Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Omitted1
Guan Yu
Level 120
God Stats
1W - 3L
1,455 SR
Queue Stats
136W - 165L
1,417 Elo+
Party 2
Thanatos
Thanatos
PurpleMomiji
Thanatos
Level 135
God Stats
0W - 1L
1,250 SR
Queue Stats
93W - 93L
1,450 Elo+
Party 2
He Bo
He Bo
cesargarcia777
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
hugooosp
Kumbhakarna
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
274W - 261L
1,409 Elo+
Solo
Team Averages
Level 116
1,441 SR
1,459 Elo+

VS

Team Averages
Level 87
1,344 SR
1,454 Elo+
Ares
Ares
BlackTzir
Ares
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 177L
1,437 Elo+
Solo
Poseidon
Poseidon
Dfinley
Poseidon
Level 99
God Stats
2W - 3L
1,349 SR
Queue Stats
207W - 219L
1,471 Elo+
Party 1
Hercules
Hercules
Ltownboy
Hercules
Level 85
God Stats
5W - 17L
1,167 SR
Queue Stats
486W - 455L
1,548 Elo+
Solo
Loki
Loki
Vhase1400
Loki
Level 60
God Stats
5W - 10L
1,205 SR
Queue Stats
169W - 214L
1,377 Elo+
Party 1
Guan Yu
Guan Yu
chobs47
Guan Yu
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 194L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
0 / 4 / 8
8,288
691
14,891
8,590
2,599
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Omitted1
Guan Yu
14
6 / 6 / 5
9,480
790
11,730
20,564
25,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
PurpleMomiji
Thanatos
15
7 / 5 / 6
9,235
770
15,229
13,356
4,794
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 4 / 7
7,807
651
3,945
7,386
2,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
hugooosp
Kumbhakarna
16
1 / 4 / 9
8,124
677
3,162
13,494
9,047
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 4 / 17
9,427
786
6,613
15,048
14,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Dfinley
Poseidon
18
10 / 4 / 11
11,179
932
21,444
10,198
3,569
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hercules
Ltownboy
Hercules
17
4 / 1 / 15
9,197
766
10,567
15,201
15,219
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Loki
15
6 / 4 / 13
9,053
754
10,287
9,238
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Guan Yu
chobs47
Guan Yu
15
1 / 2 / 20
8,988
749
7,213
10,629
10,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
99
14
Kills
23
23
Deaths
15
35
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
8
1
W
Ares
2
4
17
2.63
W
Poseidon
Dfinley
Poseidon
10
4
11
3.88
W
Hercules
Ltownboy
Hercules
4
1
15
11.5
L
Guan Yu
Omitted1
Guan Yu
6
6
5
1.42
L
Thanatos
PurpleMomiji
Thanatos
7
5
6
2
W
Loki
6
4
13
3.13
L
0
4
7
0.88
W
Guan Yu
chobs47
Guan Yu
1
2
20
5.5
L
Kumbhakarna
hugooosp
Kumbhakarna
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,957
Damage
56,124
63,390
Taken
60,314
43,954
Mitigated
47,096
22,221
Healing
24,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
14,891
1,200
1,775
2,579
8,590
2,599
0
4,094
4,454
41,345
0
W
Ares
6,613
306
69
1,729
15,048
14,363
192
4,325
10,723
9,518
1,287
W
Poseidon
Dfinley
Poseidon
21,444
4,010
2,041
1,657
10,198
3,569
642
3,618
6,580
41,053
1,191
W
Hercules
Ltownboy
Hercules
10,567
1,095
1,859
5,331
15,201
15,219
0
6,651
8,550
0
16,061
L
Guan Yu
Omitted1
Guan Yu
11,730
1,294
2,400
4,529
20,564
25,349
0
6,596
13,728
691
15,792
L
Thanatos
PurpleMomiji
Thanatos
15,229
2,459
178
6,248
13,356
4,794
0
5,726
7,454
0
25,695
W
Loki
10,287
1,583
1,340
695
9,238
3,101
0
4,591
4,647
0
23,233
L
3,945
427
0
931
7,386
2,165
0
3,960
3,378
8,445
0
W
Guan Yu
chobs47
Guan Yu
7,213
663
5,043
4,394
10,629
10,844
38
3,160
7,469
0
17,090
L
Kumbhakarna
hugooosp
Kumbhakarna
3,162
469
724
2,857
13,494
9,047
0
6,439
6,846
9,063
581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,934
Gold Earned
47,844
108
Minions Killed
156
0
Camps Cleared
0
1,069,583
Distance Traveled
1,039,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,288
691
55
5
0
222,345
0
W
Ares
9,427
786
22
2
0
187,746
0
W
Poseidon
11,179
932
47
4
0
190,029
0
W
Hercules
9,197
766
12
1
0
242,424
0
L
Guan Yu
9,480
790
4
0
0
204,999
0
L
Thanatos
9,235
770
20
2
0
232,272
0
W
Loki
9,053
754
35
3
0
220,972
0
L
He Bo
7,807
651
15
1
0
195,536
0
W
Guan Yu
8,988
749
40
3
0
198,569
0
L
Kumbhakarna
8,124
677
14
1
0
214,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role