Player Matchup

Bacchus
Bacchus
Demonorc01
Bacchus
Level 24
God Stats
25W - 21L
1,650 SR
Queue Stats
55W - 63L
1,491 Elo+
Party 1
Ix Chel
Ix Chel
IxLogicxI
Ix Chel
Level 128
God Stats
4W - 5L
1,576 SR
Queue Stats
99W - 115L
1,497 Elo+
Party 1
Da Ji
Da Ji
RoyalMarine101
Da Ji
Level 147
God Stats
15W - 15L
1,670 SR
Queue Stats
384W - 360L
1,551 Elo+
Solo
Izanami
Izanami
Sailorll
Izanami
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 79L
1,487 Elo+
Party 1
Chaac
Chaac
Salvo150
Chaac
Level 108
God Stats
9W - 2L
1,761 SR
Queue Stats
102W - 89L
1,496 Elo+
Party 1
Team Averages
Level 91
1,631 SR
1,505 Elo+

VS

Team Averages
Level 117
1,587 SR
1,584 Elo+
Surtr
Surtr
 
Surtr
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HvN EyroN
Anubis
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,573 Elo+
Solo
Maui
Maui
Jyounga
Maui
Level 100
God Stats
5W - 1L
1,680 SR
Queue Stats
21W - 10L
1,601 Elo+
Party 2
Charybdis
Charybdis
SquidgyMink4338
Charybdis
Level 136
God Stats
4W - 2L
1,560 SR
Queue Stats
11W - 5L
1,619 Elo+
Party 2
Ravana
Ravana
mrbreastburger
Ravana
Level 77
God Stats
5W - 2L
1,697 SR
Queue Stats
22W - 9L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Demonorc01
Bacchus
9
0 / 3 / 1
5,822
416
2,710
9,250
7,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
IxLogicxI
Ix Chel
12
3 / 10 / 1
6,997
500
7,805
12,076
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 3 / 2
7,105
508
5,413
11,144
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Sailorll
Izanami
12
1 / 4 / 0
6,458
461
2,593
6,402
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Salvo150
Chaac
12
0 / 2 / 0
6,245
446
2,899
9,356
4,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
2 / 0 / 0
9,243
660
6,510
8,135
6,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
HvN EyroN
Anubis
13
6 / 3 / 2
7,982
570
6,020
7,758
3,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Maui
Jyounga
Maui
13
1 / 1 / 8
7,088
506
4,265
6,096
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charybdis
SquidgyMink4338
Charybdis
15
6 / 0 / 2
9,018
644
10,300
7,046
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
7 / 2 / 3
8,208
586
7,867
8,797
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
22
22
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
0
2
L
Bacchus
Demonorc01
Bacchus
0
3
1
0.17
W
Anubis
HvN EyroN
Anubis
6
3
2
2.33
L
Ix Chel
IxLogicxI
Ix Chel
3
10
1
0.35
W
Maui
Jyounga
Maui
1
1
8
5
L
2
3
2
1
L
Izanami
Sailorll
Izanami
1
4
0
0.25
L
Chaac
Salvo150
Chaac
0
2
0
0
W
Charybdis
SquidgyMink4338
Charybdis
6
0
2
7
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,420
Damage
34,962
48,228
Taken
37,832
20,104
Mitigated
20,855
15,668
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,510
2,049
0
2,443
8,135
6,808
37
0
7,664
2,377
60,239
L
Bacchus
Demonorc01
Bacchus
2,710
100
0
3,133
9,250
7,209
0
2,151
6,898
11,768
0
W
Anubis
HvN EyroN
Anubis
6,020
150
0
2,841
7,758
3,615
0
4,365
3,393
49,685
524
L
Ix Chel
IxLogicxI
Ix Chel
7,805
935
379
1,142
12,076
2,869
0
5,735
6,157
37,945
458
W
Maui
Jyounga
Maui
4,265
647
0
518
6,096
3,963
186
2,075
4,021
22,837
1,475
L
5,413
875
0
5,275
11,144
3,635
0
1,314
9,707
0
56,633
L
Izanami
Sailorll
Izanami
2,593
1,805
0
1,027
6,402
1,458
0
495
5,801
0
48,640
L
Chaac
Salvo150
Chaac
2,899
195
0
4,712
9,356
4,933
0
435
8,354
0
37,260
W
Charybdis
SquidgyMink4338
Charybdis
10,300
5,308
0
4,358
7,046
2,484
729
1,410
5,636
0
70,577
W
7,867
2,248
0
1,947
8,797
3,985
0
2,607
6,190
0
62,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,627
Gold Earned
41,539
317
Minions Killed
464
0
Camps Cleared
0
1,301,408
Distance Traveled
1,368,809
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,243
660
114
8
0
259,057
0
L
Bacchus
5,822
416
11
1
0
252,125
0
W
Anubis
7,982
570
77
6
0
247,208
1
L
Ix Chel
6,997
500
56
4
0
241,139
0
W
Maui
7,088
506
44
3
0
281,650
5
L
Da Ji
7,105
508
92
7
0
329,744
2
L
Izanami
6,458
461
85
6
0
231,141
1
L
Chaac
6,245
446
73
5
0
247,259
0
W
Charybdis
9,018
644
131
9
0
269,822
2
W
Ravana
8,208
586
98
7
0
311,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role