Player Matchup

Ymir
Ymir
Bahhh66
Ymir
Level 129
God Stats
16W - 6L
1,650 SR
Queue Stats
241W - 230L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
BuenaPiroboo
Sun Wukong
Level 74
God Stats
4W - 4L
1,437 SR
Queue Stats
63W - 61L
1,517 Elo+
Solo
Ishtar
Ishtar
CAPTD0D0
Ishtar
Level 122
God Stats
6W - 4L
1,467 SR
Queue Stats
293W - 300L
1,533 Elo+
Party 2
Geb
Geb
Coobie_
Geb
Level 143
God Stats
6W - 0L
1,986 SR
Queue Stats
118W - 107L
1,568 Elo+
Party 2
Anubis
Anubis
Korvonus
Anubis
Level 158
God Stats
3W - 2L
1,513 SR
Queue Stats
127W - 124L
1,515 Elo+
Party 2
Team Averages
Level 125
1,610 SR
1,519 Elo+

VS

Team Averages
Level 103
1,564 SR
1,507 Elo+
Artemis
Artemis
 
Artemis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IanMG3469
Ah Muzen Cab
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
487W - 472L
1,501 Elo+
Party 1
Anubis
Anubis
QuetzalDrago
Anubis
Level 88
God Stats
14W - 23L
1,429 SR
Queue Stats
404W - 390L
1,474 Elo+
Party 1
Ratatoskr
Ratatoskr
YOLOMAN0224
Ratatoskr
Level 88
God Stats
52W - 39L
1,677 SR
Queue Stats
85W - 62L
1,570 Elo+
Solo
Cabrakan
Cabrakan
yo2404
Cabrakan
Level 82
God Stats
4W - 3L
1,713 SR
Queue Stats
35W - 40L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bahhh66
Ymir
10
3 / 2 / 4
5,789
579
3,734
6,713
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
BuenaPiroboo
Sun Wukong
11
2 / 1 / 2
6,263
626
4,358
7,263
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ishtar
CAPTD0D0
Ishtar
11
2 / 1 / 0
5,823
582
4,673
6,249
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
9
0 / 1 / 1
5,135
514
2,150
5,510
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Korvonus
Anubis
12
3 / 0 / 2
6,648
665
4,233
4,128
1,728
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 1 / 2
5,613
561
2,892
5,829
1,554
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
IanMG3469
Ah Muzen Cab
11
3 / 2 / 0
6,137
614
5,271
5,625
1,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
10
0 / 3 / 0
5,472
547
1,940
6,215
1,942
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
YOLOMAN0224
Ratatoskr
9
0 / 4 / 2
5,577
558
3,798
6,858
1,912
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
yo2404
Cabrakan
9
0 / 0 / 2
5,442
544
2,796
6,589
5,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
5
5
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
1
2
3
W
Ymir
Bahhh66
Ymir
3
2
4
2.5
W
Sun Wukong
BuenaPiroboo
Sun Wukong
2
1
2
3
W
Ishtar
CAPTD0D0
Ishtar
2
1
0
2
W
Geb
0
1
1
0.5
L
Ah Muzen Cab
IanMG3469
Ah Muzen Cab
3
2
0
1.5
W
Anubis
Korvonus
Anubis
3
0
2
4
L
Anubis
0
3
0
0
L
Ratatoskr
YOLOMAN0224
Ratatoskr
0
4
2
0.25
L
Cabrakan
yo2404
Cabrakan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,148
Damage
16,697
29,863
Taken
31,116
12,987
Mitigated
12,104
10,834
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,892
1,065
0
2,460
5,829
1,554
0
2,235
3,594
0
35,344
W
Ymir
Bahhh66
Ymir
3,734
713
0
888
6,713
2,882
0
807
5,906
31,701
1,164
W
Sun Wukong
BuenaPiroboo
Sun Wukong
4,358
822
0
3,082
7,263
3,090
0
102
7,161
0
43,029
W
Ishtar
CAPTD0D0
Ishtar
4,673
3,448
0
2,475
6,249
2,099
0
240
6,009
0
44,490
W
Geb
2,150
128
0
2,083
5,510
3,188
0
1,719
3,791
11,830
0
L
Ah Muzen Cab
IanMG3469
Ah Muzen Cab
5,271
2,399
0
544
5,625
1,687
632
396
5,229
0
43,993
W
Anubis
Korvonus
Anubis
4,233
270
0
2,306
4,128
1,728
0
1,649
2,479
52,932
948
L
Anubis
1,940
287
0
2,149
6,215
1,942
0
4,382
1,833
39,384
0
L
Ratatoskr
YOLOMAN0224
Ratatoskr
3,798
551
0
1,376
6,858
1,912
0
1,040
5,818
0
29,536
L
Cabrakan
yo2404
Cabrakan
2,796
438
0
1,922
6,589
5,009
0
1,993
4,596
13,024
2,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,658
Gold Earned
28,241
351
Minions Killed
298
0
Camps Cleared
0
1,000,599
Distance Traveled
944,093
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,613
561
58
6
0
217,230
0
W
Ymir
5,789
579
55
6
0
203,288
0
W
Sun Wukong
6,263
626
84
8
0
188,216
7
W
Ishtar
5,823
582
90
9
0
187,615
0
W
Geb
5,135
514
12
1
0
220,863
2
L
Ah Muzen Cab
6,137
614
79
8
0
185,878
0
W
Anubis
6,648
665
110
11
0
200,617
2
L
Anubis
5,472
547
76
8
0
178,719
0
L
Ratatoskr
5,577
558
64
6
0
166,051
0
L
Cabrakan
5,442
544
21
2
0
196,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role