Player Matchup

Cthulhu
Cthulhu
IAmRainGod
Cthulhu
Level 146
God Stats
7W - 4L
1,816 SR
Queue Stats
246W - 236L
1,495 Elo+
Party 3
Ymir
Ymir
MatumboIslanda
Ymir
Level 159
God Stats
0W - 1L
1,576 SR
Queue Stats
74W - 64L
1,585 Elo+
Solo
Olorun
Olorun
Nsoov
Olorun
Level 124
God Stats
1W - 2L
1,538 SR
Queue Stats
318W - 335L
1,378 Elo+
Party 2
Hou Yi
Hou Yi
hyperwolf14
Hou Yi
Level 145
God Stats
3W - 1L
1,854 SR
Queue Stats
197W - 195L
1,484 Elo+
Party 3
Thanatos
Thanatos
youssife
Thanatos
Level 27
God Stats
3W - 6L
1,255 SR
Queue Stats
44W - 59L
1,415 Elo+
Party 2
Team Averages
Level 120
1,608 SR
1,471 Elo+

VS

Team Averages
Level 88
1,477 SR
1,466 Elo+
Chang'e
Chang'e
District5727
Chang'e
Level 123
God Stats
8W - 4L
1,540 SR
Queue Stats
206W - 191L
1,526 Elo+
Solo
Serqet
Serqet
IIMCoyneX
Serqet
Level 159
God Stats
1W - 2L
1,309 SR
Queue Stats
315W - 259L
1,550 Elo+
Party 1
Neith
Neith
RobertoTM
Neith
Level 64
God Stats
28W - 21L
1,560 SR
Queue Stats
204W - 189L
1,493 Elo+
Solo
Loki
Loki
Rosinanté
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,276 Elo+
Party 1
Achilles
Achilles
andonibarre
Achilles
Level 89
God Stats
6W - 7L
1,475 SR
Queue Stats
38W - 36L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IAmRainGod
Cthulhu
16
2 / 1 / 1
9,736
649
8,911
9,558
7,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
1 / 3 / 1
6,993
466
4,467
9,366
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Olorun
Nsoov
Olorun
12
0 / 6 / 0
6,985
466
2,601
10,233
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hou Yi
13
1 / 4 / 1
7,663
511
3,932
8,905
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
youssife
Thanatos
10
0 / 9 / 0
6,090
406
1,689
12,593
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
District5727
Chang'e
15
9 / 0 / 2
9,372
625
8,989
6,456
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
IIMCoyneX
Serqet
14
1 / 0 / 16
8,748
583
5,433
10,468
5,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Neith
RobertoTM
Neith
14
2 / 1 / 4
7,778
519
3,498
5,367
1,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

15
10 / 2 / 6
8,681
579
13,247
13,466
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
andonibarre
Achilles
15
1 / 1 / 1
7,627
508
2,193
9,951
7,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
4
Kills
23
23
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
District5727
Chang'e
9
0
2
10
L
Cthulhu
IAmRainGod
Cthulhu
2
1
1
2.5
W
Serqet
IIMCoyneX
Serqet
1
0
16
9
L
1
3
1
0.5
L
Olorun
Nsoov
Olorun
0
6
0
0
W
Neith
RobertoTM
Neith
2
1
4
4
W
10
2
6
6.5
W
Achilles
andonibarre
Achilles
1
1
1
1.5
L
Hou Yi
1
4
1
0.38
L
Thanatos
youssife
Thanatos
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,600
Damage
33,360
50,655
Taken
45,708
22,225
Mitigated
21,470
17,337
Healing
19,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
District5727
Chang'e
8,989
1,222
1,014
3,935
6,456
2,218
1,036
2,174
4,226
63,876
2,551
L
Cthulhu
IAmRainGod
Cthulhu
8,911
488
0
3,614
9,558
7,894
0
1,000
8,277
67,877
1,988
W
Serqet
IIMCoyneX
Serqet
5,433
1,192
0
2,854
10,468
5,706
0
2,675
7,590
0
27,361
L
4,467
1,126
0
3,074
9,366
5,948
0
173
8,911
40,090
0
L
Olorun
Nsoov
Olorun
2,601
957
0
2,658
10,233
2,772
330
4,589
5,539
41,825
0
W
Neith
RobertoTM
Neith
3,498
1,044
0
1,618
5,367
1,565
696
930
4,311
0
51,924
W
13,247
4,643
0
6,691
13,466
4,565
0
4,498
8,644
0
71,781
W
Achilles
andonibarre
Achilles
2,193
354
0
3,696
9,951
7,416
0
4,329
5,128
0
48,181
L
Hou Yi
3,932
1,072
0
2,649
8,905
2,628
0
914
7,949
0
58,453
L
Thanatos
youssife
Thanatos
1,689
1,080
0
5,342
12,593
2,983
0
2,206
10,302
0
26,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,467
Gold Earned
42,206
447
Minions Killed
449
0
Camps Cleared
0
1,471,841
Distance Traveled
1,610,621
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,372
625
115
8
0
303,351
2
L
Cthulhu
9,736
649
149
10
0
276,110
4
W
Serqet
8,748
583
43
3
0
356,751
0
L
Ymir
6,993
466
66
4
0
309,037
0
L
Olorun
6,985
466
75
5
0
283,538
0
W
Neith
7,778
519
99
7
0
302,130
5
W
Loki
8,681
579
103
7
0
347,469
2
W
Achilles
7,627
508
89
6
0
300,920
0
L
Hou Yi
7,663
511
111
7
0
299,510
2
L
Thanatos
6,090
406
46
3
0
303,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role