Player Matchup

Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
BlorgBob
Ganesha
Gold III
Level 114
God Stats
1W - 1L
1,728 SR
Queue Stats
69W - 69L
1,534 MMR
Party 1
Rama
Rama
Gold V
BoreHarD
Rama
Gold V
Level 182
God Stats
3W - 7L
1,500 SR
Queue Stats
106W - 121L
1,468 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
GivemDaWeiner
Zhong Kui
Gold III
Level 154
God Stats
39W - 37L
1,542 SR
Queue Stats
287W - 312L
1,474 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
whatdatuna
Kuzenbo
Gold IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,402 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,554 SR
1,476 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,641 SR
1,462 MMR
Loki
Loki
Gold III
DTRMalakian
Loki
Gold III
Level 152
God Stats
24W - 17L
1,646 SR
Queue Stats
150W - 152L
1,455 MMR
Solo
Surtr
Surtr
Gold III
N0TDG
Surtr
Gold III
Level 129
God Stats
8W - 5L
1,604 SR
Queue Stats
96W - 93L
1,401 MMR
Party 2
Ra
Ra
Gold II
Xile21
Ra
Gold II
Level 161
God Stats
6W - 2L
1,792 SR
Queue Stats
347W - 361L
1,449 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Xz-GHOST-GOD-zXx
Kumbhakarna
Gold V
Level 106
God Stats
2W - 1L
1,663 SR
Queue Stats
178W - 192L
1,445 MMR
Solo
Cernunnos
Cernunnos
Gold II
v LIK v
Cernunnos
Gold II
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 74L
1,559 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 3 / 1
6,897
493
6,005
11,255
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
BlorgBob
Ganesha
11
0 / 2 / 1
6,675
477
3,195
10,197
9,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
11
0 / 5 / 0
6,585
470
4,538
9,551
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
GivemDaWeiner
Zhong Kui
13
1 / 2 / 1
7,346
525
6,708
7,883
5,488
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
whatdatuna
Kuzenbo
13
2 / 2 / 1
7,318
523
6,509
11,893
8,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
HeraCharybdisAthenaMedusa

VS

Bans
AresAchillesMulanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,689
549
5,441
8,733
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
N0TDG
Surtr
14
4 / 1 / 2
8,011
572
4,792
11,930
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
15
4 / 1 / 2
8,900
636
5,366
6,650
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Xz-GHOST-GOD-zXx
Kumbhakarna
13
0 / 1 / 6
7,394
528
4,825
13,371
9,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
v LIK v
Cernunnos
16
5 / 0 / 3
8,877
634
11,177
6,801
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
14
14
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
1
0.83
L
Ganesha
BlorgBob
Ganesha
0
2
1
0.25
L
Rama
0
5
0
0
W
1
2
2
1
L
Zhong Kui
GivemDaWeiner
Zhong Kui
1
2
1
0.75
W
Surtr
N0TDG
Surtr
4
1
2
5
W
Ra
4
1
2
5
W
Kumbhakarna
Xz-GHOST-GOD-zXx
Kumbhakarna
0
1
6
3
W
Cernunnos
v LIK v
Cernunnos
5
0
3
6.5
L
Kuzenbo
whatdatuna
Kuzenbo
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,955
Damage
31,601
50,779
Taken
47,485
29,613
Mitigated
22,812
15,523
Healing
16,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,005
5,004
0
4,221
11,255
3,416
0
2,240
8,941
0
54,576
L
Ganesha
BlorgBob
Ganesha
3,195
536
0
2,310
10,197
9,324
0
1,332
8,825
23,795
0
L
Rama
4,538
4,010
0
1,600
9,551
3,070
286
966
8,585
0
44,260
W
5,441
641
0
2,092
8,733
2,732
61
4,227
4,028
0
56,294
L
Zhong Kui
GivemDaWeiner
Zhong Kui
6,708
58
0
4,331
7,883
5,488
0
1,818
5,865
57,678
0
W
Surtr
N0TDG
Surtr
4,792
1,423
0
3,263
11,930
5,571
0
2,988
8,901
383
64,960
W
Ra
5,366
261
180
2,549
6,650
2,470
0
3,596
2,966
72,179
1,466
W
Kumbhakarna
Xz-GHOST-GOD-zXx
Kumbhakarna
4,825
626
0
4,027
13,371
9,358
0
2,507
10,776
15,673
2,164
W
Cernunnos
v LIK v
Cernunnos
11,177
5,310
0
3,907
6,801
2,681
197
2,142
4,659
0
86,388
L
Kuzenbo
whatdatuna
Kuzenbo
6,509
1,317
0
3,061
11,893
8,315
16
2,284
9,425
39,078
2,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,821
Gold Earned
40,871
410
Minions Killed
533
0
Camps Cleared
0
1,332,958
Distance Traveled
1,456,818
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,897
493
79
6
0
291,892
2
L
Ganesha
6,675
477
10
1
0
275,839
2
L
Rama
6,585
470
109
8
0
239,600
0
W
Loki
7,689
549
115
8
0
289,611
3
L
Zhong Kui
7,346
525
139
10
0
258,335
0
W
Surtr
8,011
572
98
7
0
330,008
0
W
Ra
8,900
636
161
12
0
334,545
4
W
Kumbhakarna
7,394
528
25
2
0
255,770
7
W
Cernunnos
8,877
634
134
10
0
246,884
0
L
Kuzenbo
7,318
523
73
5
0
267,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role