Player Matchup

Loki
Loki
 
Loki
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
D3S3RTGHOST1
Janus
Level 29
God Stats
0W - 2L
1,228 SR
Queue Stats
74W - 105L
1,438 Elo+
Party 1
Zhong Kui
Zhong Kui
LaunchPad3289
Zhong Kui
Level 101
God Stats
5W - 5L
1,470 SR
Queue Stats
173W - 163L
1,392 Elo+
Solo
Ah Puch
Ah Puch
XiKash
Ah Puch
Level 116
God Stats
4W - 3L
1,699 SR
Queue Stats
369W - 407L
1,467 Elo+
Party 1
Thor
Thor
arcticwolf367
Thor
Level 51
God Stats
1W - 3L
1,280 SR
Queue Stats
175W - 195L
1,438 Elo+
Solo
Team Averages
Level 75
1,436 SR
1,447 Elo+

VS

Team Averages
Level 108
1,529 SR
1,413 Elo+
Bastet
Bastet
FusingMars79121
Bastet
Level 53
God Stats
2W - 1L
1,265 SR
Queue Stats
81W - 110L
1,438 Elo+
Party 2
Chaac
Chaac
Moo__Moo_27
Chaac
Level 103
God Stats
2W - 0L
1,519 SR
Queue Stats
27W - 43L
1,394 Elo+
Solo
Chernobog
Chernobog
Mpainter1
Chernobog
Level 173
God Stats
6W - 8L
1,498 SR
Queue Stats
636W - 683L
1,449 Elo+
Solo
Xing Tian
Xing Tian
Nnate411
Xing Tian
Level 145
God Stats
10W - 2L
1,863 SR
Queue Stats
253W - 275L
1,497 Elo+
Party 2
Janus
Janus
Stranger_Zne
Janus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
9 / 4 / 1
7,201
1,440
9,021
6,224
2,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
1 / 3 / 3
6,409
1,282
3,320
4,235
1,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
LaunchPad3289
Zhong Kui
5
0 / 1 / 1
4,740
948
0
973
270
Ah Puch
XiKash
Ah Puch
8
0 / 9 / 3
5,134
1,027
422
8,425
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 3
5,163
1,033
436
4,214
1,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 8
7,004
1,401
3,208
3,602
1,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
6 / 2 / 9
7,221
1,444
5,915
7,689
5,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Mpainter1
Chernobog
11
2 / 3 / 11
6,902
1,380
4,295
4,889
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Nnate411
Xing Tian
10
0 / 3 / 11
6,171
1,234
1,805
7,202
3,690
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
9 / 1 / 4
8,130
1,626
6,462
3,956
1,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
10
Kills
20
21
Deaths
11
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
9
4
1
2.38
L
1
3
3
0.83
W
3
2
8
3.5
L
Zhong Kui
LaunchPad3289
Zhong Kui
0
1
1
0.5
W
6
2
9
5.25
W
Chernobog
Mpainter1
Chernobog
2
3
11
2.5
W
Xing Tian
Nnate411
Xing Tian
0
3
11
1.83
W
9
1
4
11
L
Ah Puch
XiKash
Ah Puch
0
9
3
0.17
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,199
Damage
21,685
24,071
Taken
27,338
8,138
Mitigated
13,274
1,311
Healing
5,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,021
1,887
133
1,020
6,224
2,479
0
2,061
4,163
0
15,686
L
3,320
90
0
158
4,235
1,481
0
1,835
2,400
11,711
153
W
3,208
1,131
426
637
3,602
1,175
345
213
3,389
0
6,768
L
Zhong Kui
LaunchPad3289
Zhong Kui
0
0
0
0
973
270
0
518
455
0
0
W
5,915
935
0
1,620
7,689
5,718
262
1,306
6,265
0
14,057
W
Chernobog
Mpainter1
Chernobog
4,295
3,037
560
668
4,889
1,401
1,995
607
4,206
0
9,360
W
Xing Tian
Nnate411
Xing Tian
1,805
245
157
370
7,202
3,690
116
833
6,265
3,562
0
W
6,462
378
0
1,130
3,956
1,290
224
448
3,476
15,718
598
L
Ah Puch
XiKash
Ah Puch
422
68
0
0
8,425
2,625
0
1,958
6,467
422
0
L
436
120
0
0
4,214
1,283
0
1,739
2,475
0
1,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,647
Gold Earned
35,428
38
Minions Killed
68
0
Camps Cleared
0
354,307
Distance Traveled
534,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,201
1,440
16
3
0
101,954
0
L
Janus
6,409
1,282
21
4
0
84,965
0
W
Bastet
7,004
1,401
9
2
0
108,489
0
L
Zhong Kui
4,740
948
0
0
0
0
0
W
Chaac
7,221
1,444
13
3
0
101,466
0
W
Chernobog
6,902
1,380
8
2
0
104,464
0
W
Xing Tian
6,171
1,234
5
1
0
108,759
0
W
Janus
8,130
1,626
33
7
0
110,849
0
L
Ah Puch
5,134
1,027
0
0
0
88,135
0
L
Thor
5,163
1,033
1
0
0
79,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role