Player Matchup

Ymir
Ymir
AiNeptune
Ymir
Level 156
God Stats
5W - 5L
1,616 SR
Queue Stats
244W - 232L
1,535 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SageCalamity
Cu Chulainn
Level 108
God Stats
10W - 13L
1,442 SR
Queue Stats
220W - 192L
1,473 Elo+
Solo
Neith
Neith
Stranger_Zne
Neith
Level 67
God Stats
5W - 4L
1,500 SR
Queue Stats
12W - 22L
1,424 Elo+
Solo
Da Ji
Da Ji
krayond
Da Ji
Level 105
God Stats
4W - 4L
1,762 SR
Queue Stats
87W - 114L
1,363 Elo+
Solo
Ra
Ra
mojuji
Ra
Level 153
God Stats
19W - 23L
1,498 SR
Queue Stats
258W - 238L
1,536 Elo+
Party 2
Team Averages
Level 118
1,564 SR
1,466 Elo+

VS

Team Averages
Level 142
1,539 SR
1,490 Elo+
Anubis
Anubis
OSTONE6
Anubis
Level 49
God Stats
57W - 53L
1,506 SR
Queue Stats
141W - 142L
1,478 Elo+
Party 1
Bakasura
Bakasura
OffWhyteBry
Bakasura
Level 131
God Stats
6W - 5L
1,558 SR
Queue Stats
109W - 114L
1,520 Elo+
Party 1
Khepri
Khepri
acidbur37
Khepri
Level 207
God Stats
40W - 42L
1,521 SR
Queue Stats
339W - 357L
1,453 Elo+
Party 1
Izanami
Izanami
brightgamer
Izanami
Level 198
God Stats
18W - 18L
1,526 SR
Queue Stats
278W - 289L
1,452 Elo+
Party 1
Bellona
Bellona
valakas364
Bellona
Level 127
God Stats
13W - 8L
1,583 SR
Queue Stats
236W - 200L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 1 / 0
4,377
547
2,719
7,338
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
SageCalamity
Cu Chulainn
6
0 / 3 / 0
4,268
534
2,326
5,478
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

8
1 / 1 / 0
4,322
540
2,606
4,178
988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
krayond
Da Ji
9
0 / 2 / 1
4,574
572
2,370
5,784
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
9
1 / 3 / 0
5,200
650
3,354
5,391
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
OSTONE6
Anubis
10
3 / 1 / 0
6,272
784
4,582
4,978
2,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
OffWhyteBry
Bakasura
9
1 / 1 / 1
5,067
633
1,286
6,474
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
acidbur37
Khepri
8
1 / 0 / 2
5,195
649
2,730
4,241
2,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
brightgamer
Izanami
9
2 / 0 / 1
5,033
629
5,273
3,400
1,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
valakas364
Bellona
10
3 / 0 / 1
5,948
744
3,058
5,536
5,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
10
10
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
0
0
W
Anubis
OSTONE6
Anubis
3
1
0
3
W
Bakasura
OffWhyteBry
Bakasura
1
1
1
1.5
L
Cu Chulainn
SageCalamity
Cu Chulainn
0
3
0
0
L
1
1
0
1
W
Khepri
acidbur37
Khepri
1
0
2
2
W
Izanami
brightgamer
Izanami
2
0
1
2.5
L
Da Ji
krayond
Da Ji
0
2
1
0.25
L
Ra
1
3
0
0.33
W
Bellona
valakas364
Bellona
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,375
Damage
16,929
28,169
Taken
24,629
9,941
Mitigated
14,247
6,573
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,719
435
0
2,112
7,338
4,228
0
856
6,056
16,997
0
W
Anubis
OSTONE6
Anubis
4,582
132
0
2,584
4,978
2,015
308
3,040
1,781
35,623
864
W
Bakasura
OffWhyteBry
Bakasura
1,286
846
0
1,274
6,474
2,711
860
296
6,178
0
22,747
L
Cu Chulainn
SageCalamity
Cu Chulainn
2,326
540
0
1,143
5,478
1,625
0
76
5,171
0
21,484
L
2,606
572
0
1,536
4,178
988
0
1,490
2,464
0
28,689
W
Khepri
acidbur37
Khepri
2,730
91
1,241
1,947
4,241
2,770
200
1,277
2,964
13,689
1,886
W
Izanami
brightgamer
Izanami
5,273
2,920
50
508
3,400
1,643
594
1,303
2,097
0
34,358
L
Da Ji
krayond
Da Ji
2,370
531
0
0
5,784
2,063
0
311
5,228
0
30,458
L
Ra
3,354
296
84
1,698
5,391
1,037
0
4,505
886
30,231
0
W
Bellona
valakas364
Bellona
3,058
1,363
0
2,622
5,536
5,108
0
0
5,536
328
33,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,741
Gold Earned
27,515
243
Minions Killed
264
0
Camps Cleared
0
787,687
Distance Traveled
815,998
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,377
547
33
4
0
162,948
2
W
Anubis
6,272
784
66
8
0
164,255
1
W
Bakasura
5,067
633
64
8
0
182,333
0
L
Cu Chulainn
4,268
534
42
5
0
95,789
0
L
Neith
4,322
540
51
6
0
171,125
0
W
Khepri
5,195
649
24
3
0
178,589
0
W
Izanami
5,033
629
56
7
0
138,409
0
L
Da Ji
4,574
572
49
6
0
183,721
2
L
Ra
5,200
650
68
9
0
174,104
2
W
Bellona
5,948
744
54
7
0
152,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role