Player Matchup

Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JackYBill
Artemis
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
301W - 276L
1,494 Elo+
Solo
Aphrodite
Aphrodite
Str_angel
Aphrodite
Level 84
God Stats
2W - 0L
1,715 SR
Queue Stats
37W - 43L
1,453 Elo+
Party 1
Arachne
Arachne
UgetNreported
Arachne
Level 86
God Stats
9W - 6L
1,344 SR
Queue Stats
292W - 286L
1,520 Elo+
Solo
Medusa
Medusa
daRabbit777
Medusa
Level 86
God Stats
4W - 1L
1,743 SR
Queue Stats
46W - 49L
1,466 Elo+
Party 1
Team Averages
Level 94
1,560 SR
1,487 Elo+

VS

Team Averages
Level 127
1,560 SR
1,475 Elo+
Hercules
Hercules
BurningHarmony
Hercules
Level 149
God Stats
1W - 1L
1,821 SR
Queue Stats
215W - 208L
1,535 Elo+
Party 2
Aphrodite
Aphrodite
EroZeta
Aphrodite
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 127L
1,448 Elo+
Solo
Athena
Athena
Jadeo_Potato
Athena
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 66L
1,450 Elo+
Party 2
Zeus
Zeus
PieGuy5
Zeus
Level 142
God Stats
1W - 1L
1,481 SR
Queue Stats
59W - 64L
1,471 Elo+
Party 2
Chernobog
Chernobog
VendorOfNachos
Chernobog
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 154L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
8 / 3 / 17
11,332
944
23,750
12,368
4,817
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
JackYBill
Artemis
18
6 / 1 / 16
10,830
903
18,496
9,301
4,201
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Aphrodite
Str_angel
Aphrodite
16
1 / 3 / 17
9,771
814
9,208
11,547
7,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Arachne
18
8 / 3 / 19
10,904
909
13,903
16,873
13,842
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
16
6 / 4 / 13
10,524
877
18,093
13,440
5,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
4 / 7 / 4
9,615
801
13,436
32,868
34,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
EroZeta
Aphrodite
17
2 / 7 / 5
9,104
759
5,137
15,908
9,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
16
1 / 6 / 3
9,557
796
4,557
25,663
28,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
PieGuy5
Zeus
16
5 / 7 / 2
9,689
807
19,909
16,510
7,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
VendorOfNachos
Chernobog
3
0 / 2 / 1
3,545
295
0
1,265
314

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
27
29
Kills
12
14
Deaths
29
82
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
3
17
5.5
L
Hercules
4
7
4
0.86
L
Aphrodite
EroZeta
Aphrodite
2
7
5
0.64
W
Artemis
JackYBill
Artemis
6
1
16
14
L
Athena
1
6
3
0.42
L
Zeus
PieGuy5
Zeus
5
7
2
0.86
W
Aphrodite
Str_angel
Aphrodite
1
3
17
3.17
W
Arachne
8
3
19
5.83
L
Chernobog
VendorOfNachos
Chernobog
0
2
1
0.25
W
Medusa
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,450
Damage
43,039
63,529
Taken
92,214
36,186
Mitigated
79,781
26,462
Healing
36,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
23,750
2,423
769
3,134
12,368
4,817
1,216
6,603
5,765
43,207
0
L
Hercules
13,436
1,236
612
10,168
32,868
34,194
0
9,987
22,881
4,943
24,806
L
Aphrodite
EroZeta
Aphrodite
5,137
350
6,208
4,443
15,908
9,418
0
7,965
7,943
24,088
0
W
Artemis
JackYBill
Artemis
18,496
6,452
676
1,127
9,301
4,201
1,972
4,064
5,237
0
38,384
L
Athena
4,557
802
4,388
5,924
25,663
28,366
0
6,442
19,221
15,821
1,029
L
Zeus
PieGuy5
Zeus
19,909
614
1,519
3,109
16,510
7,489
0
7,991
8,519
52,621
1,072
W
Aphrodite
Str_angel
Aphrodite
9,208
1,010
7,223
6,130
11,547
7,817
841
8,479
3,068
22,711
0
W
Arachne
13,903
11,317
1,066
2,823
16,873
13,842
936
7,270
8,539
0
23,462
L
Chernobog
VendorOfNachos
Chernobog
0
0
0
0
1,265
314
0
573
692
0
0
W
Medusa
18,093
7,830
1,704
1,810
13,440
5,509
2,300
5,815
7,625
0
35,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,361
Gold Earned
41,510
139
Minions Killed
174
0
Camps Cleared
0
1,205,325
Distance Traveled
803,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,332
944
31
3
0
228,412
0
L
Hercules
9,615
801
33
3
0
207,316
0
L
Aphrodite
9,104
759
37
3
0
196,663
0
W
Artemis
10,830
903
37
3
0
245,388
0
L
Athena
9,557
796
36
3
0
199,688
0
L
Zeus
9,689
807
68
6
0
199,846
0
W
Aphrodite
9,771
814
28
2
0
234,221
0
W
Arachne
10,904
909
20
2
0
260,809
0
L
Chernobog
3,545
295
0
0
0
142
0
W
Medusa
10,524
877
23
2
0
236,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role