Player Matchup

Rama
Rama
Daddyxox
Rama
Level 145
God Stats
3W - 5L
1,277 SR
Queue Stats
390W - 346L
1,527 Elo+
Solo
Horus
Horus
G-dude420
Horus
Level 126
God Stats
5W - 4L
1,542 SR
Queue Stats
73W - 68L
1,560 Elo+
Party 1
Lancelot
Lancelot
H2O-YEAH
Lancelot
Level 124
God Stats
1W - 3L
1,098 SR
Queue Stats
120W - 120L
1,551 Elo+
Party 1
Ra
Ra
PAXroma
Ra
Level 64
God Stats
5W - 1L
1,766 SR
Queue Stats
117W - 111L
1,563 Elo+
Party 1
Zhong Kui
Zhong Kui
Regulatorz
Zhong Kui
Level 156
God Stats
15W - 12L
1,560 SR
Queue Stats
159W - 158L
1,563 Elo+
Party 1
Team Averages
Level 123
1,449 SR
1,553 Elo+

VS

Team Averages
Level 124
1,470 SR
1,533 Elo+
Kumbhakarna
Kumbhakarna
Baroncage6968
Kumbhakarna
Level 109
God Stats
5W - 8L
1,529 SR
Queue Stats
166W - 168L
1,511 Elo+
Solo
Mulan
Mulan
DGBDeadly
Mulan
Level 112
God Stats
11W - 13L
1,535 SR
Queue Stats
245W - 214L
1,561 Elo+
Solo
Neith
Neith
FumetsuTA
Neith
Level 152
God Stats
23W - 22L
1,553 SR
Queue Stats
354W - 333L
1,473 Elo+
Solo
Mercury
Mercury
Smipn
Mercury
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
40W - 33L
1,547 Elo+
Solo
Olorun
Olorun
TheHappyFry
Olorun
Level 142
God Stats
0W - 2L
1,233 SR
Queue Stats
223W - 186L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
7
1 / 0 / 1
3,994
799
2,217
2,171
647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
G-dude420
Horus
6
1 / 0 / 2
4,141
828
972
2,831
1,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
H2O-YEAH
Lancelot
6
0 / 1 / 2
3,500
700
567
2,917
1,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 0
4,279
856
1,969
1,861
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Regulatorz
Zhong Kui
7
2 / 0 / 0
4,733
947
1,118
2,077
1,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Baroncage6968
Kumbhakarna
3
0 / 0 / 0
2,741
548
420
1,611
559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
DGBDeadly
Mulan
2
0 / 1 / 0
2,654
531
392
1,230
302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
FumetsuTA
Neith
6
0 / 1 / 1
3,328
666
924
2,482
563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Smipn
Mercury
6
1 / 2 / 0
3,363
673
560
3,362
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
6
0 / 2 / 0
3,098
620
2,010
3,385
722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
1
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Baroncage6968
Kumbhakarna
0
0
0
0
L
Mulan
DGBDeadly
Mulan
0
1
0
0
W
Rama
1
0
1
1.5
L
Neith
FumetsuTA
Neith
0
1
1
0.5
W
Horus
G-dude420
Horus
1
0
2
2
W
Lancelot
H2O-YEAH
Lancelot
0
1
2
1
W
2
0
0
2
W
Zhong Kui
Regulatorz
Zhong Kui
2
0
0
2
L
Mercury
Smipn
Mercury
1
2
0
0.5
L
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,843
Damage
4,306
11,857
Taken
12,070
4,461
Mitigated
3,091
5,628
Healing
3,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Baroncage6968
Kumbhakarna
420
135
0
878
1,611
559
0
0
1,611
3,572
0
L
Mulan
DGBDeadly
Mulan
392
109
0
210
1,230
302
0
528
702
0
5,284
W
Rama
2,217
1,746
0
652
2,171
647
0
1,472
699
0
26,483
L
Neith
FumetsuTA
Neith
924
277
0
1,255
2,482
563
0
1,398
1,039
0
16,050
W
Horus
G-dude420
Horus
972
358
230
1,442
2,831
1,148
0
925
1,906
0
6,425
W
Lancelot
H2O-YEAH
Lancelot
567
118
0
0
2,917
1,134
0
0
2,917
0
16,346
W
1,969
402
241
1,274
1,861
459
0
0
1,861
27,846
1,236
W
Zhong Kui
Regulatorz
Zhong Kui
1,118
470
0
1,789
2,077
1,073
752
0
2,077
20,307
5,601
L
Mercury
Smipn
Mercury
560
101
0
250
3,362
945
0
930
2,432
0
13,487
L
Olorun
2,010
1,314
0
937
3,385
722
0
0
3,385
13,350
813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,647
Gold Earned
15,184
206
Minions Killed
107
0
Camps Cleared
0
494,886
Distance Traveled
369,536
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
2,741
548
4
1
0
42,145
0
L
Mulan
2,654
531
9
2
0
26,170
0
W
Rama
3,994
799
52
10
0
94,035
0
L
Neith
3,328
666
33
7
0
78,505
0
W
Horus
4,141
828
16
3
0
106,393
0
W
Lancelot
3,500
700
36
7
0
113,151
0
W
Ra
4,279
856
52
10
0
109,895
1
W
Zhong Kui
4,733
947
50
10
0
71,412
0
L
Mercury
3,363
673
34
7
0
127,650
0
L
Olorun
3,098
620
27
5
0
95,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role