70
1,439
3,613
1,152
0
1,425
1,890
18,058
986
W
1,463
223
0
1,118
2,791
1,466
0
618
2,173
0
21,556
W
Thanatos
deciiphered
Thanatos
1,969
523
0
4,444
5,554
1,296
0
510
5,034
0
17,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,303
Gold Earned
21,078
130
Minions Killed
182
0
Camps Cleared
0
482,613
Distance Traveled
609,189
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,840
640
32
5
0
109,651
0
W
Charybdis
3,801
634
43
7
0
104,899
0
L
Neith
3,732
622
37
6
0
112,860
0
L
Atlas
3,860
643
17
3
0
114,051
0
W
Maui
4,388
731
9
2
0
130,090
1
L
Thoth
3,763
627
26
4
0
105,619
0
L
Anubis
3,108
518
18
3
0
40,432
0
W
Hades
4,364
727
41
7
0
114,851
0
W
Odin
4,774
796
48
8
0
118,793
0
W
Thanatos
3,751
625
41
7
0
140,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role