Player Matchup

Cu Chulainn
Cu Chulainn
Silver IV
FinesseLux
Cu Chulainn
Silver IV
Level 143
God Stats
116W - 122L
1,503 SR
Queue Stats
266W - 293L
966 MMR
Solo
Bacchus
Bacchus
Silver III
HAVI94
Bacchus
Silver III
Level 159
God Stats
18W - 23L
1,500 SR
Queue Stats
264W - 310L
950 MMR
Party 1
Medusa
Medusa
Gold V
J0SHUA O29
Medusa
Gold V
Level 149
God Stats
9W - 12L
1,692 SR
Queue Stats
219W - 236L
1,244 MMR
Party 1
Bastet
Bastet
Silver III
Nashauss
Bastet
Silver III
Level 108
God Stats
4W - 0L
1,867 SR
Queue Stats
10W - 16L
1,283 MMR
Party 3
Ra
Ra
Silver II
SmashDaddyJ
Ra
Silver II
Level 109
God Stats
4W - 1L
1,681 SR
Queue Stats
13W - 15L
1,419 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,649 SR
1,173 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,466 SR
1,217 MMR
Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Gold III
Fron7a
Merlin
Gold III
Level 125
God Stats
59W - 52L
1,549 SR
Queue Stats
175W - 171L
1,539 MMR
Party 2
Athena
Athena
Bronze II
Mileys_Cat
Athena
Bronze II
Level 124
God Stats
2W - 4L
1,613 SR
Queue Stats
96W - 155L
790 MMR
Solo
Bakasura
Bakasura
Gold V
Razeths
Bakasura
Gold V
Level 128
God Stats
0W - 3L
1,233 SR
Queue Stats
101W - 116L
1,327 MMR
Solo
Neith
Neith
Silver III
hammam_7909
Neith
Silver III
Level 89
God Stats
9W - 16L
1,436 SR
Queue Stats
47W - 68L
927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FinesseLux
Cu Chulainn
12
1 / 0 / 3
6,989
635
3,569
7,027
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
HAVI94
Bacchus
10
2 / 0 / 3
6,123
557
2,849
5,846
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
J0SHUA O29
Medusa
13
3 / 0 / 1
6,772
616
3,589
3,365
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
Nashauss
Bastet
11
2 / 0 / 1
5,967
542
3,301
7,139
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 1 / 3
6,755
614
1,499
5,244
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
King ArthurCthulhuAwilixCharybdis

VS

Bans
Chang'eAnhurMulanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 2 / 0
6,265
570
3,192
7,181
3,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Fron7a
Merlin
12
0 / 1 / 1
6,553
596
2,565
2,788
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
Mileys_Cat
Athena
6
0 / 3 / 0
4,630
421
1,171
5,676
2,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Razeths
Bakasura
10
1 / 2 / 0
5,702
518
3,751
9,183
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
0 / 1 / 0
5,872
534
3,739
5,168
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
1
1
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Cu Chulainn
FinesseLux
Cu Chulainn
1
0
3
2.5
L
Merlin
Fron7a
Merlin
0
1
1
0.5
W
Bacchus
HAVI94
Bacchus
2
0
3
3.5
W
Medusa
J0SHUA O29
Medusa
3
0
1
3.5
L
Athena
Mileys_Cat
Athena
0
3
0
0
W
Bastet
Nashauss
Bastet
2
0
1
2.5
L
Bakasura
Razeths
Bakasura
1
2
0
0.5
W
1
1
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,807
Damage
14,418
28,621
Taken
29,996
12,464
Mitigated
11,748
13,183
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,192
564
0
1,381
7,181
3,319
0
1,001
6,095
0
44,940
W
Cu Chulainn
FinesseLux
Cu Chulainn
3,569
561
0
2,703
7,027
3,454
0
0
7,027
0
55,336
L
Merlin
Fron7a
Merlin
2,565
0
0
391
2,788
854
0
807
1,901
48,966
443
W
Bacchus
HAVI94
Bacchus
2,849
378
0
3,018
5,846
4,754
0
881
4,965
17,505
0
W
Medusa
J0SHUA O29
Medusa
3,589
1,418
0
2,081
3,365
932
288
423
2,942
0
57,994
L
Athena
Mileys_Cat
Athena
1,171
588
0
968
5,676
2,675
0
1,222
4,454
9,583
0
W
Bastet
Nashauss
Bastet
3,301
770
0
2,741
7,139
1,802
0
328
6,310
0
39,922
L
Bakasura
Razeths
Bakasura
3,751
2,549
0
2,446
9,183
3,357
29
436
8,575
0
35,952
W
1,499
106
300
2,340
5,244
1,522
0
2,006
3,033
47,291
0
L
3,739
1,052
0
1,974
5,168
1,543
0
545
4,623
0
45,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,606
Gold Earned
29,022
405
Minions Killed
377
0
Camps Cleared
0
1,168,779
Distance Traveled
999,930
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,265
570
90
8
0
228,989
4
W
Cu Chulainn
6,989
635
103
9
0
211,001
0
L
Merlin
6,553
596
100
9
0
216,728
5
W
Bacchus
6,123
557
19
2
0
240,183
4
W
Medusa
6,772
616
106
10
0
203,657
1
L
Athena
4,630
421
22
2
0
118,207
0
W
Bastet
5,967
542
66
6
0
285,219
0
L
Bakasura
5,702
518
84
8
0
242,817
2
W
Ra
6,755
614
111
10
0
228,719
4
L
Neith
5,872
534
81
7
0
193,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role