Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Lucky_P24
Neith
Level 94
God Stats
48W - 35L
1,636 SR
Queue Stats
58W - 50L
1,524 Elo+
Party 1
Ymir
Ymir
Osky_Nexuz
Ymir
Level 126
God Stats
0W - 4L
1,528 SR
Queue Stats
73W - 76L
1,406 Elo+
Party 2
Achilles
Achilles
cStine999
Achilles
Level 162
God Stats
75W - 48L
1,564 SR
Queue Stats
173W - 145L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
x76o_Artifacts
Sun Wukong
Level 128
God Stats
23W - 14L
1,641 SR
Queue Stats
677W - 656L
1,499 Elo+
Solo
Team Averages
Level 106
1,574 SR
1,496 Elo+

VS

Team Averages
Level 118
1,456 SR
1,499 Elo+
Ravana
Ravana
Darkeatermidir66
Ravana
Level 147
God Stats
2W - 1L
1,529 SR
Queue Stats
388W - 351L
1,572 Elo+
Party 3
Gilgamesh
Gilgamesh
IanMG3469
Gilgamesh
Level 116
God Stats
3W - 1L
1,515 SR
Queue Stats
493W - 473L
1,482 Elo+
Party 4
King Arthur
King Arthur
QuetzalDrago
King Arthur
Level 88
God Stats
33W - 29L
1,523 SR
Queue Stats
410W - 391L
1,457 Elo+
Party 4
Sol
Sol
ondeado_gris
Sol
Level 124
God Stats
1W - 4L
1,058 SR
Queue Stats
213W - 205L
1,571 Elo+
Party 3
Poseidon
Poseidon
rehan820
Poseidon
Level 116
God Stats
86W - 50L
1,656 SR
Queue Stats
277W - 264L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 3 / 0
5,096
510
3,746
8,068
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Lucky_P24
Neith
10
0 / 4 / 0
5,024
502
1,664
5,301
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 4 / 0
4,259
426
1,559
10,570
4,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
cStine999
Achilles
8
0 / 1 / 0
4,751
475
2,574
6,219
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
x76o_Artifacts
Sun Wukong
7
0 / 1 / 0
4,507
451
1,510
3,624
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,370
637
5,758
4,461
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
IanMG3469
Gilgamesh
9
1 / 0 / 3
5,520
552
3,619
7,256
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
QuetzalDrago
King Arthur
11
2 / 0 / 0
6,893
689
2,405
5,622
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 2
6,528
653
3,985
1,669
390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
rehan820
Poseidon
12
3 / 0 / 2
6,762
676
5,066
5,700
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
12
13
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
W
4
0
3
5.5
W
Gilgamesh
IanMG3469
Gilgamesh
1
0
3
2.5
L
Neith
Lucky_P24
Neith
0
4
0
0
L
0
4
0
0
W
King Arthur
QuetzalDrago
King Arthur
2
0
0
2
L
Achilles
cStine999
Achilles
0
1
0
0
W
2
0
2
3
W
Poseidon
rehan820
Poseidon
3
0
2
4
L
Sun Wukong
x76o_Artifacts
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,053
Damage
20,833
33,782
Taken
24,708
12,447
Mitigated
9,623
7,282
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,746
1,670
0
2,648
8,068
2,331
0
3,925
4,143
0
34,494
W
5,758
1,595
0
3,149
4,461
1,391
0
667
3,794
0
41,138
W
Gilgamesh
IanMG3469
Gilgamesh
3,619
905
0
609
7,256
3,823
0
490
6,766
0
22,827
L
Neith
Lucky_P24
Neith
1,664
1,070
0
709
5,301
1,669
0
1,005
4,296
0
32,443
L
1,559
588
0
1,758
10,570
4,448
0
3,536
7,034
8,137
0
W
King Arthur
QuetzalDrago
King Arthur
2,405
277
0
1,381
5,622
2,579
65
0
5,622
0
46,448
L
Achilles
cStine999
Achilles
2,574
576
0
1,498
6,219
2,330
0
571
5,648
0
32,342
W
3,985
1,863
0
837
1,669
390
1,726
202
1,467
31,932
1,449
W
Poseidon
rehan820
Poseidon
5,066
1,009
0
2,737
5,700
1,440
230
200
5,500
42,852
140
L
Sun Wukong
x76o_Artifacts
Sun Wukong
1,510
105
0
669
3,624
1,669
0
0
3,624
0
20,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,637
Gold Earned
32,073
222
Minions Killed
343
0
Camps Cleared
0
904,623
Distance Traveled
1,127,670
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,096
510
63
6
0
185,740
0
W
Ravana
6,370
637
72
7
0
251,627
0
W
Gilgamesh
5,520
552
36
4
0
249,793
0
L
Neith
5,024
502
51
5
0
186,045
0
L
Ymir
4,259
426
15
2
0
191,423
1
W
King Arthur
6,893
689
96
10
0
212,002
2
L
Achilles
4,751
475
53
5
0
235,167
0
W
Sol
6,528
653
62
6
0
196,300
0
W
Poseidon
6,762
676
77
8
0
217,948
0
L
Sun Wukong
4,507
451
40
4
0
106,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role