Player Matchup

Nike
Nike
Platinum II
Golden Lrod10
Nike
Platinum II
Level 156
God Stats
9W - 3L
1,706 SR
Queue Stats
699W - 708L
1,783 MMR
Solo
Raijin
Raijin
Diamond V
PIGSAW
Raijin
Diamond V
Level 190
God Stats
6W - 2L
1,623 SR
Queue Stats
551W - 541L
1,761 MMR
Solo
Pele
Pele
Diamond I
Smite2IsBad
Pele
Diamond I
Level 109
God Stats
9W - 8L
1,760 SR
Queue Stats
165W - 143L
2,351 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
Ubiquit0us
Sylvanus
Platinum I
Level 149
God Stats
24W - 14L
1,794 SR
Queue Stats
105W - 87L
1,921 MMR
Solo
Jing Wei
Jing Wei
Diamond I
Wotomai
Jing Wei
Diamond I
Level 151
God Stats
12W - 5L
1,729 SR
Queue Stats
115W - 98L
2,222 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,722 SR
2,007 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,514 SR
1,848 MMR
Chronos
Chronos
Diamond I
 
Chronos
Diamond I
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Diamond II
DragonOnyx
The Morrigan
Diamond II
Level 212
God Stats
4W - 9L
1,494 SR
Queue Stats
710W - 676L
2,207 MMR
Party 2
Anhur
Anhur
Diamond II
GooblyGoobis
Anhur
Diamond II
Level 85
God Stats
47W - 33L
1,670 SR
Queue Stats
102W - 77L
2,216 MMR
Solo
Hercules
Hercules
Gold IV
Nymgue
Hercules
Gold IV
Level 109
God Stats
6W - 17L
1,414 SR
Queue Stats
493W - 510L
1,578 MMR
Solo
Bacchus
Bacchus
Gold II
Puma Loco 98
Bacchus
Gold II
Level 159
God Stats
7W - 9L
1,494 SR
Queue Stats
245W - 240L
1,739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
9,781
575
4,051
11,798
6,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Raijin
PIGSAW
Raijin
16
1 / 2 / 7
9,707
571
8,491
8,871
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
14 / 1 / 3
10,517
619
16,959
12,100
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
Ubiquit0us
Sylvanus
14
0 / 3 / 8
8,357
492
4,120
11,719
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Wotomai
Jing Wei
17
2 / 2 / 8
9,782
575
7,192
10,122
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThorBake KujiraZhong KuiPoseidon

VS

Bans
MedusaAthenaAresBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 4 / 2
8,950
526
6,268
14,333
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
DragonOnyx
The Morrigan
16
3 / 4 / 2
9,413
554
7,151
8,646
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 7 / 1
8,725
513
7,882
13,888
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Nymgue
Hercules
16
4 / 2 / 1
9,994
588
8,642
13,375
15,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bacchus
Puma Loco 98
Bacchus
12
1 / 1 / 3
7,667
451
6,537
9,282
8,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
18
Kills
13
13
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
4
2
0.75
L
The Morrigan
DragonOnyx
The Morrigan
3
4
2
1
W
1
5
4
0.6
L
3
7
1
0.5
L
Hercules
Nymgue
Hercules
4
2
1
2.25
W
Raijin
PIGSAW
Raijin
1
2
7
2.25
L
Bacchus
Puma Loco 98
Bacchus
1
1
3
2.5
W
14
1
3
15.5
W
Sylvanus
Ubiquit0us
Sylvanus
0
3
8
1.33
W
Jing Wei
Wotomai
Jing Wei
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,813
Damage
36,480
54,610
Taken
59,524
26,765
Mitigated
35,727
16,453
Healing
16,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,268
3,427
0
4,452
14,333
4,488
0
3,434
10,850
66,610
1,383
L
The Morrigan
DragonOnyx
The Morrigan
7,151
609
0
1,668
8,646
3,469
406
1,761
6,824
75,243
5,099
W
4,051
1,213
0
2,125
11,798
6,759
0
909
10,889
0
66,183
L
7,882
3,740
0
3,196
13,888
4,355
0
1,445
12,443
0
65,323
L
Hercules
Nymgue
Hercules
8,642
1,462
0
2,171
13,375
15,284
30
2,794
10,063
215
77,431
W
Raijin
PIGSAW
Raijin
8,491
634
0
630
8,871
3,284
754
3,649
4,918
76,388
69
L
Bacchus
Puma Loco 98
Bacchus
6,537
981
0
4,775
9,282
8,131
0
3,168
6,075
20,292
2,214
W
16,959
5,094
0
2,917
12,100
4,670
0
4,475
7,477
0
83,100
W
Sylvanus
Ubiquit0us
Sylvanus
4,120
905
2,847
4,155
11,719
8,828
33
4,785
6,808
22,013
133
W
Jing Wei
Wotomai
Jing Wei
7,192
6,451
0
3,779
10,122
3,224
274
3,429
6,621
0
78,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,144
Gold Earned
44,749
545
Minions Killed
581
0
Camps Cleared
0
1,807,743
Distance Traveled
1,662,579
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,950
526
130
8
0
372,380
5
L
The Morrigan
9,413
554
149
9
0
333,470
0
W
Nike
9,781
575
125
7
0
329,247
0
L
Anhur
8,725
513
122
7
0
283,868
4
L
Hercules
9,994
588
148
9
0
317,497
0
W
Raijin
9,707
571
141
8
0
328,631
0
L
Bacchus
7,667
451
32
2
0
355,364
4
W
Pele
10,517
619
105
6
0
438,504
1
W
Sylvanus
8,357
492
38
2
0
345,659
5
W
Jing Wei
9,782
575
136
8
0
365,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role