Player Matchup

The Morrigan
The Morrigan
Fleija--
The Morrigan
Level 48
God Stats
8W - 5L
1,585 SR
Queue Stats
113W - 128L
1,437 Elo+
Party 2
Surtr
Surtr
THElinus-_-
Surtr
Level 26
God Stats
11W - 14L
1,537 SR
Queue Stats
83W - 87L
1,471 Elo+
Party 2
Bacchus
Bacchus
VRMXI
Bacchus
Level 40
God Stats
2W - 0L
1,382 SR
Queue Stats
48W - 54L
1,464 Elo+
Solo
Anubis
Anubis
ivHxpe
Anubis
Level 61
God Stats
12W - 10L
1,402 SR
Queue Stats
104W - 116L
1,458 Elo+
Party 2
Pele
Pele
wLurq
Pele
Level 42
God Stats
2W - 2L
1,206 SR
Queue Stats
70W - 69L
1,446 Elo+
Party 2
Team Averages
Level 43
1,422 SR
1,455 Elo+

VS

Team Averages
Level 32
1,408 SR
1,334 Elo+
Scylla
Scylla
 
Scylla
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Godspear4314
Ares
Level 41
God Stats
3W - 5L
1,169 SR
Queue Stats
38W - 50L
1,254 Elo+
Party 3
Persephone
Persephone
Gollumzwrld
Persephone
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 29L
1,316 Elo+
Party 3
Fenrir
Fenrir
Jucabio21
Fenrir
Level 39
God Stats
2W - 3L
1,373 SR
Queue Stats
78W - 95L
1,419 Elo+
Solo
Charybdis
Charybdis
littlebyrd19
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Fleija--
The Morrigan
14
5 / 0 / 6
8,794
628
5,456
2,348
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
11 / 3 / 2
10,155
725
10,817
11,696
6,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
VRMXI
Bacchus
12
3 / 0 / 10
8,795
628
6,375
9,459
9,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
ivHxpe
Anubis
15
12 / 2 / 3
9,753
697
11,943
7,838
3,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
wLurq
Pele
17
11 / 3 / 2
9,891
707
7,332
12,537
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 8 / 1
5,717
408
1,504
9,016
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 10 / 1
6,460
461
3,684
15,925
11,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Gollumzwrld
Persephone
9
1 / 9 / 0
6,172
441
3,290
9,981
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Jucabio21
Fenrir
15
4 / 4 / 3
8,317
594
6,710
10,403
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
littlebyrd19
Charybdis
8
1 / 11 / 1
6,209
444
1,925
9,669
1,777
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
42
Kills
8
8
Deaths
42
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
8
1
0.06
W
The Morrigan
Fleija--
The Morrigan
5
0
6
8
L
2
10
1
0.25
L
Persephone
Gollumzwrld
Persephone
1
9
0
0.11
L
Fenrir
Jucabio21
Fenrir
4
4
3
1.38
W
11
3
2
4
W
Bacchus
VRMXI
Bacchus
3
0
10
8
W
Anubis
ivHxpe
Anubis
12
2
3
6.75
L
Charybdis
littlebyrd19
Charybdis
1
11
1
0.14
W
Pele
wLurq
Pele
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,923
Damage
17,113
43,878
Taken
54,994
25,040
Mitigated
20,789
16,025
Healing
3,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,504
305
0
590
9,016
1,716
0
2,763
6,044
22,472
0
W
The Morrigan
Fleija--
The Morrigan
5,456
829
0
520
2,348
758
1,538
982
1,366
50,882
1,453
L
3,684
907
0
471
15,925
11,010
0
8,947
6,690
16,894
0
L
Persephone
Gollumzwrld
Persephone
3,290
701
0
391
9,981
2,194
0
5,732
3,807
22,589
0
L
Fenrir
Jucabio21
Fenrir
6,710
2,371
0
1,460
10,403
4,092
0
2,789
7,368
0
65,833
W
10,817
5,368
0
6,345
11,696
6,422
1,122
1,434
10,262
1,437
55,080
W
Bacchus
VRMXI
Bacchus
6,375
1,465
0
1,827
9,459
9,531
301
2,613
6,846
22,307
1,677
W
Anubis
ivHxpe
Anubis
11,943
1,238
0
4,331
7,838
3,409
3,342
2,969
4,869
52,455
1,040
L
Charybdis
littlebyrd19
Charybdis
1,925
989
0
410
9,669
1,777
340
3,188
6,200
0
17,545
W
Pele
wLurq
Pele
7,332
1,564
0
3,002
12,537
4,920
922
480
12,057
0
78,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,388
Gold Earned
32,875
409
Minions Killed
250
0
Camps Cleared
0
1,332,745
Distance Traveled
1,246,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,717
408
32
2
0
229,967
0
W
The Morrigan
8,794
628
91
7
0
260,083
0
L
Ares
6,460
461
20
1
0
245,947
0
L
Persephone
6,172
441
32
2
0
258,943
0
L
Fenrir
8,317
594
136
10
0
280,710
0
W
Surtr
10,155
725
94
7
0
246,287
0
W
Bacchus
8,795
628
32
2
0
308,481
0
W
Anubis
9,753
697
77
6
0
211,748
0
L
Charybdis
6,209
444
30
2
0
231,432
0
W
Pele
9,891
707
115
8
0
306,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role